Chapter 122 Terrain Interference?
"The specific mission changes will be announced below. This battle will use the experimental fighting auxiliary system. This system is put into use for the first time. The specific effect is unknown, but it is confirmed to be more effective than the God of War auxiliary system."
"Isn't it? It's better than the God of War system?" As a player of the fighting system, Zhenhong's understanding of the fighting auxiliary system is of course much better than that of Kristina and others who rely on spells, so when I heard that it is better than the God of War, The system was even more powerful, and she immediately began to cry out in pain. However, the system is only notifying us of the changes it wants to make this time, rather than discussing with us. Therefore, the system has no intention of adopting Zhenhong's words and just continues to talk about it.
"In addition to enabling the experimental combat auxiliary system, this system will also enable special auxiliary scenes for everyone to use in combat."
"Special scene?"
The moment we heard that special scene, Zhenhong and I immediately felt overwhelmed, because we really understand the characteristics of "Zero" very well. Because "Zero" is a panoramic simulation virtual reality online game, one significant difference from games in the general sense is that the terrain in "Zero" has a great impact on the game itself. For example, players in "Zero" can enter the underwater world as long as they purchase special props, and there are many special monsters and tasks waiting for players to solve in this underwater world. However, if you are a warrior, in this underwater world you will find that no matter what you do, your movements will slow down a lot because the resistance of water is greater than that of air. However, if you are a mage, you need to be more careful. Because water itself has different effects on various types of magic. For example, if you are a fire mage, you are basically no different from an ordinary person in water, because almost all the spells you know will be ineffective here. And if you are a wind mage, you have to be careful. It is not that spells such as Wind Blade cannot be released underwater, but once released, they will be affected by the water and slowed down drastically. Not only will the range be greatly reduced, but the power will also become much smaller. Of course, if you are a water mage, congratulations. Here you can at least kill another mage who is two hundred levels higher than you.
The water environment mentioned above is actually just a special case. There are actually many environments like this in "Zero". Among the more famous ones are my country's Wanjian Peak, Japan's Mount Fuji Tunnel, the United States' Magic Cave, and Russia's Crystal Palace, etc.
The Wanjian Peak in our country is a mountain that does not exist in reality. There is a relatively ordinary mountain at its entrance. Climb along the mountain road to the top of the mountain and you will find a cliff. There is an iron cable bridge on the edge of this cliff connecting a small suspended mountain. After crossing the cable bridge to reach the foot of the Suspension Mountain, you will face a staircase that extends upward at an almost eighty-degree angle. If you keep climbing up this ladder, you can pass through the dense sea of clouds and reach the top of the Suspension Mountain. When you reach the top of the mountain, After that you can see Wanjian Peak on the opposite side. This so-called Wanjian Peak is actually not a mountain peak, but a large number of sharp stone pillars standing densely like plum blossom piles. Because the tops of these stone pillars are very tapered, when viewed from a distance, they look like tens of thousands of swords standing with their blades pointed upward, hence the name Wanjian Peak. The suspended mountain connected to the chain bridge is actually not connected to Wanjian Peak. There is still seven or eight meters between them and there is no connection. There are only three ways to get there: jump over, teleport with magic, or fly over. As for the stone pillars in Wanjian Peak over there, although they seem densely packed from a distance, the distance between them actually varies. Some are close to each other and are even less than ten centimeters apart, while some far away are even seven or eight feet apart. However, the distance between most stone pillars is between one meter and two meters. As long as you master the balance, you can You can jump forward by stepping on the stone pillars. However, if you want to fight in this place, you must pay attention to the most powerful killer here - the wind. The entire Wanjian Peak is filled with violent and turbulent airflows. Not only are these airflows fast, but they are also completely irregular. The wind direction keeps changing from east to west, and sometimes it often turns into a whirlwind, spinning around randomly. So no matter whether you can fly or are good at jumping, you have to be careful. Once you are caught in the "turbulent" flow and fall off the stone pillars, you will be completely doomed, because there is a sea of clouds ten meters below those stone pillars, and there are countless hidden things in this sea of clouds. A terrifying beast. So far, it is said that no one who fell in has climbed up again, and according to those who have come back from the resurrection, the combat power of the creatures down there is abnormal, and their number is like ants. No matter how awesome you are, you will still be a loser if you go down. die. In a terrain like this, how do you think mages who can't teleport survive?
The Mount Fuji Passage in Japan is similar to Wanjianfeng, except that it is characterized by lava everywhere, and the roof of the cave will drip lava from time to time, and the walls will spray irregularly with the kind of energy that can instantly Hot steam that cooks people. If you don't maximize your fire resistance in a place like this, you're just looking for death. There is also the magic cave in the United States, which is a spider-like underground cave. The intricate tunnels inside will definitely make a mouse faint, and the passages in some places are even less than one meter in diameter. Small and skinny assassins are at home in this kind of place, but tough men are best not to go in, otherwise they will be stuck in a certain passage, which will be a lot of fun. The last Russian Crystal Palace is also a very tough place. The temperature in that damn place is close to absolute zero, and even the air can freeze. If the forbidden fire curse Burning City is used in this place, it can only be used to roast chicken. If your magic power is not strong enough, it may not be cooked.
Places like the above are all geographically favorable scenes. People who are not suitable for such an environment will be at least equivalent to a drop of 200 levels in strength. Some environments do not even require natural creatures to directly kill players who are not suitable for these environments. Now the system actually says that it will open a special scene for us to fight. What if the system finds us a scene specifically to harm us? My sexual attributes are relatively average, so I don’t have to worry about them. But Kristina and the others are very strong, but their adaptability to gender is not as good as mine. If an unlucky situation happens, one of them will be If one or several people are destroyed, how can we still survive?
Because we are all experts, we all know how much impact the scene has on the battle, so when the system said it would open a special scene for us to fight, we all became nervous immediately. Even Kristina, a foreign girl, couldn't help but clasping her hands and chanting: "Gods and Buddhas bless us, please don't let us get into a tragic scene!"