I Became the Richest Man in the World After Losing My Life in a Vegetative State

Chapter 1299 Popular All over the World!

The stand-alone version of "Warcraft 1: Orcs & Humans", which is known as the world's first Internet game, will be released worldwide on November 11.

This news, as soon as it came out, immediately shocked the global gaming industry. Global gamers, especially many Empire Game players and fans have been waiting.

At the beginning of the year, Empire Game Company suddenly recruited game development talents from all over the world. At that time, 10,000 people applied for the job, which shocked the recruitment industry in Hong Kong and even the world.

Of course, the global gaming industry and gamers noticed that Empire Game Company must be secretly developing a new large-scale game.

Sure enough, now in early November, the world's first Internet game "Warcraft 1: Orcs & Humans" was officially revealed to the world.

Many people were shocked by the name of this game.

At this time, many news media newspapers and televisions around the world have clips to promote it, but players still don't know what this explosive game is like.

November 11, 1990.

Sunday.

Today is a day off.

09:00 am.

Meeting room of Empire Game Company at the headquarters of Empire Group Building.

At this time, in addition to Tomohiro Nishikado, Akio Nakanishi, and Masato Matsushita from Empire Games, there were also Shigeru Miyamoto, Akiyoshi Fujiwara, and Mai Lisi, Jianning Huo and others attending the global launch of the new game "Warcraft 1: Orcs and Humans".

Among them, at the same time.

In addition to the conference room at the headquarters of Empire Games.

The launch was held in the Empire Games Exhibition Center in Akihabara in Japan.

London was held in the conference room of the Empire Group's European headquarters in the London Financial Center.

Goryeo was held in the conference room headquarters of the Shilla Group Building in Seoul.

Country M was held in the conference room of the Silicon Valley Building.

. . .

Almost all of them were launched globally at the same time.

This time, Hong Kong had the most participants.

In addition to nearly a thousand reporters, including TV stations, media newspapers, and reporters stationed in Hong Kong from all over the world, there were also executive representatives of Empire Games and Empire Group, as well as player representatives of Empire Games, etc. There were nearly three thousand people at the press conference here alone.

Now three thousand people gathered together, it can be said to be very lively.

However, this large conference room seemed a bit crowded because there were too many people.

The hosts of the press conference for "Warcraft 1: Orcs and Humans" today were Tomohiro Nishikado and Shigeru Miyamoto.

Among them, there are many posters about orcs in the conference room, which look very attractive.

Tomohiro Nishikado is already one of the most important executives of Empire Games and the representative of Dongyang's executives and professional managers in the Empire Group. Now Tomohiro Nishikado began to greet the reporters and fans present.

He began to introduce today's newly released game "Warcraft 1: Orcs and Humans" in detail.

The other party introduced it very well.

And he played it directly in front of reporters and players.

Although it is a stand-alone version, it can be downloaded directly on the computer through a CD, and then installed and played.

Because the global Internet is still developing, although it is called the world's first Internet game, because the global Internet has not yet been truly connected, the current release is only a stand-alone version of the game. When the Internet of various countries is connected in the future, it will inevitably appear in the form of an Internet game.

At that time, gamers from various countries can log in together to play this game.

It can be said that the current stand-alone version is just a taste for global players, but according to the current global Internet development speed, in three or four years, when the global Internet develops, it will definitely appear on the Internet of countries around the world.

When Nishikado Tomohiro finished his introduction.

The reporters and fans present are most concerned about the price of this stand-alone version of the game.

Of course, under normal circumstances, the price of this game, the stand-alone version, will not be too expensive.

Although Empire Game Company has spent a lot of money on research and development, it is impossible to make it back from players all at once.

"After our consideration, the global unified price of this stand-alone genuine version of "Warcraft 1: Orcs & Humans" is 49 US dollars per unit."

49 US dollars, converted into Hong Kong dollars, is about 380 Hong Kong dollars.

This is not too expensive, nor is it cheap.

After all, in the early 1990s, many places were still very poor.

Like now, China has just developed, and not everyone has a salary of several hundred yuan a month.

In Hong Kong, this price is indeed cheap, and many people can afford it.

When reporters and fan representatives heard this price, applause broke out in the conference room. Obviously, they were all very satisfied.

This price is basically affordable for many people.

The problem is that computers are much more expensive, and many people may not be able to afford them.

Because now it is a stand-alone game for the PC version, it requires a lot of memory, but it does not require the original red and white machine. As for those handheld game consoles, these are also difficult to play, and still require a computer.

Of course, an ordinary desktop computer will do, and you don’t need an expensive computer.

After Nishikado Tomohiro finished speaking, Shigeru Miyamoto came up again and announced that there would be a new game next month that would also make a global sensation.

The reporters and fans were even more surprised by this news.

Of course, when Empire Games recruited so many game talents at the beginning of the year, it couldn’t be just for one game.

Now it seems that there should be other games, but "Warcraft 1: Orcs and Humans" is the first to be launched now.

At about the same time, after the launch of the new product of Empire Games' new game "Warcraft", the game will soon be sold by Empire Group's agents and distributors.

The orders will be announced uniformly.

The day of the press conference.

The global order volume for the stand-alone version of "Warcraft" exceeded 5 million.

The next day, it exceeded 7 million.

On the third day, it exceeded 10 million.

On the fourth day, it exceeded 15 million.

. . .

Among them, part of these orders come from domestic sources.

Now the country is also a big market. In addition to Aika, there are also other agency companies. Now the domestic order sales have exceeded one million copies.

Of course, the order volume is still ongoing.

Although the stand-alone version of the game costs nearly 380 yuan, although it is still relatively expensive, the order volume from Zhongguancun in Yanjing is the highest, followed by the Zhujiang New City Computer City in Yangcheng and Huachengbei in Pengcheng, which also have very high order volume.

Of course, pirated copies may also appear soon, which is inevitable.

Unless the Internet is truly connected and many players play through the Internet, it will be difficult for other companies to pirate games.

While the global order volume continues to rise, it has already brought in nearly one billion US dollars in sales. Although this is not all benefit, the profit is still very high.

It can be said that this is a steady stream of wealth, faster than a money printing machine.

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