Netheril’s Brilliance

Chapter 1158 Betting

To be honest, the lunatic mage Walkway really came up with a very interesting gambling game, because he actually wanted to use all the "property" he owned as a bet to win the magic dagger "Sertis Blade" in the hands of Punk.

"Whispers of Destruction" didn't understand why "Dead Wenfengdeng" was so obsessed with such a dagger that can only be said to be "excellent" in craftsmanship, so much so that he was willing to put his life on the gambling table just to save a mistake The degree, but the many behaviors of those crazy spellcasters are already unreasonable, aren't they? Instead of exploring the obsession of a neurotic, Punk is more willing to rationally think about whether this crazy gamble is profitable.

Undoubtedly, Mage Morning Star is definitely a selfish and unscrupulous professional. It is actually unrealistic to expect him to abide by the so-called "rules" under any circumstances. As long as necessary, the sinister and ruthless Mr. Sai'an He never minds violating any so-called "rules" or "bottom line" at any time to satisfy his own interests. Both law and morality are tantamount to nothing for him.

So even if one day Punk participates in a luxurious gamble that "prohibits the use of certain methods", it is absolutely impossible to use such a verbal rule to restrain such an unreasonable and powerful spellcaster. Peace of mind and safety are far more important than an "upright" battle. The "dead literary style" who said such silly words as "come and take a gamble" is destined to just add bricks and tiles to his own grave at this time. "In the eyes of "Whispers of Destruction", it seems like a complete joke.

but…………

Even so, if there are indeed huge benefits in front of him, punks don't mind a little bit of boring "rules of the game" on the premise of ensuring their own personal safety.

For example, the slightly frowning "Whisper of Destruction" noticed an important piece of information in Walkway's bet, and this information also supported his choice of hesitant thinking instead of immediately rejecting Walkway's crazy words. the main reason.

The spell model of the morning-star Psychic spell "Teleportation" - this is the only thing Punk cares about. Maybe he has no interest in Walkway's life and an incomprehensible "small plane", but only about The message of the "teleportation" spell cannot be ignored by the morning star mage.

You must know that Punk, who once had a head-to-head confrontation with the "Death Wind Lantern" on the battlefield of the Karamus Empire, has personally experienced the inconceivable magical properties of this crazy spell.

Low consumption, fast speed, easy to restrain various defensive methods but difficult to be restrained by various conventional countermeasures...

If you leave aside the weird side effects involving philosophical concepts such as "existence and non-existence, reality and unreality", it can be said to be the most perfect that "Whispers of Destruction" and the Grand Master Vedrasha could imagine. The Morningstar level displacement means!

Even in Punk's view, the potential of the powerful spell "teleportation" is far from being tapped by Walkway who has gone crazy. If one day he can obtain its spell model...

Then the caster has the confidence to improve it to climb to a higher level!

To put it bluntly, the reason why "Whisper of Destruction" did not try to conduct research on "Mind Teleportation" after the last battle is because he is really not good at inventing and creating, and basically has no ability to create one from scratch. The mind is only a morning-star spell.

However, right now, just under his own magic tower, on the frozen ten thousand miles of Hatak Great Plains, the "Dead Wenfeng Lantern" whose head is so abnormal that he sent him to his door unexpectedly made him the most powerful, The most mysterious invention is on the table, how could Punk miss such a rare opportunity?

Think about it carefully, if he really defeated this persistent idiot "uprightly", would Walkway, who is not clear-headed, really hand over the "teleportation" spell model in a flash of his brain?

Even if the unreasonable lunatic mage suddenly repents under the name of the battle, being able to look at the effective mechanism of a strange spell is obviously beneficial to the caster's own reverse research, isn't it?

What's more, judging from the current appearance of "Dead Wenfengdeng" who "doesn't want to die or mess around", Mage Chen Xing really feels that no matter whether he accepts this bet or not, the other party is unlikely to give up easily. The dagger "Sertis Blade".

Then consider the above three factors...

"Okay, I accept this bet, but I have one additional condition, that is, our battle location must be close to my Morningstar Magic Tower!"

The expressionless face made a theoretically unreasonable request to Walkway, and Punk's mental power fluctuations were as emotionless as ever.

For "Whispers of Destruction", in order to ensure that this so-called gamble is not a seemingly absurd but delicate trap that actually exploits the loopholes in the thinking of intelligent creatures, it is necessary to find ways to keep their battlefield location within the support range of the magic tower. Absolutely necessary, although the morning star mage, who possesses sufficient hole cards and forty-eight spellcasting levels, is never afraid of challenges from any professional at the same level, but his confidence in strength does not mean that his cautiousness will be reduced.

Perhaps wonderful benefits and wealth are very touching, but basic security is the biggest prerequisite for obtaining all benefits.

It is conceivable that if the neurotic Mr. Zuo Mi does not agree with the "supplementary requirements" mentioned by "Destruction Whisper", then the thoughtful punk will definitely not take half a step out of his own magic tower!

But in fact...Walkway, who was thinking about something in his mind, had no intention of rejecting some obviously unreasonable terms at all. After the caster just agreed to the bet, the caster was as happy as a half-grown child. The dancing mad mage agreed to all other requests without hesitation:

"Hey hey hey...hahaha! Did you agree? Did you really agree? It’s true, right? Don’t lie to me, right? Great, great! Let’s enjoy the hearty battle and win rich and perfect O fortune! Oh, yes, I have heard it... I can hear it clearly, death and carnage are calling me, and my beloved little Satis is calling me, yes? Yes! The magnificent banquet...is about to begin!"

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