Chapter 182 Courage!!! (Five in One, 10,000 Words, Thanks to the Leader Niu Wawo Oh Oh)
Qige held her chin and thought for a while, then her eyes lit up and she came up with a good idea.
He put his arm around Keruoke's shoulders and asked maliciously:
"Ke Ruoke, I remember that your horse is a white filly, right?"
Ke Ruoke looked at Qi Ge in horror and said in panic:
"Lord, that's not the case!
Even if you want to find a way to get some centaurs to supplement your troops, it's too late now. "
Qige:? ? ?
Wait! There is a problem, there is indeed a problem!
But if you think of me, who do you think I am?
What kind of image does this lord have in your mind that makes you say such a thing? !
I suspect something is wrong with you!
Seven pigeons have black lines all over their heads.
"Ke Ruoke, where did you think you were?
What I mean is that you lend me your little white mare, and I dress up the little mare as a unicorn and approach the group of unicorn monsters. "
But Ruoke felt relieved now, he patted his chest and said:
"I was scared to death, Lord Lord. I thought what Brother Xiaobai said was true."
Qige:? ? ?
Li Seal! ! ! !
Qi Ge can use his toes to figure out how Li Xiaobai slandered him behind his back!
I was soft-hearted just now, and I was too gentle.
regret!
I took note of this grudge and endured it for the time being. After building the city, I bought a cumin barbecue grill and took him to the river to let him suffer from heat stroke!
After ten minutes passed, Koroko's white mare paced sideways back and forth in front of the unicorn.
Qi Ge put his divine beast's crown on the head of Koroko's white mare, and at the same time put the pure white night shadow cloak on the little mare's back.
Wearing the crown of the mythical beast on the head of the white filly serves two purposes:
One is to block the white mare's eyes so that the little mare cannot see the unicorn, so that the little mare will not be afraid, otherwise she will not even dare to get close to the unicorn.
The second function is to confuse the unicorns and make them perceive errors.
Unlike humans, whose eyes are parallel to the front, unicorns have two eyes on one side and one on the left. This allows them to have a larger viewing angle while having poor ability to analyze and judge distances.
Unicorns' horns can sense the intensity and distance of magic, and combined with their normal eyes, they can present a clear picture of their surroundings in their minds.
Their one horn is equivalent to their third eye.
But a unicorn alone is not enough. They still have to match their normal eyes, otherwise the unicorn will see just a bunch of magic lines.
This is why unicorns have the ability to blind their enemies, but they themselves are still affected by the blindness.
In fact, the unicorn's own eyes are closed while attacking the enemy and casting blindness magic on the enemy.
Unicorn eyelids are divided into three layers and are very thick.
While the unicorn's horn can sense the flow of magic, it can also hinder the speed of the flow of magic and cause the magic to collapse. This is also the source of the unicorn's anti-magic aura.
The unicorn on the crown of the mythical beast is made from the unicorn that a high-level unicorn has the chance to voluntarily fall off before dying, and contains powerful magic power.
When the little mare approached the unicorn under the Tree of Wisdom, the unicorn on the Crown of the Divine Beast contained too much magic power, causing the unicorn under the Tree of Wisdom to immediately focus on the white little mare. of the head.
The magic power contained in the horn on the crown of the mythical beast has obvious characteristics of light magic, and its shape is exactly the same as the horn of the unicorn.
This caused the unicorn monster to make wrong judgments.
In the eyes of the unicorn monster, the white mare is a high-level female unicorn in heat.
They are noble beings who usually don't even look at them. In the unicorn community, only the unicorn king allows the goddess to approach them. How can this unicorn monster stand it?
The overly powerful magic power disrupted the judgment of the unicorn monster.
It didn't realize that this unicorn, which was just pretending to be a unicorn, actually didn't have much magic power in its body.
Those magic powers don't come from her real fur, either.
The unicorn guarding the Tree of Wisdom is a strange product between the NPC and Heroic Soul soldiers, which is a combination of the power of Chaos and the power of Yasha.
While not very intelligent, he also possesses basic biological instincts.
Seeing the little mare coquettishly in front of it, standing motionless with her back hunched over, and the base of her tail raised, the wild monster unicorn couldn't bear it any longer.
