Starting From Zero

Chapter 66 Hunting and Prey

The coordinate maps given by the God of War were all scanned from the air using the space mirror of the Tower of Babel. The accuracy is astonishingly high. Combined with the signals sent back by the spy mosquitoes of our guild, a complete map can be established. Live map. With the help of this map, I found those so-called masters with almost no effort.

"You guys are really good at hiding!" A Russian player wearing gorgeous knight armor jumped down from a big tree and blocked the path of several Chinese players.

"So you are the guy who calls himself a hunter!" The leader of the blocked Chinese player team glanced around before talking to the guy. "I heard that several waves of our brothers have fallen into your hands?"

"Hmph, those losers were settled in a few clicks." The knight said proudly: "You annoying rats are only worthy of harassing our NPC troops. In my eyes, they are nothing at all. .”

"Hahahaha. That's true, but..." The Chinese player who was talking to him suddenly jumped out in a flash, and the people following him also suddenly jumped out as if they had agreed in advance. They scattered and rushed out in several different directions.

The battle broke out almost instantly. Several Chinese players who rushed out accurately found several other Russian players hiding nearby. The people on both sides started fighting without any nonsense. However, apart from causing some trouble for Russian players at first, the sudden attack launched by Chinese players did not play a decisive role. The battle between the two sides entered a stalemate after a few minutes. The fighting performance of the two sides seemed to be evenly matched, but anyone knowledgeable could tell at a glance that there was actually a clear gap in strength between the two sides.

Since the Russian troops that broke into our country this time are very large, we also have a large number of harassment squads. A side effect of too many people is a decline in quality. Although these harassment teams themselves are selected from elite players, elites are also divided into high and low levels. According to the consistent style of our guild, players are grouped according to combat effectiveness, which means that the strength of a team is basically the same. The advantage of this arrangement is that the elite team is absolutely elite and can fight anyone it encounters. However, the negative effect is that the overall strength of the low-end team is low. Originally, with the central dispatch of the God of War, difficult tasks would not be assigned to such a weak team, so this side effect is not obvious at ordinary times. But the problem now is that the Russians have also created several anti-hunting groups, and since the number of such anti-hunting groups is very small, the ones gathered are first-class elites, except for the limited few in our guild. Except for the elite squad, most of the harassment squads would only be slaughtered if they encountered them. But now the two sides are still in a stalemate. This is not because the small team in front of them is strong enough, nor is it because the Russian anti-hunting team is not strong enough, but because of the problem of tactical literacy.

Because of my personal perfectionism, our association has been following an elite route since its inception. Although this setting has caused the Frost Rose Alliance to expand slowly, as long as the members who do join must have one of the two characteristics , either they are high-quality personnel now, or there is a lot of room for improvement. Apart from these two types of people, our guild does not want other types of people at all. Of course, the actual screening method is actually very complicated and cannot be measured with just two rulers. In short, those who can join the Frost Rose Alliance are all very powerful people. Even if they are not powerful themselves, they will quickly become stronger after joining the alliance.

For these members, our guild does not just let them play by themselves like other guilds. Instead, we will provide regular training and complement resources within the guild. For example, we will try to gather people who have a relatively consistent online time together, and then give the best combination according to their fighting methods. In this way, the coordination of the members of the same task team will be greatly improved, unlike Even if other guilds have combat groups, there will often be situations where no one is available at a certain important position because members are not online at the same time. The way other guilds deal with this situation is usually to add more personnel, or completely ignore the lack of personnel. But the reason why combat groups are better than players who practice alone is that they can cooperate with each other. If someone is missing from the group, it means that there is a deficiency in some aspect, and this deficiency will inevitably affect the performance of combat effectiveness. As for adding this method to the response, it actually has its own problems. A combat team is equipped with two sets of personnel. Although it can ensure that the basic configuration is not missing, when the personnel are fully available, the team will be overstaffed. When there are insufficient personnel, it may cause certain types of players to be unable to take care of the entire team. The increased number of people will have a serious impact. The team's mobility and overall performance were not as good as not caring at all.

