Chapter 167 The Crimson Light Shoots Straight Into the Sky!
Latest website:
After hearing the clown's words, the goat immediately trembled, and then said to Lin Yan in the team channel:
"Boss! I'm going up, give me your blessing!! I'm going to draw the magic weapon!"
The team had agreed before that this box would be opened by the goat, so it was not unexpected. However, Fang Linyan was very curious about the goat's temporary nickname:
"By the way, why do you want to nickname yourself the Nine of Hearts?"
The goat chuckled and said:
"It was a Texas Hold'em poker game. My opponent placed a heavy bet. In my last hand, I drew the lucky Nine of Hearts, completing a straight flush..."
"Okay, don't talk anymore, I'm going up."
After the goat got up, he also wore a nine of hearts mask on his head to suit the occasion. Then he didn't waste any time and slapped the box in front of him! Immediately, I saw a crimson light rising straight into the sky! ! !
The people in the audience were immediately crazy and excited about it, but soon, the relevant instructions projected next to them still suffocated their enthusiasm:
........
Aladdin's Nightmare: Mythical Props
Breath of the Abyss: Legendary Equipment
Black Paperclip: Legendary Equipment
Dragnet: Strategic Items
Mysterious Ancient Seal: Unknown Strange Object/Special Props
(The Goat also received 210,000 utility points)
"Oh, what a pity..." the goat wailed in the team channel. "Although it is an artifact (mythical) level thing, it is still a prop!"
There has long been a consensus in the market that the normal trading value of items will be reduced by half or one level. After all, most of these items are disposable items and are gone after use.
For example, legendary weapons/shields are definitely the most expensive, but the value of legendary props is only half or even one-third of that.
After listening to the goat's wailing, Fang Linyan thought it was quite normal. The probability of getting a magical weapon was only a little over 20%. It would take five or six draws to have a high chance of getting a magical weapon. It was not easy to get it all at once. Reality.
It’s normal that you can’t take it out, right? Goat, an innocent boy, wants to become stronger without recharging?
At this time, the goat and the clown were having an intense exchange, because they had to confirm as soon as possible which of the items they bought could be sold and which should be kept for their own use.
If you want to keep things for your own use, then the detailed information must not be made public. This is also a precaution to avoid the possibility of hostility among those present later, which may cause possible trouble for your side.
Therefore, Goat also sent all the information about the thing in the first time.
There is no doubt that Fang Linyan and Omi's focus is on that mythical prop: Aladdin's luck.
Needless to say, the shape of this thing is a very Arabic-style oil lamp.
This oil lamp is only about the size of a palm, and its workmanship is quite rough. Even its surface is covered with greasy black dirt that is the result of the combination of oil and dust. It looks just like an ordinary oil lamp.
Continuing to look down, its detailed properties appear:
aladdin's nightmare
Quality: Mythical props
Description: This is an item that completely subverts your concept. Although it is very powerful, it may also cause the user to pay a huge price. There is never a free lunch in the world, and the gifts of fate have already been marked with a price.
The wish you made will one day be repaid at ten times the price!
How to use: light
Effect of use: After lighting this oil lamp, a powerful barrier will be formed within a radius of five meters with the holder as the center: the afterglow of Persia. Creatures not recognized by the holder will be forcibly driven out of this area.
Before the barrier is damaged, creatures/enemies/people not recognized by the holder outside the barrier cannot enter, and may even be bounced away. Any attacks will also be absorbed by the barrier, and people inside will not be harm.
The person holding the oil lamp must hold the oil lamp in his hand for the barrier to take effect. In this state (carrying the lamp), the holder cannot take any means of transportation.
But it can walk or run under its own power.
While the barrier is in effect, the health of allies within the barrier or creatures recognized by the holder will slowly increase at a rate of 10 points/second.
At the same time, a purification effect will be produced inside the enchantment, which is roughly equivalent to performing a powerful purification spell on the creatures within the enchantment every ten seconds. Once the judgment is passed, the abnormal condition on the target will be removed.