"Hmph!"
The wild monster unicorn guarding the Wisdom Tree snorted and walked slowly towards the tree-lined path he longed for.
Its movements were so gentle, lest it frighten the beauty in front of it.
But all this is a trap.
The white mare stood motionless with her waist hunched over because Brother Seven was using a very difficult movement to press against her side and press her waist at the same time.
The base of the tail was lifted by Qi Pigeon with his hands, in order to lure the unicorn forward.
When the unicorn carefully walked around behind the pony, it just stuck its head out.
The seven pigeons pulled the pure white night shadow and covered its head.
Immediately afterwards, Qi Ge quickly switched to the ogre's stick, jumped up hard, and hit the unicorn on the back of the head with the stick.
The sneak attack is successful and the enemy's morale is -2. Our morale is +1 and we get an extra round of action opportunities.
The effect of the Ogre Rod is triggered, and you will get another round of extra action opportunities, for a total of 2 rounds.
Enter the battle!
Keroke and the fairies hiding behind a stone not far away were also pulled into the battle space because of their team with Qige.
100*100 battle map, grass terrain, the enemy is 6 teams*30 unicorns, 1 team*30 courageous unicorn kings!
Courageous unicorn king, damn it.
Qige gritted his teeth.
Could it be that my moves were too good, Chaos couldn't stand it, and triggered a high-difficulty battle?
Unfair! Chaos cheated! You can't beat me, so you use such a despicable method, despicable!
Qige was so angry. If he surrendered this time, it would not be so easy to sneak attack this team of unicorns next time.
But the 4th-level courageous unicorn is one of the most troublesome troops among all unicorns, and the 5th-level courageous unicorn king is even more troublesome.
Courageous Unicorn King
Barrier Level 6, Tier 5 Hidden Soldier
[Level 6 soldiers can only reach Tier 5 and cannot be upgraded to Tier 6 unless promoted to Miracle Soldier (Asa Continent Strength Limit Rule)]
Speed: 14 (15)
Life: 380
Defense: 35
Attack: 36
Damage: 160
Special Skills:
Giant Soldier: Occupies 7 squares (exactly one hexagon). All damage caused by non-giant soldiers to it is reduced by 20%. When the enemy has no giant soldiers, morale is -1.
Courageous Anti-Magic Aura: Enables teammates (including yourself) within three squares of itself to gain the ability to resist magic.
The resistance coefficient is 50%, and the anti-magic auras of multiple teams of unicorns can take effect.
Courageous Unicorn: When the Courageous Unicorn King causes damage to the enemy, 3 points of enemy morale are deducted and 1 point of self morale is increased, which lasts for 10 rounds.
Pure Beast: All negative status magic, the effect on the Courageous Unicorn King is converted into positive effects.
If the negative effect cannot be converted into a positive effect, the negative effect is invalid.
Son of Nature: When the Courageous Unicorn King fights on all life-type terrains, his speed is increased by 1.
Fearless Charge: The Courageous Unicorn King uses charge instead of movement, and cannot turn. All units on the charge path will be knocked back 1 square.
The knocked-back enemies will receive damage equal to the Courageous Unicorn King's normal attack, and cannot counterattack.
The knocked-back friendly units will only have a forced displacement effect and will not be damaged.
(The knockback direction is random.
If there are obstacles in all directions, the unit will be knocked back to the nearest "knockback position".
If there is no knockback position within 3 squares around the knocked-back unit, the knocked-back unit will be directly removed from the battlefield.)
Iron Blood Order: When the Courageous Unicorn King launches a fearless charge, all unicorn-type soldiers will follow and launch a charge in the same direction and distance as the Courageous Unicorn King.
The fearless charge damage of other unicorns is determined by their own damage value.
Path of Courage: The Courageous Unicorn King ignores all terrains during the fearless charge.
————————
The skills of the Courageous Unicorn King look complicated, but they are actually very simple to explain.
It is to charge in one direction, and while repelling the enemy, it also causes damage to the enemy.
Once this seemingly simple skill is combined with the other skills of the Courageous Unicorn King, it becomes very abnormal.
