Chapter 706 705 When [Netherworld Guard] Can Move Freely
Chapter 706 705. When [Netherworld Guard] can move freely...
Although the extracted skills are not powerful in terms of pure lethality, they all meet the [countermeasures] ability that Mo Cheng needs.
As long as [Netherworld Guard] is placed in a place, it can reduce the mana recovery speed of the place. Anyone who dares to use spells and skills within the scope of effect must first suffer damage, so that all enemies' normal skills become [Seven Injury Fist]. You have to hurt yourself first to be able to release.
At the same time, this skill also eliminates the possibility of some enemies using their remaining health to counter-attack. Mo Cheng couldn’t even remember how many times he had controlled the remaining health of a legal elder brother to release his ultimate move, but was beaten by [Netherworld Guard] first. Fight back to death.
[Skin Corrosion] is also a good skill. When attacked, venom will be secreted on the skin to enhance magic resistance. Of course, one very important thing is that the venom will splash onto the attacker.
Generally speaking, it is a poison version of [Blade Armor].
[Sandstorm] This skill was first eliminated by Mo Cheng. Mo Cheng’s demand for this skill is not high. A sandstorm with continuous range damage, coupled with the effect of invisibility within the range, is very good, but the two The combination of the two is mediocre.
It needs damage, but the damage is not high, and it needs to be invisible, and it needs to be invisible within a limited range.
Then he looked at [Corrosive Skin] and [Netherworld Guard], and Mo Cheng finally chose [Netherworld Guard].
[Corrosive Skin] only adds counterattack damage with poison, and increases magic resistance after being injured. From a practical perspective, it is much worse than [Netherworld Guard].
After all, [Netherworld Guard] is a real nightmare in the legal system. Anyone who dares to use high-level spells within its range will have to suffer a round of damage first.
After making the choice, Mo Cheng closed his eyes and experienced it carefully. He could feel that a weak, even weak force was being born in his body.
This is a very strange power, not like magic, and at the same time it has some aura of death, but it is not pure death.
But this force was too weak, and Mo Cheng couldn't get any more information from it.
"The magic power of the Netherworld, the Santu River and the Styx River?"
Recalling the origin of the skill [Netherworld Guard], [Pugna]'s background story will clearly point his power towards the Santu River Styx.
[Pagana]'s power involves at least [Void], [Annihilation], and [Reincarnation].
But these powers are a bit far away for Mo Cheng. It's not that he can't access them, but that the magic power belonging to the Styx in his body is too weak.
So weak that he couldn't analyze it any further.
The magic power of the Styx condensed in his hand, turning yellow-green and glowing. Mo Cheng thought for a while and then released the [Netherworld Guard] on the table.
I saw that the magic power of the Styx began to condense rapidly, and then a small pillar as long as a forearm grew out of the table like a long grass. The top supported a floating sphere. The whole body was yellow-green and was formed by the high concentration of the magic power of the Styx. become.
Mo Cheng did not test the other abilities of the [Netherworld Guard], but tried to move the table under the [Netherworld Guard] with a solemn expression. With just a slight force, the table and the [Netherworld Guard] on it moved about half a meter away. displacement.
"I'll go, that's fine too."
Even if he had expected it, Mo Cheng was inevitably surprised. [Netherworld Guard] could not be moved after it was deployed, but at this moment, Mo Cheng discovered another use of [Netherworld Guard]. He could use [Netherworld Guard] Place it on something movable so it can be moved around.
Even if the [Netherworld Guard] fixed on the ground is powerful, it is only a fixed target, but as long as the [Netherworld Guard] is placed on the back of a horse or other mount, it can be carried around the battlefield...
In this way, the deterrence against enemy magicians is no less than nuclear deterrence.
If the mage is attacked at the moment when the constructed spell model is activated, the spell may collapse, or the mage may be seriously injured and die from the backlash.
Of course, some high-end mages do have other ways to avoid the backlash after a spell collapses, but how many such mages can there be?
Mages are known for their versatile, diverse, and magical spells, and their namesake is their extreme vulnerability.
Spell failure due to interference during release is one of the top five causes of death in the mage profession.
From now on, Mo Cheng doesn't even need to consider the threat of the mage army in Syalanna Imperial City. As long as he puts the [Netherworld Guard] there, anyone who dares to use spells within the scope of effect, Mo Cheng is willing to say a word of praise. "Good man".
The labels of the remaining two directional skill points are not as clear as the previous one, they are [Aura], [Destruction], and [Rogue].
The other one is [Earth], [Fire], and [Nobles].
The first label to locate skill points, after some thought, Mo Cheng removed [Halo] and [Rogue].
The reason for removing [Halo] is simple, because now he does not need more halo to enhance the strength of the army. Similarly, there is only one level of halo, and the improvement for him is very limited.
If the label [Thief] is removed, Mo Cheng will know those heroes who fit this label. Their skills are of little use to Mo Cheng now.
I left [Destruction] in the hope that I would be lucky enough to draw [Tide Hunter]’s ultimate skill [Destruction].
Although this possibility is very slim.
[Dragon Po Zhan: Darker than dusk, redder than blood, time keeps passing, your power will last forever, in your name, I swear in the dark, all the stupid things that block in front of me, with you and me The power will lead to destruction! 】
(Dragon Break: Lina guides the dragon's breath and releases a wave of flames, scorching all enemies affected.)
[Static Electric Field: When gods walk in the world, the air is filled with static electricity bursts. 】
(Static Electric Field: Every time Zeus casts a skill, he will electrocute all nearby enemy units, causing damage proportional to their current health.)
[Devil's Order: Ancient energy bursts from one plane to another, turning everything it touches into ashes. 】
(Demon's Edict: Fills the area around Leshrac with a magical explosion, dealing pure damage to enemy units and structures. The fewer enemies within range, the more damage they take. Lasts 10.0 seconds.)
After looking at the three skills, although I couldn't get one of the strongest group control skills [Destruction], the skills that appeared were definitely not bad.
In other words, it's a little too good.
Every skill clearly demonstrated to Mo Cheng how they fit the description of [destruction].
The only thing that worries Mo Cheng is that the two active skills are both intelligence hero skills and consume a lot of money.
Follow-up reading, recommended tickets, monthly tickets...