Mage Joan

Chapter 1371 Psionic Energy and Magic

In addition to the non-consumable 0-level psionic powers, at least a certain number of psionic powers need to be consumed to manifest other levels of psionic powers.

Tier 1 psionic powers consume at least 1 point of psionic power.

Tier 2 psionic powers consume at least 3 points of psionic power.

Tier 3 psychic powers consume at least 5 points of psionic power.

Tier 4 psionic powers consume at least 7 points of psionic power.

...

and so on.

Up to the ninth level of psionic power, at least 17 points of psionic power are consumed.

As a mage, after being exposed to the basic knowledge of psionics in class, Joan naturally came up with an idea - comparing the two systems of psionics and magic, what are the advantages and disadvantages of each.

In Joan's view, psionic energy has four main advantages over magic.

First of all, manifesting psychic powers does not require spells, gestures, and spell-casting materials, which is simpler than the spell-casting process.

Even if the manifester's hands and feet are bound and his mouth is gagged, he can still manifest his powers. The caster does not have such convenient conditions.

In addition, psionic powers are mostly "linear structures", which are easier to optimize than spell configurations.

Most psychic powers only limit a minimum energy level, but do not set an upper limit for the energy level. The more psionic power points spent to manifest the power, the greater the power of the psychic power that will be finally displayed.

In contrast, magic is limited by the modularization of spell slots, and the power of spells with different ring numbers is also strictly limited.

For example, the upper limit of the power of the 3rd-level "Fireball" is fixed at 10 energy levels. Unless the spell configuration is modified, or the "Super Magic" skill is matched, even if the "Fireball" is released with a 9th-level spell slot, the maximum power is still 10. energy level.

From this perspective, psychic powers are equivalent to their own "super magic" mode, which is more free than spells.

The third advantage of psychic powers is also reflected in a higher degree of freedom.

The manifest mode that consumes power points is obviously more flexible than the spellcasting mode that strictly limits spell slots.

You can't combine three 1st-level spell slots into a 2nd-level spell slot, but you can combine 3 power points to manifest a 2nd-level psionic power!

And vice versa.

If you don't have a 1st-level spell slot available, but you must cast a 1st-level spell, you have to use a 2nd-level or higher-level spell slot, wasting magic power in vain.

Psionic powers don't have this awkward affliction, and no 1 power point is wasted.

The last and most important point is that psionic energy can run without the magic net, and it is also applicable in the "anti-magic field" or even in the "magic-free world" that does not have access to the magic net. Once the caster breaks away from the magic net, it is basically useless.

There is no perfect system in the world, and psionics is no exception.

As far as Joan's current cognition is concerned, psionic energy also has four shortcomings compared to magic.

First, psionic powers require more mental concentration (psychic concentration) than spells.

Joan can maintain concentration in casting spells all day, but if he is to raise his concentration to the standard of "spiritual concentration", let alone a day, I'm afraid he won't be able to hold it for an hour.

When a person is mentally exhausted, he can still persist in casting spells-Joan often does this, but it is best not to forcefully display psychic powers, otherwise it may lead to failure of manifesting powers.

Psychic powers come entirely from the manifester himself, and the backlash damage caused by the failure to manifest the power does not have the "magic net" as a "flood discharge" channel to transfer the damage.

If the spell casting fails, apart from temporary physical discomfort such as headache and dizziness, the biggest loss is nothing more than wasting the spell slot and not receiving the due spell effect.

If you fail to show your ability, you may directly explode your head. You will either die or go crazy, no exaggeration!

The second disadvantage of psychic power over magic is that the manifester relies too much on his own spiritual practice, and a person's own potential is limited after all. Refusing to obtain resources from the external environment (such as the magic net) is like closing the country and standing still. Pay for it.

The power points available to a manifester every day, converted into spell slots, are less than spellcasters of the same level, and the higher the level, the greater the gap.

The third disadvantage of psionics compared to magic also reflects the weakness of "closed systems" when facing "open systems".

Most buff-type psychic powers are only effective for the manifester himself, and cannot benefit others, while most buff-type magic can not only benefit himself, but also bless others.

As for the external-type psychic powers, regardless of power, range or coverage, they are generally weaker than magic of the same level.

Finally, Joan believes that there are structural flaws in the psionic system.

As far as the world of Vales is concerned, there are millions of spellcasters, and the number of manifesters cannot even keep up with the fraction of spellcasters.

The amount of magic that has been handed down in the Vales world so far is thousands of commonly used ones, and any university, whether public or private, has a specialization in arcane magic.

The psychic powers that have been handed down in the Vales world to this day are probably less than one-tenth of the magic amount. Joan still doesn't know which university offers a major in psychic powers, otherwise he would have gone to attend lectures.

The circle of manifesters is very small, and it seems that there is no worldwide academic exchange organization like the "Arcane Society", let alone professional journals on psychic powers.

The psionic system is far less rich and complete than the magic system, which can be seen from the division of the six major energy systems of psychic powers.

All psychic powers can be classified into the six major disciplines, just like all magic belongs to the eight major schools.

Some less clear correspondences can be found between the schools of psionics and the schools of magic.

"Spirit Transformation Department" is equivalent to "Evocation School".

The "Spiritual Self-Molding Department" is equivalent to the "School of Change".

The "Spiritual Prophecy Department" is equivalent to the "Prophecy School".

The "Mind Confusion Control Department" is equivalent to the "Confusion Control School".

"Teleportation"... corresponds to the incomplete "School of Conjuration".

The "Spiritual Creation Department"...corresponds to a small part of the "Conjuration School".

The "Conjuration School" is divided into subcategories such as teleportation, summoning, summoning, creation, and medical treatment. Subcategory, no corresponding energy system can be found in the psionic system.

Among the eight arcane schools, the "Protection School", "Illusion School" and "Necromantic School" can't even find the corresponding Psychic Power System. Many spells in the above three schools do not yet exist in the Psychic Power System The corresponding ability version.

A powerful manifester who doesn't know how to manipulate a skeleton, searched through the list of psychic powers, but can't realize the mere "invisibility" function, this is simply a great irony!

As far as the completeness of the academic system is concerned, compared with magic, psychic power is like a deformed child facing a strong and strong man. The gap is not ordinary.

Thank you book friend: tce, reward 400 starting coins this week

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