The Courageous Unicorn King moves very fast, and can charge 14 squares each time. It is also a giant unit with a volume of 7 squares.
So it can often hit three or four teams of enemies in one charge.
After that, it will trigger the Courageous Unicorn effect:
While reducing the morale of all attacked enemies by -3, it will also increase its morale according to the number of enemies attacked.
If it hits 3 teams, it will +3 points of morale.
Once the Courageous Unicorn King stacks its morale to 8 points, the nightmare begins.
It triggers high morale almost every round, shuttling back and forth among the enemy.
And every time it hits an enemy, the enemy will suffer huge damage and its morale will be -3.
This is a morale -3 that lasts for ten rounds.
Even if the enemy has +8 morale, it only needs 6 charges to reduce the enemy's morale to -8 points.
The morale of the troops is -8 points, not only will the morale be low by more than 40% every round, but all attack and defense damage will also be halved, which is basically equivalent to being useless.
As one thing grows, the other shrinks, and the fearless charge of the Courageous Unicorn King alone is enough to make the enemy collapse.
This is not the strongest point of the Courageous Unicorn King!
Its strongest point is:
Every time it charges, all unicorn troops will follow up with a fearless charge.
Even the charge damage of ordinary unicorns is still a heavy blow to any unit on Qi Ge's side.
The 5th level fairy can still survive, but other troops will be killed instantly if they collide with it.
Qi Ge bit his fingernail, it's a bit difficult.
The Courageous Unicorn King is equivalent to the "rook" in chess, and his skill can turn all unicorns into "rooks".
Imagine 7 "rooks" running around on the chessboard.
In just a few rounds, the Seven Doves will be wiped out.
The most important thing is that the calculation of the battle becomes very huge because of the existence of the Courage Unicorn King.
The Courage Unicorn King has a movement speed of 15 on the grass.
When the Courage Unicorn Network launches a charge, all ordinary unicorns will follow suit.
This charge will not affect the actions of ordinary unicorns.
Those ordinary unicorns have a movement speed of 10 on the grass.
All units within 25 blocks of an ordinary unicorn may be attacked by an ordinary unicorn.
This means that Qi Ge must calculate the positions of the six teams of unicorns after each round, and calculate which direction the Courageous Unicorn King will charge to avoid the enemy.
Moreover, all of our own troops cannot withstand the damage from the other side.
Not to mention the Courageous Unicorn King, even the damage of an ordinary unicorn cannot be tolerated by Qi Ge, so there is no room for error in this battle.
One operational error will cause it to collapse.
How to fight this battle?
————
The Unicorn of Courage was just standing on the lawn, but there were ripples all around it, and even the air was distorted by its powerful power.
Although Ruoke didn't know the skills of the Courage Unicorn, he knew that this battle would not be easy just by seeing the Courage Unicorn's unique temperament.
"I have seen the world with the lord.
I've even fought against Bone Dragons and Terror Knights, and defeated Chaos Sea Serpents, but those enemies didn't bring me as much oppression as this team of unicorns. "
Ke Ruoke looked at Qi Ge's brows furrowed and had a bad feeling.
He asked in a low voice: "Lord, how about forgetting it? Shall we surrender?"
Qi Ge shook his head and said, "Wait a moment, let me think about it."
Seven Pigeons began to observe the terrain on the field.
The very standard grassland terrain with no obstacles is the most suitable position for the Courageous Unicorn King.
Qi Ge closed his eyes, his brain spinning rapidly, constantly simulating.
Based on the movement speed of Unicorn and Courage Unicorn King, where will they move on the first turn?
Round two, round three, round four.
No, failed.
Come again!
The first battle, the second battle, the third battle...
In just a few minutes, Qi Pigeon had already carried out more than a dozen simulations in his mind, and the results were all failures without exception.
Is there really no hope?
Qige began to carefully recall the skills of our troops, the skills of the enemy's troops, and Ke Ruoke's magic book.
My own magic book, my own stunts, my own buildings,
With so many cards and so many fighting methods in hand, is there any way to break the situation?
…
Got it!
Brother Qi's eyes suddenly opened.
He thought of it!
"Ke Ruoke, enter the battle!"
