Starting From Zero

Volume 16 Chapter 136 The Power of the Sigma Sea Clan

Chapter 136 The Power of the Sigma Sea Clan

Several elders of the Sigma Sea Tribe discussed my opinions together, but they were quickly decided upon by A Dianna's intervention. The main reason why the Sigma Sea Tribe relies on the Mermaid Tribe is its lack of self-preservation and production capabilities. Apart from technology, this race has no skills. Their production capacity is so poor that even self-sufficiency is a problem, and they must rely on outside races to provide food and some living supplies. But compared to food, safety is the most important. The individual strength of the Sigma Sea Clan can be said to be the last in the ocean, and their numbers are definitely not large. Although their research and development capabilities can invent many weapons with great destructive power, the naturally timid Sigma Sea tribe has difficulty in recruiting people to operate combat equipment. Combat is an almost impossible task for them. Based on the above situation, they finally agreed with my opinion. After all, it seemed that there was nothing inappropriate in this suggestion.

After confirming the intention, it is time to consider how to establish a transmission channel. After all, I am still trapped here! But the problem was quickly solved. After asking the elders of the Sigma Sea Tribe, we actually found that there is no restriction on teleportation, which means that I can actually use the Ring of Love to summon Rose, and Rose also has a phoenix and dragon, as long as she lets her If you bring a teleportation array here, you can establish a teleportation channel to Tianyu City. No matter how deep the location is, this place is at least within France. Tianyu City has an exit in France, so there should be no big problem connecting to the teleportation array here.

After connecting to Rose's Ring of Love and telling her about the situation, Rose asked me to wait for a while. After all, she couldn't carry the teleportation array around with her, and she had to go to the production unit to get the teleportation array. While Rose was going to get the teleportation array, I asked the elders of the Sigma Sea Tribe to take me to their library and establish their race's affiliation with our guild. The moment the affiliation was established, I heard a long-lost system prompt. "Congratulations to the Frost Rose Alliance for getting a new race to join. Let's start reloading the guild information. ..."

A series of continuous guild information loading prompts filled my information screen like a waterfall. I had to open the information bar and wait for it to finish before scrolling back to the top to read one by one.

The new guild information just loaded is actually not a lot, mainly in two aspects, one is the guild map and guild history, and the other is guild technology. The guild map represents the size of the area that a guild explores in the game. Its main sources are the maps explored by all players in the guild and the maps developed in guild tasks. In addition, they are purchased from other guilds. Maps can also be obtained by conquering other guilds. But it should be noted here that the prerequisite for conquering a guild to obtain a map is that the other party has a guild library and is successfully occupied by you. If the library is destroyed before it is controlled, you will still get nothing.

Once obtained, the guild map will be automatically backed up in the guild database. If your guild has its own city and has built a building such as a library in it, then members of the guild can download it from the library. The map here can rely on this map to understand the distribution of monsters in some areas, as well as approximate action routes and mineral distribution. However, the download of the guild map is not constant. If you quit the guild, the guild map you downloaded It will disappear automatically. Of course, the areas you have explored will not be erased. Only the area maps you downloaded and have not explored will be erased.

In addition to maps, the historical database is also an important guild resource. Similar to maps, historical data will also be stored in the guild database, and when the guild has a library, guild members can also download it. Historical information in the data. However, unlike the map, historical data does not help you find the way and distinguish monster areas. Its role is to help you trigger and complete tasks. Many tasks in "Zero" will only be triggered if you save the corresponding historical data, and some data will also be used in the process of some tasks. Let’s take a more common example. The history of Atlantis itself is a mission with a high mission trigger rate. If I did not have the historical information of Atlantis, then this Sigma Sea Tribe mission would not be triggered today, but I would fight the opponent directly. up, or develop the task in another way. As for the application of historical data in tasks, this is even more common. For example, language data is an important part of historical data. Many tasks in "Zero" will encounter all kinds of strange words. Without corresponding historical data, you will not be able to understand these words. Although being unable to understand the words does not mean that you will not be able to complete the task, at least the difficulty will jump up a few times in a row. level, so the amount of history mastered is also a manifestation of the guild's strength.

