Chapter 491: The Gloom of Innsmouth
Innsmouth.
This is a small town that is not even recorded on the map. It is full of all kinds of bad legends and stories.
However, for Duanmu Huai, he just thinks this place is... quite pitiful.
Well, quite pitiful.
As we all know, this is a linked mission world, and when the game first opened this mission, a large number of players naturally poured into it. When they figured out the rules of the mission world and successfully started to enjoy the fun, a group of fun players naturally appeared.
This group of players is not a small number, and they soon started a grand pilgrimage to the holy land in the whole world.
According to the posts posted by this group of players on the forum, they even have several "achievement actions" within them.
For example, go fishing in Innsmouth, feed dogs at Miskatow University, and watch the moon in Dunwich...
The latter two are easy to say. As a university, Miskatow University certainly cannot let people enter and leave at will. The residents of Dunwich are also quite simple. Although they sometimes seem to be superstitious, players prefer to climb mountains and watch the stars and the moon in Dunwich, rather than go to the town to cause trouble, so there is nothing serious.
Only Innsmouth is unlucky.
After all, as a representative place of Cthulhu mythology, this place has been turned upside down by players. Everyone knows that the residents of Innsmouth are a group of deep divers who believe in Cthulhu, so here, the players' actions are quite bold and dare to do anything.
Anyway, deep divers have no human rights.
Some people dare to go fishing on the cliff, some dare to set fire to Dagon's church, and some even sneak into doors and pick locks everywhere.
Of course, there are also players who pat the shoulders of the people of Innsmouth, very friendly "invite" them to the side, and say to them with a smile.
"I heard that Cthulhu is quite interesting, can you summon one to show us?"
God has mercy on us, the people of Innsmouth are just a group of isolated, self-contained Deep One cultists, where have they ever seen such a player who is crazier than their own master. Moreover, the players are still competing to see who can dig out the deepest secrets. It's not a big deal for you to investigate a mere Deep One. If you don't summon Dagon or Cthulhu to the shore, you will be unworthy of your reputation as a player.
There are even players who directly approached the Deep One family to express their willingness to help, but later kicked them away and said, "Why are you so fussy? Let me do it!", and then started to do the Cthulhu summoning ceremony by themselves.
In the end, the whole Innsmouth was in chaos. Players who wanted to summon Cthulhu and players who wanted to stop them fought directly. On the contrary, the natives of Innsmouth trembled and hid in their houses, and dared not go out to the streets...
So that the players who went there later complained that the previous people had ruined Innsmouth. There was no local customs at all. It was like those tourist attractions on Double Eleven. The streets were full of investigators, and there was no native NPC to be seen.
But everyone still liked to go to Innsmouth. After all...anything in this place can trigger an event and then increase points.
Unless all the people in Innsmouth died.
So Duanmu Huai also planned to follow the footsteps of his predecessors and try his luck in Innsmouth. He didn't go in the game. On the one hand, Duanmu Huai had a more important task at that time, and on the other hand, there were too many investigators in Innsmouth at that time. You couldn't even meet a deep diver when you went out to buy a pack of cigarettes. In this case, Innsmouth was really sick.
Fortunately, these players have turned Innsmouth upside down, so that Duanmu Huai may know Innsmouth better than the locals.
For example, there are four major families in Innsmouth.
Including the Flink family, which first built Innsmouth, the Fulson family, which controls the town's manufacturing and alchemy industries, the fanatical and radical Spock Society, and the Tolominni family, which controls the town's only hospital.
These four families cooperate with each other and compete with each other. After all, they all hope to take the glory of pleasing the evil god they believe in. From this, it can be seen that human greed is universal even for cultists.
In the game, the fate of these four forces is quite tragic. The Flink family was directly wiped out by the investigators who heard the news because they were big trees that attracted the wind.
The Fulson family is not much better. They are rich and are cultists. In the eyes of players, they are simply the best ATMs. So under the hands of the swarm of investigators, their miserable situation is comparable to being torn apart by five horses in the downtown area, which is unbearable to watch.
The Spock Association was even worse. This association itself was the most radical and fanatical cultist. They could not stand the influx of investigators, so they were the first to stand up bravely and shouted "Down with human tyranny, the world belongs to Dagon..." Then there was nothing else. Did they really think the investigators were playing a joke on them? The Tolominni family was the same. Although they relied on the control of the hospital, they were well hidden, so they were not killed by the investigators at the first time. But later, an investigator discovered the secret of the Tolominni family and threatened the Tolominni family to work for him and summon Cthulhu as soon as possible. At that time, the Tolominni family thought they could use each other and agreed.