Ke Ruoke watched Seventh Brother's eyes regain their determination and persistence. His wrinkled brows quickly relaxed, he smiled happily and responded loudly:
"Yes! Lord Lord."
A white light flashed from Ke Ruoke's body, and the three teams of goblins turned into:
Stone-throwing goblin, stone-throwing goblin, goblin commander.
Not bad, two teams of violent remote output and one team of command troops.
"Uuuuuuuuuuuuuuuuu"
The whistle blows. A cool-looking fairy chariot appeared out of nowhere.
Qi Ge considered that the movement speed of the goblin troops was generally slow, so he asked Koroko to bring the goblin chariot equipment before the battle.
The melodious sound of the piano sounded, and the favor of the goddess of luck fell on Brother Seventh's troops.
The bodies of 1 team of 75 centaur marksmen, 2 teams of harpies, and 1 team of 3 Thousand Sword Dancers all lit up at the same time.
Combination artifact Harp of Destiny stunts:
Goddess Glory: At the beginning of the battle, randomly release a buff magic that lasts for 50 rounds to our troops. (Randomly level 1~5, requires advanced dispersal skills to dispel.)
Level 4 Magic: Prayer (Beginner)
All troops' speed, attack, defense, and damage +3.
"I actually prayed! God help me!"
The Apostle of Destiny drew an attack acceleration magic card.
Although Qi Ge himself has this magic, the magic cards drawn by Apostle of Destiny do not need to consume magic points, which is not bad.
Due to the successful sneak attack, Qi Ge can act two turns in advance.
The timing of early action in these two rounds is very important.
Qi Ge asked Koroko to cast attack acceleration magic on Harpy in the second round.
Keroko's power is stronger, and the attack acceleration lasts longer.
Of course, Qi Ge can also use magic prayer to turn the acceleration method into an advanced effect that covers the group.
But Qige did not do this.
The first aspect is that Qi Ge does not want to hand over the magical prayer technique, which has only two opportunities a day, in this battle. It is Qi Ge's trump card when dealing with emergencies during the city defense battle.
The second aspect is that Qi Pigeon needs to control the speed! In this battle, the speed of the troops is not as fast as possible!
————————
At this time, the speed of the Harpy Hag increased to 14, the Centaur Marksman increased to 13, and the Thousand Sword Dancer increased to 21 speed.
The speed of the troops is crucial to this battle.
It won't work if it's too slow, and it won't work if it's too fast.
The movement speed of the harpy hag and centaur marksman must be controlled between 11 and 14.
The movement speed determines the order of actions of the units.
It must be ensured that the Harpy Hag and Centaur Marksman can move between the Courageous Unicorn King and the Unicorn!
If their movement speed is ≤10, or their movement speed is ≥15, it is possible that the Unicorn and the Courage Unicorn King will act continuously.
In that case, it would be an impossible task to ensure that the harpy hag and centaur marksman were not attacked while pulling monsters.
Using our extra two action opportunities, Qi Ge loaded all the fairies into the Fairy Chariot, and at the same time pushed the Centaur Archer, the Harpy Ghost and the Thousand Sword Dancers forward.
Qi Ge needed to keep a distance from the main battlefield to ensure that the Fairy Chariot would not enter the enemy's attack range and affect the enemy's hatred and movement direction.
At the beginning of the second round, Qi Ge used the Destiny Card to accelerate the attack released by the Thousand Sword Dancers.
The 23-speed Thousand Sword Dancers rode away, and just after two extra rounds, he reached the center of the map.
The third round began, and from this round onwards, the enemy would start to act.
The Thousand Sword Dancers still ignored it and continued to move forward, rushing to the center of the battlefield, followed by the Centaur Archer and the Harpy Ghost.
The Courageous Unicorn King chose to wait and let his brothers act first.
All the unicorns were moving to the middle - at this time, in their judgment, the Thousand Sword Dancers were already within their range of attack in three rounds.
"Courage!!!"
The Courage Unicorn King let out a long roar, and all the unicorns closed their eyes and charged with him!
The horses' hooves were like thunder, and the enemy rushed forward 15 squares!