The purification effect has a very high priority and is authoritative.
The Afterglow of Persia can be regarded as a specially constructed creature that exists for a short time, but has a health value of 3 million, a defense power of 1,000 points, and recovers 7% of its health value every five seconds. It looks like a giant soap bubble.
Therefore, in most cases, people who are protected by the afterglow of Persia are equivalent to being in an invincible state.
The existence of the Persian Afterglow Barrier requires continuous burning of lamp oil to be effective. Every 10% of the lamp oil allows the Persian Afterglow Barrier to exist for 10 seconds. The remaining proportion of the lamp oil can be checked with props.
Negative effect: Rampant elves.
When the oil in the oil lamp is burned out, it means that the seal of the oil lamp has been completely lifted. The ancient evil spirit inside: Caligula, who has been hungry and thirsty for a long time, will appear subsequently. He is finally free and is ready to Return to the world.
Ancient Evil : Caligula.
This is a crazy monster. Because it has been imprisoned in an oil lamp for thousands of years, it is extremely weak and cannot have the power to actively attack.
But once he comes to the outside world, his power will quickly recover.
Caligula's recovery of strength is divided into four stages:
The first stage: Just out of trouble. In this stage, Caligula cannot move, attack, or even defend. Any damage to it will cause full damage.
The second stage: Three minutes after escaping from the trap, during this stage, Caligula is still unable to move, and will occasionally perform a mental attack called "Hate" on random targets around him. This attack will affect the surrounding area within 30 meters. Instantly deals 200 points of true damage to any target.
Caligula's defense will also be restored to 18 points, and there will be a certain chance of reflecting back remote attacks.
At the same time, all enemies within fifty meters of it will receive "Pain", "Amnesia", "Crazy", "Hysteria", "Slowness", and "Doom" every thirty seconds. judgment.
Once the judgment fails, you will be affected by negative spells.
The effect of the pain spell is: suffer 150 points of damage within 10 seconds, and feel extremely painful at the same time.
The effect of amnesia is: temporarily reducing your basic distance combat by 7 levels, to a minimum of LV1, lasting 120 seconds.
The crazy effect is: you will attack everyone around you from time to time, ignoring the enemy and yourself, and being unable to control it, lasting three seconds.
The effect of hysteria is: the cost of any skill/spell you cast will be tripled, including but not limited to MP cost, casting material cost, general point deduction, etc.
The effect of Slowness is: Your movement speed and attack speed are reduced by 50%. Caligula's Slowness is his specialty spell, will be cast frequently, and lasts for 240 seconds.
The effect of bad luck is: your probabilistic passive skills, including but not limited to dodge, critical hit, attack range value, etc., will be strongly suppressed.
The third stage: ten minutes after getting out of trouble,
In this stage, in addition to using all the previous abilities. Caligula will regain some of his movement ability, and his movement speed will be slow, but his movement mode will be flying. Caligula's hate attack frequency will be shortened to eight seconds.
Caligula will add a new attack method, ground stab.
A sharp rocky thorn is condensed directly under the enemy's feet, causing 400 points of damage to it, and there is a 70% chance of stabbing its leg, causing it to suffer a "broken condyle" injury and reduce its movement speed. 60% until this injury is removed.
The rock thorn will have a second to form before being triggered, so if you observe it properly, you can dodge this blow.
However, every time Caligula releases his Ground Spike, he will target three to five enemies.
Stage 4: Fifteen minutes after escaping from the trap, Caligula will completely restore the strength of his demigod body. He will move extremely fast, his attack power will increase five times, and he will recover every thirty seconds. 5% of maximum health.
Caligula possesses powerful demigod power, and a blessing once solidified on him called the Embrace of Destiny.
Once there are more than fifteen people besieging Caligula, for each additional person, he will gain a beneficial state that restores 3% of his maximum health every 5 seconds. This state is authoritative and can be superimposed. (For example, if there are 17 people besieging him, then 6% of the maximum health will be restored in five seconds)
As a powerful divine creature, Caligula's key has a certain chance of producing an artifact after his death. This chance is at least 45% and at most no more than 70%.