The result was that the investigators couldn't stand the procrastinating attitude of these cultists, and planned to play a big game, but the Tolomini family didn't want to, and the two sides immediately started to fight each other - and ended up lying. What the Tolomini family didn't expect was that the other party actually believed in Dagon and relied on Dagon's divine power to destroy them in turn!
Is there anything more tragic than being destroyed by the evil god you believe in?
I'm afraid there is no more.
According to the player who cooperated with the Tolomini family and then turned against them to kill them, basically in Innsmouth, the four major families have similar methods - they will kidnap the residents of Innsmouth, They also kidnap outsiders. Among them, local residents will be brainwashed after being kidnapped and then become devout believers. Most outsiders were used as sacrifices to Dagon.
The conflict between him and the Tolomini family is also here. Originally, the player thought that quantitative changes would lead to qualitative changes. How long will it take for you to kidnap people one by one like this? It's better to hold some kind of event, trick a bunch of onlookers who don't know the truth, and then serve them all in one pot to Dagon.
Of course the Tolomini family disagrees with this. You just have to say that a few outsiders occasionally disappear here. If you want to organize a big event, why don't you invite the higher-ups?
Players are also confused about this. If you can really make the evil god happy, then isn't this a big deal? Or are you saying that the stupid evil god you believe in can’t even defeat the human army? Then you believe it?
So the two sides started fighting.
As for how to maximize the points harvested across Innsmouth, Duanmuhuai already had an idea by describing the information in the forum.
The biggest reason why Innsmouth was not destroyed, apart from their cautious behavior, was that there was a secret collusion between the people in charge of Innsmouth and senior government officials. This kind of evidence is very strong and must be taken seriously. Get it.
Secondly, about Innsmouth itself - there are no good people in this place. All Innsmouth people are a mixture of deep divers and humans. They are full-fledged alien creatures. If you put them in the Inquisition, Duanmuhuai would have massacred the city for you, men and women. The kind where everyone, old and young, will die if you don't leave them alone. If you believe in evil gods and mutate into chaos, who will I kill if I don’t kill you?
In fact, in the game, the more hybrid mutants in Innsmouth die, the higher the player's score.
This actually has internal logic.
The investigator in the novel "The Gloom over Innsmouth" that made Innsmouth famous escaped from Innsmouth and reported to the government, who sent a large army to suppress Innsmouth.
But the problem is that it was 1920, a time when everyone was obedient and the news was easy to control.
If it were the year 2000, which government would dare to send a large army to suppress a village?
Why don't you just go live on national hot searches every day?
So Duanmu Huai also thought of a good idea.
He can guarantee that this can definitely turn the entire Innsmouth into a real nightmare.
So this time, Duanmuhuai put Lorena at home, and then he took Tutu and Black Cat on the road. He didn't even take a car, but walked on foot, passing through the salt-alkali land surrounding Innsmouth. , came to this city.
When the lights of Innsmouth appeared in front of Duanmuhuai, it was already dusk three days later.
The whole Innsmouth was dead silent, with only a few lights indicating that there were still people living inside. Dark clouds roared and enveloped the entire sky, and a storm was about to come.
On the hillside, Duanmuhuai was standing there, staring coldly at the fishing village in front of him. He was wearing a black vest and suit, a dark windbreaker, a wide-brimmed hat, and a dark cane in his hand. Of course, if you just looked at it from this angle, it would look like he was just a man. An ordinary gentleman is looking at the distant scenery.
The premise is not to include the dilapidated and scrapped vehicle next to Duanmuhuai that looks similar to a toy car.
"Finally we're here, it's Innsmouth."
Duanmuhuai held his cane and squinted his eyes to look at the cave below. He could see the dark Dagon Church on the edge of the coastline, and he could also see the fishermen on the pier carrying fish from their fishing boats. There didn't seem to be much traffic on the streets, except for a few people who clearly looked like out-of-town tourists walking around.
The howling wind swept past Duanmu Huai, and Duanmu Huai stretched out his hand, grabbed the waste paper flying in the wind, and then unfolded it - it was a travel poster, and what was depicted on it was the Indian smouth.
On the poster, Innsmouth is called a holiday paradise, the best place for leisure travel, and the sea here is enough to make people forget all their worries.
Well, that is, there will be no worries after death.
"Meow………"
The black cat got out of Duanmuhuai's collar, stretched out his tongue and licked his face, and Duanmuhuai also reached out and touched the black cat's little head.
"Okay, don't worry, the fun begins now."
After saying this, Duanmu Huai clenched his cane, turned around and disappeared into the darkness with large strides.
At the same time, heavy rain poured down.