However, although maps and history are important, technology can quickly play a practical role. But unlike the first two attributes, technology is not used by all guilds. Just like players have their own levels, guilds also have their own levels, but this level is not a number but a rank. The lowest guild is called the team-level guild, the higher level is the alliance-level guild, the higher level is the organization-level guild, the fourth level is the local power-level guild, and the fifth level is the national-level guild. And our guild belongs to the sixth level - the regional overlord level guild. If you want to have the ability to use resources like technology, you need at least a third-level guild, which is an organizational-level guild. Even if the guilds at the first two levels obtain scientific and technological information, you won't be able to use it, because you can't build a research institute until you reach the third level. Of course, the capabilities of the research institute at this level are limited, and too complex technologies cannot be used. But it's different when we reach the level of our guild. As long as we get relevant information, we can basically research any technology. It just requires two things - time + money.

Just now after the Sigma Sea Tribe joined the technical achievement database of our guild, a large number of new technologies suddenly appeared. The content is so much that it needs to be divided into several categories to display it. But what surprised me the most is these Almost all technology is focused on the extraction and utilization of magic crystal energy. It can be said that the technology of the Sigma Sea Tribe has seriously deviated from the normal development track. Even if it is a partial science, it cannot be like this? Although the purification and transformation technology of magic crystal are very important, you can't just focus on this research!

"That...!" I called the elder of the Sigma Sea Tribe in front of me, and then pointed out the technical data and pedigree for him to see. "Why are all your technologies concentrated on these two aspects?"

"There is a reason for this." The Sigma veteran explained: "You also know that our Sigma Sea clan's specialty is technology development rather than production. It can be said that our members of the Sigma Sea clan are all born scientists, but in other respects we But not at all. Since we have been separated from the mermaid tribe for too long, our resource reserves have been almost exhausted. Without experimental materials, no matter how smart we are, we can't come up with any inventions out of thin air! Fortunately, this place has There is a large amount of magic crystal mineral vein, but the purity is low, so under the premise that magic crystal is the only material and the pressure of survival, we focused our research on the energy extraction and extraction of magic crystal. In terms of conversion rate, our research will not come to a standstill, and these research results can be immediately applied to our actual production and have practical value for us. Even if we can dream up other technologies, we still cannot produce them without materials. , so we simply gave up on those aspects of research."

I nodded. It seemed that the Sigma Sea Tribe had no choice but to carry out lame technology research and development. Fortunately, the technology in these two aspects was not too wasteful. The first is the extraction of magic crystal energy. This technology is somewhat similar to the mining of iron ore in real life. If your production technology is poor, the iron you can extract from the same iron ore will be less than others, while a factory with good production technology can even completely extract it from you. Iron is extracted from unusable slag. Although the magic crystal does not need to be extracted, the energy in the magic crystal does need to be extracted. We compare the magic crystal to an energy warehouse. Assume that the energy in it is one hundred. With our current technology, we can probably extract about forty energy from it. As for the other sixty units, it is not that they remain in the magic crystal and cannot be extracted. Instead, it was lost during the extraction process. At present, our guild conducts small-scale extraction in the laboratory and can reach an extraction ratio of 50%. However, in large-scale production, laboratory methods cannot be used for extraction, so the extraction rate has not been improved. In fact, the ratio of our guild is already very good. If the average small guild can achieve a withdrawal rate of 35%, it would be wrong. Ours is five percentage points more, which is equivalent to every one hundred percent. For every ton of ore, we earn five more tons of ore, which is still a good deal.