Without a doubt, Aladdin's Nightmare is the most compelling.
Although this thing is a one-time item, the long-lasting, wide-area invincibility effect is already very abnormal. In addition, it can also summon a BOSS that has a chance of dropping an artifact.
Such a two-stage effect is truly unheard of!
Of course, the BOSS of Caligula in the second stage is also very tyrannical. Although his specific skills, taboos, etc. are all stated, Fang Linyan has already smelled a strong smell of conspiracy.
When dealing with such a BOSS, it is easy to have the illusion that I can kill it with just a few seconds left! But still, this kind of thinking often leads to group destruction in the end.
Therefore, this prop is worthy of its mythical quality, but like a jade seal, not everyone is qualified to own it.
For ordinary people to get this thing, it is not a blessing at all, but a source of disaster.
For example, Fang Linyan knew very well that if his current team got this thing, they could only take advantage of the afterglow of Persia. When Caligula came out later, they would immediately run as far as they could.
Unless there is an opportunity in the previous world where you can easily hunt down demigods, otherwise don't think about it, but that kind of thing can only be done once and cannot be replicated.
To be honest, under normal circumstances, it is clearly mentioned in the prop description that to kill Caligula, a team of fifteen people must be formed.
Therefore, the person Fang Linyan thought of as a team that could make full use of this prop or equipment during the implementation stage was actually the Abyss Lord...
By the way, Fang Linyan checked and found that the remaining content of the lamp oil was 17%. In other words, the barrier of Persian Afterglow can last for seventeen seconds.
Not only that, but two methods for replenishing lamp oil are also given:
1. Find ways to hunt mythical creatures and use their blood to try to replenish them.
2. Directly use universal points to replenish. 1% of lamp oil requires 100,000 universal points.
When Goat heard the price, he was shocked and thought it was really a sky-high price. However, Omi had a different opinion:
"Let me ask you, generally speaking, when you need to activate group invincibility, it is basically when the team's life or death is at stake. Even if you activate it for three more seconds and consume 300,000 utility points, most of the entire team will be able to survive without any casualties. , is this price expensive?”
The goat was stunned for a moment, then smiled bitterly:
"If you calculate it this way, it's really not expensive."
Omi continued:
"You can be considered a frequent visitor to the market. Among other things, have you ever seen a group-like, almost invincible barrier like the Afterglow of Persia, even if it is 80% functional? "
The goat shook his head:
"That's really not the case."
Omi said:
"So no matter how expensive this piece of Aladdin's Nightmare equipment is, it really deserves its mythical status."
The goat nodded and said in approval:
"That's true."
***
The two pieces of legendary equipment that were unlocked from the key were both very rare and high-quality products, but they were not suitable for Fang Linyan to use. Therefore, after Fang Linyan glanced at them, his last sight fell on the unknown and mysterious ancient seal. .
This thing looks like a seal carved from an inconspicuous stone. The material of the stone is very poor, and the things engraved on it are just a few strokes like ghost drawings. From the appearance, it is impossible to judge its age and age. origin.
However, Fang Linyan remembered the warning of the Mobius Mark very clearly, and a light flashed in his eyes:
"Is this the key prop? Is it the one that will allow me to continue to have the opportunity to save my teammates in the next world?"
"Yes, it should be this thing!! There are only two items that can be unlocked with this key. If it weren't for it, it would be a dragnet."
After a heated discussion, Fang Linyan and others simply put the mysterious ancient seal on the list of items not for sale, and Fang Linyan took it away directly and put it in his pocket.
And once he had the right to own this thing, a prompt immediately appeared in front of him:
"Holder, please note that you have obtained a prop with dual attributes, but in most cases, it can only exist as an unknown rare item. Only if its conditions are met, can it be activated into a prop."
Latest website: