Netheril’s Brilliance

Chapter 5 The Beginning of the Mage

Punk decides to become a mage. On the one hand, he likes mages very much. On the other hand, the only path he can choose is mages.

Punk is lucky, as a semi-prime elf, he was born with two professional levels of mage and two professional levels of ranger, that is to say, he was born as a second-level mage apprentice and a second-level ranger apprentice, but punk has decided to specialize in mage up.

It seems that there are very few levels of the two professions, but this helped him solve the problem of getting started as an apprentice-this is a huge threshold that has trapped many teenagers and girls with dreams in their hearts. It is not easy to know that it is not easy to become a professional, qualifications, understanding, Knowledge and even luck are indispensable, and it is no exaggeration to say that ordinary people become professionals one in a hundred thousand!

The reason why there are seemingly countless professionals in the multiverse is entirely due to the exaggeratedly large base of ordinary life. The area is too large, even if the population is too large to be counted, it still creates a situation similar to the vast land and sparse population in the Middle Ages, and professionals exist as a kind of "real legend" in many places.

Punk found that he had inherited a lot of knowledge, which was enough before the formalization, and he had a system. Learning spells or practicing was more effective. He was relieved, so it seemed that he could learn one or two spells to defend himself before he was born. It's still possible, so you don't have to worry about being eaten by some beast as breakfast as soon as it comes out of the shell.

With pressure and ideals, Punk began to concentrate on learning magic knowledge!

The magic of this world relies entirely on the soul:

The elements produced by the soul are released into reality, and then manipulated by the soul to make the elements magical and produce various magical effects. Elements are the basic elements of this world. Note that they are elements rather than atoms. The laws of this world are different. Matter is Composed of pure energy elements, the elements are divided into ten types: water, fire, earth, wind, thunder, light, darkness, life, space, ether!

The first nine of the ten elements generate and restrain each other, and the ether element is the most special. It can not only be transformed into any element, but also be transformed by any element including non-elemental energy. The most important thing is that only ether energy can be directly transformed For various other non-elemental energies such as magnetism, gravity, kinetic energy, etc., any energy that wants to be converted into these types of non-elemental energies must first be converted into ether, and then transformed by ether.

This establishes the status of ether energy as the "primary" and its incomparable flexibility and diversity.

Of course, since the ether energy is very peaceful and will be more or less lost when it is converted, the power of the attack after the transformation of the ether energy of the same energy level is not as powerful as the attack directly using the tyrannical elemental energy.

It is precisely because of this that in the direction of cultivation, the evocation department, which directly uses elemental energy, is recognized as the most destructive school. Having said that, I have to mention the eight schools of mages (note: the schools here only refer to the direction of practice):

Evocation (creating elements directly with souls)

Conjuration (creating ether with the soul and then using the original energy of ether)

Enchanting (giving objects other properties)

Alchemy (fusion and separation of objects)

Prophecy (using the perception of the soul to obtain information)

Summon (Create a creature or other thing in the soul to materialize in the real world.)

Advent (corroding the real world with "concepts" in the soul)

Mind (using absolute idealism and spirit to influence reality)

Each of these factions has its own characteristics and advantages, but no matter the faction or the elements, or even the difference between the fighting spirit of a fighter and the magic power of a mage, they are all immature uses of the soul. After reaching the level of the throne, the soul can directly grasp the higher-level power of the rules (spells below the legendary level use tricks to touch the rules) and there is no difference between factions and occupations.

Of course, in the early stage, the various advantages and characteristics of these different factions and different professions are still very obvious!

Generally, mages will choose two factions to major in and two factions to minor in the early stage, so as to ensure that they can complement each other as much as possible and reduce shortcomings. Of course, this does not mean that there is no need to learn the knowledge of other factions. For the use of the soul, the knowledge of other factions can not only give you enlightenment and inspiration, but also increase your means of response. Anyway, you must ensure that when you encounter enemies with different cultivation directions, you will not be ignorant of the enemy. .

After careful consideration, Punk decided to choose summoning and conjuration as his major, so as to ensure the safest "remote output" and "field control" abilities for mages.

Choose alchemy and prophecy as a minor, alchemy can provide yourself with funds in the early stage, after all, Oghma, the god of knowledge, said: "Knowledge is wealth". In addition, intelligent creatures generally have the "bad" problem of "secrecy", so the knowledge of various spells and super magic skills is ridiculously expensive in this world, not to mention those precious natural materials and earthly treasures. Resources are undoubtedly important, and wanting to get them, at least up front—funds are indispensable.

As for the prophecy department, needless to say, the countless wars on Earth have fully proved the importance of intelligence to us.

There are many apprentice-level spells and apprentice-level spells left by the parents of the original body, but they are greatly reduced at the official level, but at least before the official level, these spells are sufficient.

For a punk with a system, it can be said that apprentice-level spells are not difficult. He quickly learned one or two theories of magic (cannot be practiced in the egg shell!) But with the level of knowledge, the level of power The improvement of learning and cultivation will also increase exponentially. Punk estimates that after reaching the official level, even if he has systematic help, the efficiency of learning and cultivation will only be 30% to 40% better than those of the same level. This is also worthy of the envy of those ordinary mages!

Generally speaking, spells, spell-casting gestures, and spell-casting materials are needed to assist the newly learned spells. These auxiliary means can deepen the mage's understanding of spells and reduce the difficulty of controlling unfamiliar spells. To put it bluntly, it is to prevent spells from exploding In your hands, when the mage is proficient enough in this spell, you can throw away these time-consuming methods and simply use the soul to cast the spell. If you master the super-magic skill of "spell instant casting", you can even cast already very proficient spells instantly. However, if a mage has the opportunity in battle, he will still use auxiliary methods as much as possible. After all, these auxiliary methods can improve the effect and power of spells to a certain extent. The more advanced spells, gestures, and materials, the greater the bonus to spells , and a slight advantage in battle may tilt the balance of victory.

However, Punk's cheap parents only left one or two sets of very common gestures and spells, and he didn't have any spell-casting materials at hand. The most important thing is that there are no powerful mentors around to protect him carefully, so Punk, a beginner, is very careful. Let the system remember to remind yourself not to experiment with magic that is too powerful. After all, even if they are all apprentice-level spells, there are many differences in their power, characteristics, effects, and learning difficulty.

Even if it is easy and enjoyable to learn simple and small spells, if you underestimate the advanced spells because of this, you will be killed by yourself one day!

After studying for more than a month, Punk, who has learned several apprentice-level spells, sorted out the "knowledge inheritance" of his cheap parents, and accumulated a large amount of magical theoretical foundation, finally waited for the day when he "came out of his shell"!

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