Although our guild's extraction rate is already among the best among the guilds, compared with the technology of the Sigma Sea Tribe, it is simply a waste of ore, because the large-scale production extraction rate of the Sigma Sea Tribe's technology is actually 89%. More than twice as many as us. What is this concept? This basically means that we can now use one ton of ore as two tons and still have some leftover at the end. What a terrible usage rate! After reading this ratio, I quickly informed Rose to stop all the magic crystal energy extractors in our guild. This is a waste of money!

In addition to the extraction rate, the conversion rate is also a major hurdle in the use of magic crystals. Just like there is power loss in the process of converting electrical energy into mechanical energy or thermal energy in reality, there is also a huge waste of energy consumption when converting and utilizing the magic crystal energy after it is extracted in the game, and this waste is quite serious. At present, magic crystal energy is generally converted into two operating modes: mechanical energy and magic energy. This mechanical energy is relatively simple, just like using electricity to drive a machine, except that in the game, magic energy is used. This mechanical energy conversion is relatively common on the battleships and golems of our guild. As for magic energy, it is mainly responsible for two aspects, one is defense and the other is offense. The city's protective shield relies on the energy extracted from magic crystals to operate, and the magic weapons in the city also rely on this energy to attack. The conversion of mechanical energy is the biggest problem in the operation of these energies. In comparison, the conversion of magical energy is better. At present, our guild's conversion rate of converting magic crystal energy into magic energy used in weapons and protective shields is about 70%, which means that more than 20% of the energy will be destroyed before entering attack or defense. Consumed. What's worse is that the wasted energy does not disappear, but is converted into free energy. Not only will this free energy not participate in beneficial functions, but it will interfere with the protective power of the defensive cover and the magic cannon. Accuracy and power, that is to say, the energy wasted is actually counterproductive. In terms of mechanical energy conversion, our guild's current conversion rate is 50%, which is half. After two units of magic crystal energy are transmitted to the mechanical converter, only one unit of mechanical energy will be output. Part of this energy will be wasted due to friction and other adverse effects. The final actual effective work is really too low to look at.

Although the conversion rate of our guild is so low, we are still the current leader in the application of magic energy, the absolute boss. But look at the conversion rate of Sigma Sea Clan - the mechanical energy conversion rate is 97.8%, and the magic energy conversion rate is... infinitely close to 100%. With a conversion rate of nearly zero loss, this leap not only saves energy, reduces the power consumption of weapons and shield generators, but also greatly increases their launch power. Without the interference of free energy, the weapon system will be more accurate and more destructive, and the protective shield will be stronger. What a huge leap this is!

In fact, the two conversion rates I looked at are only the main research directions of the Sigma Sea Tribe. They also have a not very prominent but very important auxiliary research project - magic energy transmission technology.

"Can you carry out long-range wireless energy transmission?" I looked at the elders of the Sigma Sea Tribe in surprise and asked.

"We can't talk about long range. The current practical distance is only eight kilometers. Any further away and there will be serious energy attenuation."

"Eight kilometers? That's enough!" Wow haha, the biggest problem binding our guild has finally been solved. Our guild has always wanted to produce a large number of powerful combat golems to replace NPC mercenaries in the war. Firstly, the golems are cheap, and secondly, they can be used repeatedly. Even if they are damaged, they will not be wiped out. The arms and legs can always be used. Whatever is left can be restored to the original state by disassembling and reassembling it, so the average performance will be much higher than that of NPCs. But the motivation to drive advanced golems to fight has always been a big problem. Ordinary red-striped magic crystals can only drive purely physical attack-type golems, and their use time is limited. The colorful magic crystal is really powerful, but unfortunately it is harder to find than a two-legged toad, and mass production is out of the question. But now the problem is solved. As long as a transport vehicle equipped with an energy converter and a transmitter is equipped in the golem group, it can support the continued combat of the golems within an eight-kilometer range. Although it is still not very convenient, at least it can be put into practical application. "Take me to see that transmitter." I shouted excitedly, but Elder Sigma poured a bucket of cold water on my head.

"I'm afraid we can't meet your request now!"

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