Our guild's method of grouping according to online time and combat methods can be said to have basically solved the problem of cooperation. Due to long-term training together, the tacit understanding of the members of the team will be higher than that of the combat teams of other guilds. Big cut. In addition, since the God of War is a battlefield command computer, he is very knowledgeable about special operations and will often provide targeted guidance to our guild's player team based on the tactics of special forces in real life. Naturally, this kind of team that has received professional tactical guidance cannot be on the same level as the team that completely relies on its own exploration. This has also resulted in the situation that our guild's combat team often behaves very much like professional soldiers. Like just now, taking action suddenly in the middle of a sentence is not the habit of ordinary players.

It is because of the leading tactics and perfect coordination brought about by our guild's semi-military training that the two warring parties have been fighting at an equal level until now. The Russian players present are obviously much higher than the Chinese players in terms of level and combat effectiveness. However, because they are all put together temporarily and not only do not belong to each other, some of them even meet for the first time, so the combat effectiveness is basically the same. One plus one is less than two. There is no need to think about tacit understanding and the like, as long as they don't interfere with each other, it's already pretty good.

Of course, in addition to coordination and tactical issues, the equipment of players in our guild is also one of the main reasons why the two sides are still fighting so far. Of course, this equipment does not refer to system equipment such as armor on players. Those Russian players can climb to today's level through solo training, so the equipment on their bodies is naturally indispensable, otherwise they would not be able to achieve their current status. The equipment I'm talking about here actually refers to the gadgets that our guild players carry, such as smoke bombs, gas bombs, flash bombs, various steel wires, strong glue and the like.

Because the player teams in our guild are all trained by the God of War according to the tactics of the special forces, it is inevitable that they will have some characteristics of the real special forces. In reality, these auxiliary bombs are necessary items for special forces. In addition, these items are easy to produce, so almost every team in our guild has these items. If the battle is going well, a flash bomb or something will be thrown from time to time. For those who are not used to these things, it is simply a nightmare. It was because of these seemingly innocuous gadgets that the group of masters and the players from the same industry who were obviously much weaker than them played for more than 20 minutes before they gradually began to gain an advantage.

The combination of auxiliary items and tactics will indeed affect the effectiveness of combat. In reality, you may not be able to kill the enemy, but in the game, survival is calculated based on damage value, unless you have the ability to hit a fatal hit. It's crucial, otherwise you can only slowly wear away the opponent's HP. This is something recognized by the system and cannot be changed at all. Although our members used various tactical coordination and auxiliary props to support them for a while, they only caused a lot of trouble to the opponents. It was still a bit reluctant to turn defeat into victory. It's pretty good to be able to persist for such a long time.

"Get down." As the Russian knight player shouted angrily, the captain of the Chinese player's team was punched down from mid-air. As the captain lost, the Chinese player's team leader Several other people began to be unable to hold on and were herded together.

"Ah...!" As a female player was thrown into the encirclement, the entire team was completely assembled. The injured people could only huddle together back to back, planning to make a last-ditch resistance.

Seeing the Chinese players huddled together, the Russian players on the opposite side did not dare to rush forward rashly. This was not the first time that their group had dealt with such a small team. Previous experience told them that the more concentrated the opponent was, the more difficult it was to deal with, so he did not dare to approach rashly. Besides, the members of the Chinese team seem to carry magic crystal steam bombs with them. Once they are sure that they will lose, they will grab the opponent and detonate the thing, and they will have to bear the burden of death. In the previous few times their group attacked the Chinese squad, several people were killed because they did not understand the situation. Now they have learned well and understand that the closer they are to victory, the more careful they must be.

"Do you still want to resist after everything is like this?" The knight from before stood up and said.

"Hmph, even if I can't kill you, it's still good for you to waste a bottle of potion." The Chinese player on the opposite side gave full play to the madman spirit and will bite you even if he dies. This mental state can definitely turn many psychological Enemies with poor quality will be frightened into trouble.

Unexpectedly, the opponent was so tough. The knight was helpless and could only wave forward to signal everyone to take action. The Chinese players surrounding him also raised their weapons and planned to make a last ditch effort. However, just when the atmosphere was extremely tense, the sound of applause suddenly sounded from the tree trunk next to it. The sound was not loud, but it scared everyone present into a cold sweat. "When did the other party arrive? Why don't I feel anything?" Everyone present was thinking this way.

With high tension, everyone looked towards the origin of the sound, but there was nothing where they could see. And when everyone's eyes did not find the target and started to search around, something gradually appeared on the tree trunk. A figure leaning against a tree trunk appeared.

"Zi Ri?" "President!" People from both sides shouted at the same time with completely different tones and tones.

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