When the Courage Unicorn King launched a fearless charge, his entire body turned into a stream of light, and even the air seemed to be torn apart by his sharp horns.
The unicorns followed their king to charge, and the earth shook, as powerful as thunder!
The scene that should have been very serious made Qi Ge smile knowingly.
It appeared!
A very famous stalk in the previous life: "Courage!!!"
The Courage Unicorn King's cry when he launched a charge was a magical language, which sounded like a ship's whistle.
But after being translated by the system, the originally high-sounding cry became "Courage!!!".
It sounded like a second-grade middle school student shouting in a crowded street, which was very embarrassing.
As the saying goes, distance creates beauty.
It's like we are listening to a foreign song.
Because I don't understand the lyrics, I think the rhythm is very nice.
But when you really learn a foreign language, you will find that the lyrics of some songs are very, very strange, and even so embarrassing that you dare not speak.
No matter how embarrassing it is, the power of the enemy's charge is real.
Not to mention the Courageous Unicorn King, 30 ordinary unicorns, a collision has a guaranteed damage of 660 points, and this does not include the attack, defense and level bonus of the unicorn itself.
The 75 Centaur Archers on Qi Ge's side, the largest number, each with 8 health points, have a total of only 600 health points, and they are gone if they are hit.
The enemy's round of action is over, and the Ten Thousand Sword Dancers have entered the attack range that most unicorns can hit in one round.
A new round begins.
Qi Ge urgently asked the Ten Thousand Sword Dancers to retreat. The Ten Thousand Sword Dancers, who retreated 23 squares, just stuck together with the Centaur Archers.
The Courageous Unicorn King still chose to wait.
After the unicorns acted, they just gathered together.
A team of unicorns stood in the front, and three other teams of unicorns stood diagonally behind him on both sides, forming a "﹤".
The harpy witch, who had been prepared nearby, flapped her wings and flew diagonally above the Courage Unicorn King, just 16 squares away from the Courage Unicorn King.
The slightly slower Centaur Archer stepped briskly on his four hooves, and retreated quickly.
Ke Ruoke stuck to the top of the first team of unicorns and released the magic to summon water.
Summon Water
Level 2 Water Magic
Summon a 1*6 water area to block the advance of the troops. There can only be one summoned water area in the whole field.
When any summoned water area exists on the field, no unit can summon water area again, including heroes and troops of both sides.
Non-water troops and flying troops cannot cross water areas.
Lasts for 3 rounds
Mana consumption 7
Under Ke Ruoke's control, the water area is placed straight on the map.
It was the turn of the Courageous Unicorn King to act. Within its 30-square range, there was only one unit of soldiers, the Harpy Ghost diagonally above it.
In its judgment, although it could not hit the Harpy Ghost this round, the Harpy Ghost was only 16 squares away from it.
Its speed was 1 point faster than the Harpy Ghost. If it acted first in the next round, it would definitely kill the Harpy Ghost.
"Courage!!!"
It let out a high-pitched long roar and rushed straight towards the Harpy Ghost.
This charge seemed to be a trumpet of victory, but in fact it was a suona of death.
The Fearless Charge and Iron Blood Command of the Courageous Unicorn King were both mandatory skills. As long as he wanted to move, he would definitely launch a Fearless Charge, and when he launched a Fearless Charge, the Iron Blood Horn would definitely be triggered.
When the Iron Blood Horn was triggered, all unicorns must launch a Fearless Charge in the same direction as the Courageous Unicorn King!
And in front of the unicorns' charge. It was the waters that would swallow them.
The Courageous Unicorn King has a skill, the Road of Courage, which can ignore all terrain effects when charging fearlessly.
But the Road of Courage is a skill exclusive to the Courageous Unicorn King, and ordinary unicorns do not have it at all!
The King can ignore all terrains, but the soldiers cannot.
Those ordinary unicorns saw the water in front and knew that they would die if they charged over.
But the fearless charge is a forced displacement skill like the knockback and knockback.
Not to mention the water in front, even if there is a lava sea in front, even if there is a void gap in front!
They have to rush forward without hesitation.
One incompetent general can kill the whole army.
Under the control of Qi Ge, a water area of only 6 squares can just swallow up the unicorns from beginning to end.
