Chapter 322 Entering the Comics Industry!
In addition to registering a two-dimensional company in Hong Kong as the parent company, Yang Ming also plans to register the two-dimensional trademark in Japan, the United States, Europe and other places in advance.
As long as he gives orders, someone will do these things soon.
What Yang Ming is worried about now is that even if he knows a lot about the future comics in Japan, he cannot turn his ideas into finished products without a dedicated cartoonist.
So let's take the current situation in Hong Kong.
Hong Kong also has its own Hong Kong comics, but they are still far behind the Japanese comics, and there are not many that are worth showing off.
Yang Ming remembers that the most famous Hong Kong comics should be "Storm", "Chinese Heroes", "Dragon Tiger Gate", and "Young and Dangerous". Among them, "Young and Dangerous" later derived many Hong Kong movies and also corrupted many young people.
Apart from these, there are really too few that are worth showing off. Later, Hong Kong comics, like Hong Kong movies, gradually disappeared.
On the contrary, Hong Kong movies were still popular in Asia in the 1980s and 1990s, while Hong Kong comics were far behind, and they were not even popular.
In this case, even if there are comic talents in Hong Kong, they are not what Yang Ming is looking for. This means that he must recruit talents from Japan to develop Japanese comics.
In this regard, just like Yang Ming's development of electronic games, he needs to recruit relevant talents from Japan.
"Boss, do you want to recruit comic talents from Japan to develop in Hong Kong?" Mai Lisi asked.
"That's true."
For him, the most valuable thing should be those comics that will be very popular in Japan in the future. They have not appeared yet and are still in his mind.
If a comic company is established in Japan, it is also possible, but the problem is that Yang Ming cannot go to Japan at any time.
Now the Empire Group is in Japan, that is, Xu Qingsheng is in charge there.
Yang Ming regards Hong Kong as his base camp, so the key things should still be placed in Hong Kong.
Wait for the finished product to come out and then go on the market in Japan.
"If that's the case, you can contact Xu Qingsheng in Japan, or ask Nishikaku Tomohiro."
Nishikaku Tomohiro?
Yang Ming thinks Nishikaku Tomohiro can indeed do it.
Now Tomohiro Nishikado is the design director of Empire Game Company. Under his leadership, many talents in the Japanese game industry have joined Empire Game Company.
In terms of comics, Yang Ming thinks it is also OK.
Yang Ming finished chatting with Mai Lisi.
Yang Ming went downstairs to the 28th floor.
At this time, Tomohiro Nishikado was leading the game design department to develop those new games at the same time.
When Yang Ming came down, Tomohiro Nishikado had come out to greet him.
"Boss." Tomohiro Nishikado greeted him.
"How is the development of the game going now?"
"Boss, the development of games like "Hong Kong Cube" is progressing very well, but the development of "Street Fighter" is more difficult."
Historically, "Street Fighter" is a fighting stand-alone game series first launched by the Japanese CAPCOM company in 1987. Now it is 10 years ahead of schedule, so it is naturally much more difficult to develop.
Although Yang Ming has provided all aspects of the main game structure, there are still some complex games after all.
After Yang Ming visited the current development progress of these games, he and Tomohiro Nishikado came to his chairman's office.
In the office, Yang Ming looked at Nishikado Tomohiro and asked, "Nishikado Tomohiro, I am going to enter and develop the comics industry. Do you have any friends in Japan?"
The boss wants to enter the comics industry?
Nishikado Tomohiro was a little surprised, but he thought it was normal.
Since the boss understands the value of these video games, he must also know the value of comics.
Now Japanese comics have developed to a certain maturity. Now there are "Doraemon", "Science Ninja Team", "Lupin III", "Mazinger Z" and so on, which have played a very important role in the development of the comics market in Japan.
After the 1980s, Japanese comics developed on a large scale, and went out of Japan and expanded globally, becoming a symbol of Japanese soft culture.
Nishikado Tomohiro is a science boy. When he was studying, he was also a otaku. He rarely communicated with others before, but he still liked to read comics privately.
It is very easy to read comics in Japan. You can see them everywhere in bookstores and newspapers.
However, he did not know the author of the comics.
The main reason is that nine out of ten cartoonists in Japan are poor now. Basically, they can't support themselves and have to rely on other jobs to support themselves. In this case, there are really not many people who can stand out and become professional cartoonists.
Nishikaku Tomohiro shook his head and said, "Boss, I don't know much about this."
Yang Ming thought so too.
Now Japanese cartoons have begun to enter a mature period, but they are not like the 1980s or even the 1990s, which means that most cartoonists in Japan can't support themselves.
"I plan to recruit a group of cartoonists from Japan to develop in Hong Kong. I will give them a fixed salary and provide them with subject matter and outlines. I wonder if they are willing to come?"
Recruit to Hong Kong for development?
If it was in Japan, Mr. Yang would give those cartoonists a fixed salary, and there would definitely be many people who signed up.
It would be a bit difficult to get them to leave Japan and come to Hong Kong.
"Boss, it's a bit difficult. Many of those cartoonists don't like to contact the outside world. In this case, it would be even more difficult to get them to leave Japan and come to the unfamiliar Hong Kong."
In fact, what Nishikaku Tomohiro was talking about was a otaku.
Why are there so many comics in Japan?
Actually, it is related to the otakus.
Many of the comic artists and comic readers are otakus. They don't want to contact the outside world at all, so the second dimension, this virtual world, appeared.
These otakus and otakus would rather immerse themselves in the virtual second dimension world than contact the outside world.
"There should be some who are willing to come."
"Boss, I will help you find one." Nishikaku Tomohiro said.
Thinking of those otakus and otakus, there may be very few Japanese comics who are willing to come to Hong Kong for development.
However, we still have to look for them first.
If it really doesn't work, Yang Ming can only let Xu Qingsheng acquire a comic company in Japan and find a group of comic artists in Japan to draw for him.
Yang Ming and Nishikaku Tomohiro finished chatting.
After Nishikaku Tomohiro went back to work.
Yang Ming called Xu Qingsheng in Japan again.
Xu Qingsheng had already gotten used to life in Japan. Suddenly, he was surprised to receive a call from his boss in Hong Kong.
During this period, Xu Qingsheng has been poaching people from Taidong and other Dongyang game companies.
Among them, Nakanishi Akio of Taidong, because Xu Qingsheng talked to him a lot, plus, now the Empire Group and Empire Game Company are developing on a larger scale, it is impossible for you to say that Nakanishi Akio is not tempted.
Xu Qingsheng promised him that as long as he joined Empire Game Company, the position of the general manager of Empire Game Company in Dongyang would be handed over to him, which is much better than before.
However, Nakanishi Akio still has no plan to leave Taidong, and Taidong boss Mikhail Kogan is afraid that he has long been suspicious of Nakanishi Akio.
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