Chapter 2032 Ancient Ruins
Joan and his party landed on Galti Island on December 15th. After the Messinger party is eliminated, the next plan is to spend one to two months on this subtropical island covering an area of more than 20,000 square miles. Comprehensive inspection.
During this period, Captain Green and his group of ghost sailors will assist the expedition.
Joan is very interested in the ecology of Galti Island. The subtropical jungles all over the island, the volcanoes in the middle and the hot spring streams dotted around it nourish a variety of natural flora and fauna. Of course, they also breed strange supernatural creatures. There is no shortage of ferocious magical beasts.
In the first week of the island-wide inspection, Joan summoned the flock of birds to cooperate with the "navigation compass" and the "photo mirror" to take a round of detailed "aerial photography" of Galti Island and draw a high-precision map.
Judging from the current survey results, there are traces of human settlements in the south and west of Galti Island, which should be traces left by immigrants who tried to colonize the island in the last century. Unfortunately, these colonial activities ended in failure. Those who couldn't resist the ravages of diseases, ferocious beasts, especially the undead creatures headed by the "Banshee", fled to the death, unable to gain a long-term foothold on this island.
In the south-central part of the island, Joan discovered the ruins of ancient altars and stone houses through aerial photography of birds.
Judging from the architectural style, these ruins have nothing to do with the colonists from the old world. They are more like the relics of an ancient aboriginal civilization on the island, but they are similar in style to the stone tower that buried the Banshee on the island in the middle of the lake.
Joan specially teleported to the rocky ruins to investigate, and luckily found some written records engraved on the fragments of stone slabs.
Joan himself is an expert in the identification of ancient writings, and Holden also has profound attainments in this area. The two cooperated to study the ancient writings on the stone slabs. After comparison and research, it was confirmed that this is a branch of the ancient writings of the Asa people. The aborigines, who mainly live within the Arctic Circle of the New World, are the ancestors of the so-called Niflheim, the "country of fog".
The harsh and cold climate of the polar regions, the extremely barren tundra and glaciers, and the disease-causing miasma from the River Styx together constitute a natural barrier that discourages explorers.
The isolated Niflheim area, like the common name of "the country of fog", has been shrouded in thick fog since ancient times. Joan searched the library of Midgard University, but couldn't find a few articles about Niflheim. Historical Documents of Lheim.
Later, in the library of Cloud City, Joan found some records about Niflheim, such as the change of local dynasties and the genealogy of nobles.
Based on these limited information and a few words on the slate, Joan guessed that the ancient ruins on Galti Island were built six centuries ago, and the creators were probably related to the "Giukki Dynasty" in Niflheim.
This short-lived dynasty lasted less than a century in total, and was eventually destroyed by the nobles' internal strife. One of the parties asked the neighboring country to send troops to attack the contender for the throne, and the result got his wish. The allies were also killed cleanly, and the army burned, killed and looted, and burned the capital of the Jiwuki Kingdom to nothing.
The last atrocity committed by the barbarians was to salt every inch of the ruined capital so that it could never be rebuilt.
Could it be that the founder of the ruins of Galti Island was a survivor of the Jiwuki Kingdom, who fled the homeland that was ravaged by the iron hooves of alien races and took refuge in the sea, crossed half of the Meteor Ocean, and finally drifted to this island far away from the motherland, trying to rebuild home?
There are too few written records unearthed in the ruins. Joan and Holden took turns to perform "Understand the Legend", but unfortunately they didn't get much valuable information. This guess cannot be confirmed yet.
However, one thing is certain, the banshee in the ancient tower of the island in the center of the lake should be one of the refugees from Niflheim, and she is a great nobleman. can be verified.
Holden plans to organize the information on the ancient ruins of Galti Island into a thesis as his graduation thesis.
Qiao An is happy to provide his friends with help in essay writing, but he feels that the current thesis materials are not perfect enough. It is necessary to visit the ancient tower where the Banshee is buried on the island in the middle of the lake, and he should be able to obtain more valuable information.
Considering that there are many ghosts on the island in the middle of the lake, the banshee may wake up at any time. This plan is too risky. After discussing with Holden, Joan decided not to rush to explore the stone tower, but to investigate other safer areas on the island first. Let's talk later.
The busy days went by quickly, and Joan came to Galti Island for a week. At 6 am on December 22, Joan got up and meditated as usual, and found that his "spiritual probe" had broken through the bottleneck and penetrated into the sixth level. On the surface of the magic net, he was successfully promoted to a level 11 mage!
Although Qiao An had expected a breakthrough in the near future, he was still a little surprised when he found out that he had upgraded. He immediately activated the "Inner Vision Technique" to check the changes after the upgrade.
...
Physical state: basic health (disabled right eye; infected with worm disease)
Occupation Level: Mage 11/Mythic Archmage 6
Attributes (belt +6 enhancement): Strength 16, Dexterity 18, Constitution 18, Intelligence 40 (Tear of God +14, Fountain of Wisdom +5), Wisdom 20, Charisma 22
Current spell slot: 0th level - ∞; 1st level - 8 (intellectual attribute bonus + 4); 2nd level - 8 (intelligence attribute bonus + 4), 3rd level - 8 (intelligence attribute bonus + 4), 4th level - 6 ( Intelligence attribute bonus +3); 5th ring -5 (intelligence attribute +3); 6th ring -4 (intelligence attribute +3);
Current Psionic Pool: 2/2
Mythic Path Abilities: Mythic Power 30 times/day (Sage's Proof +15), Wild Arcane, Mythic Spellcasting, Greater Energy Replacement, Mythic Mana (Manifestation) +6, Mythic Link; Mythic Disguise, Mythic Displacement ;Sage’s Proof (Myth Power +15), Arcane Transformation; Advanced Myth Countermeasure, Myth Restart;
Supernatural abilities: Sid's mana x 8; shape change (human, beeman, giant bee), insect armor, insect curse, insect enlightenment; blood enchantment (+trigger, + tranquility); advanced spider Physicality (Large Mutant Spider, Arachnid); Extraordinary Grace;
...
After being promoted to a level 11 mage, Joan's most obvious change is the addition of four new 6-level spell slots, three of which are rewards from super high intelligence attributes.
Fortunately, he no longer needs to consider the number of spell slots. "Power of Myth", "Proof of the Sage", "Tears of God" and "Sid's Mana" can all be converted into 6-level spell slots when necessary .