The unicorns screamed angrily, but they could not control their bodies at all, and fell into the water one after another.
Six consecutive damages of 3900 points of damage jumped up, and the powerful 6-level troops with a total combat power of 5580 points disappeared from the map.
Their anti-magic aura can resist damage from the enemy, but cannot resist the orders of their own king.
Their pure bodies can transform all negative effects into positive effects, but they can't do anything about the water area of only 1 square on the ground.
The loyal soldiers, under the control of their king, were buried in the enemy's trap.
"Courageous Unicorn King? Brave but not wise, not worthy of being a king."
Listening to Qi Ge's sigh, Ke Ruoke shuddered.
Too terrible!
Lord Qi Ge is too terrible!
When Ke Ruoke took out the magic book and released the magic of summoning water, he had never thought that this would happen.
He naively thought that Lord Qi Ge wanted to summon water to block the unicorns from advancing.
Unexpectedly, when the water appeared on the battlefield, the unicorns were doomed to be killed.
Ke Ruoke was so excited that his hands trembled.
Although this was the first time he saw a real unicorn, he had heard the name of unicorns from those indifferent elves countless times when he was doing business with the elves.
Even those arrogant elves would show respect and yearning on their faces when they mentioned unicorns.
In their mouths, unicorns are so holy and powerful.
But now, this holy and powerful army died worthlessly under his magic.
So strong! Lord Lord is really strong!
Ke Ruoke suddenly realized that the 3 teams of 5th-level soldiers under his command, the Lord Lord had not even controlled them once.
This should have been our most powerful troop, but it was not used at all.
No wonder Xiao Yinhe kept hugging my legs yesterday and said that the Lord was a big devil, it was really terrible!
[System prompt: Ke Ruoke's favorability with you +4, currently 152 (life and death are the same)]
Qi Ge:? ? ?
What happened? How did Ke Ruoke's favorability increase?
The battle is not over yet, but in Qi Ge's eyes, it is over.
We still have a team of harpy ghosts who have been waiting and have not taken action. This team of harpy ghosts is the dagger that stabs the king!
The harpy ghost's claws grabbed the courageous unicorn king, only wiping a little blood, but this is indeed the most fatal wound.
The speed of the courageous unicorn king -1, from 15 to 14.
The speed of the harpy ghost +1, from 14 to 15.
In the new round, the 15-speed harpy ghost attacks, changing the speed of the courageous unicorn king to 13.
The 14-speed harpy moved first, flapping its wings and flying away.
"Courage!!!"
The Courageous Unicorn King sprinted hard, but no one could catch up with him, and no one could hit him.
When the two teams of harpy took turns to use up all the speed stealing opportunities, the Courageous Unicorn King's speed was only 5 points.
Level 6, rank 5 soldiers, with super high damage and life, and super cool special skills.
Unfortunately, the speed dropped to only slightly faster than the zombies, so it was just a target.
The Centaur Archer attacked from behind, and the Ten Thousand Sword Dancers waited for a round before rushing up and slashing.
The two teams of stone-throwing fairies, the main output, charged and hit with full arrows from behind, and one hit could kill 4~5 of them.
When the last Courage Unicorn King knelt on the grass panting, Qi Ge said coldly:
"You are not a qualified king, let alone a qualified commander.
Your people and your soldiers trust you without reservation, but you have killed them all.
Now, it's time for you to go down and accompany them."
Qi Ge was about to let the stone-throwing fairy finish off the other party, but Ke Ruoke asked weakly:
"Lord, you said this to the wild monster, can it understand it?"
"Uh, I don't understand. I just pretended, so that it is more ceremonial and more handsome."
"Oh, okay, I'm talking too much."
Qi Ge cleared his throat and started again:
"You are not a qualified king...
Now, it's time for you to go down and accompany them."
Boom! The boulder that had accumulated power for three rounds hit the Courage Unicorn King.
"Courage... Qi..."
The Courage Unicorn King staggered and fell sideways.
A glorious victory!
Rewards being settled:
Winning with fewer troops: random reward +10%
Winning with weaker troops: random reward +50%
No damage: random reward +20%
Team of 2 heroes: random reward +10%
Defeating giant troops: fixed reward sublimation, random reward sublimation, random reward +20%
5-stage high-difficulty battle: fixed reward +300%, unlock 3 special random rewards. Select 1 additional random reward.
Girl's attachment set effect II
Random reward +10%
Fixed reward total bonus +300%
Fixed reward: 9600 gold coins, level 2 resources *16, level 3 resources *4, experience 9600
System prompt: Random rewards are being drawn
Random reward:
Random reward total bonus +120%
Please select the random reward type:
Gold coins, experience, resources
High-difficulty battle special option 1: Adventure mission trigger scroll
High-difficulty battle special option 2: Random large amount of attribute experience
High-difficulty battle special option 3: Random auxiliary skills
Qi Ge: !!!
Adventure mission!
Awesome!
Qi Ge ecstatic!
Adventure mission is a unique Easter egg mission in the Heroes Soul World, and all are unique missions.
Unlike ordinary missions, adventure missions are reward missions, low difficulty and high reward; high difficulty and super high reward!
And the mission reward must be unique in the whole server, the kind that you have and others definitely don’t have.
Any player who completes the adventure mission will be forced to post a full server announcement, so that all polar bears in the Heroes Soul World can feel the joy of the seal.
Qi Ge was a polar bear for 5 years in his previous life, and today it is finally his turn to be a seal!
However, the other two rewards are not very good, Qi Ge chose to keep the first high-difficulty battle special option and brush all the rewards.
Random rewards:
Total bonus of random rewards is +120%
Please select the random reward type:
Gold, experience, knowledge experience
Special option 1 for high-difficulty battles: Adventure quest scroll
Special option 2 for high-difficulty battles: Arms (limited to level 4)
Special option 3 for high-difficulty battles: Field of view (super-large range)
This field of view is so embarrassing. No matter how large your range is, can it be as large as the field of view provided by the redwood watchtower?
My female classmate has secretly installed surveillance cameras in my house. Do you think she will still care about the telescope I confiscated?
"Special option 1, special option 2."
[System prompt: Total bonus of random rewards is +120%]
[System prompt: Congratulations on getting the Adventure quest scroll: Sleeping little unicorn]
[System prompt: Congratulations on getting the Charming Witch*10]
Qi Ge was stunned. The quality was improved twice?
It seems that the quality of these two rewards should be very good!
So Qi Ge couldn't wait to take a look at the package.
[Adventure Quest Scroll: Sleeping Little Unicorn
Effect: Trigger Adventure Quest: Sleeping Little Unicorn
Bound to: Qi Ge
Untradeable, Indestructible, and Undisposable]
"Even if it's not bound, I can't trade it to others. The system is doing this in vain."
Qi Ge directly chooses to use it.
[System prompt: Congratulations to the player for triggering the Adventure Quest: Sleeping Little Unicorn]
[Sleeping Little Unicorn
Adventure Quest
Quest requirements: First ring: Arrive at the coordinates (click to view).
Quest reward: Open the second ring of the adventure quest]
Qi Ge nodded with satisfaction. It seems that the adventure quests in the previous life are mainly based on running rings, not something weird.
The so-called running rings is to follow the task coordinates and run one ring after another.
Occasionally, you need to submit some task items, and there are only a few or no battles.
The running ring task is mainly for players to experience the plot.
The adventure quests posted by the seals in the previous life were mostly running ring tasks.
The conditions for triggering these adventure quests are weird.
It can be triggered when mining, fishing, climbing, or even doing magic experiments.
There is no pattern at all, it depends on luck.
Those who can trigger the adventure mission are usually professional players of life, leisure players, and scenery players.
In the previous life, polar bears like Qi Ge were busy fighting other polar bears.
They were either fighting or on the way to fight. If they could really relax, it must be because they died and returned to the city and had no soldiers.
Qi Ge did not have so much time to experience those game contents with low rewards and tedious and repetitive.
He could only hope that the adventure mission scroll with an outrageously low explosion rate would drop, but it never came out.
Qi Ge looked at the coordinates in the mission and was surprised to find that the location of the coordinates was not in the barrier force (elves, golden dragons), but in the fortress (werewolf, hydra)?
This is a bit intriguing.
Anyway, there is no time limit, so I will complete it slowly when I have time.
Qi Ge looked at another reward.
Damn, this hero is so pitiful!
The clothes are all torn!
Qi Ge is so distressed.
The Heart Witch must be a girl from a poor family.
Look at this red leather jacket, it's full of holes, and the places that should be covered can hardly be covered.
Oh, it's a succubus, that's fine.
Heart Witch
Level 4, Rank 4 Hidden Unit of Hell Force
Attack: 0
Defense: 0
Damage: 0
Magic Power: 10
Knowledge: 20 (200 mana points)
Casting distance: 30
Range: 15
Ammunition: Each attack consumes 5 magic points
Life: 25
Speed: 9
Special skills:
Caster: Can cast magic
Magic Shot: Attack causes magic damage. When calculating damage, the magic power*3*number of Heart Witches will be fixed. (It will not be halved due to double range)
Magic Flame Bounce: When attacking from a distance, enemies within a 10-square range can be bounced, and the damage of each bounce is halved.
Can be ejected 4 times. Targets that have been attacked and ejected cannot be ejected again.
Magic:
Advanced Bewitching:
Level 3 Air Magic
Makes a team of enemy troops turn against the enemy. The duration decreases with the difference in combat power between the two sides.
Bewitching is not possible when the difference in combat power between the two sides is too large.
Mana consumption: 18
Primary Chain Fireball:
Level 3 Fire Magic
Deal damage to a circle of enemies (7 grids). Basic 40 points, magic power bonus 10%
Mana consumption 20
Advanced Infatuation:
Level 3 Charm Magic
Make a team of opposite sex troops become your captives, they will rush towards you regardless of everything, and stop to attack the opponent when passing any troops (regardless of enemy or friend).
The magic will be automatically lifted until the opponent reaches you, otherwise it cannot be lifted.
Mana consumption 10
————
Qi Ge observed carefully and found that the charm witch looked very similar to the succubus Ruoqi'er who taught him wisdom before, even the magic pattern on the abdomen is exactly the same.
Sir, there must be something strange about this!
It's just that the charm witch's clothes are a little different from Ruoqi'er.
Ruoqi'er's clothes are noble and silky magic satin. The most magical thing about this magic satin is that it is thin and easy to dry. After getting wet, it will dry in more than ten seconds, and then it can be wet again.
The clothes of the Heart Witch are made of leather, and Qi Ge feels that such clothes are not serious.
That's right, a serious succubus is not serious.
Only an indecent succubus is serious.
But then again, the Heart Witch's skills are a bit strong.
This is a pure spellcasting unit, and even ordinary attacks consume magic points.
The 30 casting range is quite good.
And there are two powerful control magics, and the magic "Advanced Infatuation" is even more outstanding.
Qi Ge's mind immediately thought of two cool operations.
After using the Heart Witch to charm the enemy, use the Ten Thousand Sword Dancers to constantly exchange positions with the Heart Witch, and you can achieve almost unlimited time control.
You can also use the eagle-like ghost to slow down the enemy.
As long as the enemy's speed is lower than 9, he will never catch up with the 9-speed Heart Witch, which is also almost permanent control.
Qi Ge is very satisfied to get 10 such powerful units before defending the city.
"Sir Qi Ge!!!"
Qi Ge, who had just exited the reward space, hadn't recovered yet when Ke Ruoke grabbed the pure white night shadow on his body.
"Lord, I, I, I!!"
Seeing Ke Ruoke so excited, Qi Ge hurriedly advised:
"Don't worry, talk slowly, talk slowly!"
"Lord, I have skill points! I also have 20 level 1, rank 4 monster elite soul soldiers!"
Qi Ge: !!!
I'm about to visit the Wisdom Tree, you have skill points?
Then why did I rack my brains to defeat the Wisdom Tree? !
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Recommended book: Rebirth of the Three Kingdoms starts with raising chickens
This book by a hamster friend, he has a lot of life experience, the book he wrote is very interesting, more than 10,000 words are updated every day, and he is a frequent visitor to the battle power list. If you like history, you can read it.