Demon Lord

Chapter 589 New Level, New Skill...

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Before the upgrade, the skills that Roddy [Witcher] mastered are as follows:

Stealth, Concentrated Shot, Leap, Returning Shot, Sprint, Domesticate, Rapid Shot, Lynx Dexterity, Stun, Arcane Shot, Rage, Soothe, Quick Reflexes, Energetic, Demon Stalker, Life Domination, Demon Mastery , Enslaving Demons, Magic Traps: Freezing. ☆☆WwW.c⑨⑼.o~Wonderful~Oriental~Literature~☆☆

After leveling up to level 29, Roddy gets new skills: Magic Trap: Explosion, Magic Trap: Poison Stinger, Arrow of Silence, Arcane Explosive Shot, Heart of Warcraft, Demonized Skin, Guiding Arrow, Demonized, Cannonball , afterimage technique, energy absorption.

【Magic Trap: Explosion】

Required materials: fire magic crystal, magic stone plate

Range: 5 meters in diameter

Effect: Detonate the magic crystal, causing area damage. The damage value depends on the magic crystal energy.

【Magic Trap: Poisonous Stinger】

Required materials: poison sac, magic beast needle x5

Effect: Poison the individual target, the effect depends on the type of poison sac

Duration: 1 minute (after trigger)

These two traps are naturally the supplementary skills of the [Survival] department. Rody seldom fights alone now, and it is estimated that they are rarely used. So he directly put the icon in the corner, and continued to look at the skills behind.

【Arrow of Silence】

Consumption: 80 energy points

Cooldown: 6 seconds

Effect: After hitting, it will cause "Silence" effect, which lasts for 1 second.

[Arcane Explosive Shot]

Cost: 150 mana

Cooldown: 4 seconds

Effect: Causes an additional 450 points of arcane damage, with a splash effect.

【Guide Arrow】

Consumption: 50 stamina

Cooldown: 3 seconds

Cast time: 2 seconds

Effect: Make the arrow slightly change the flight path.

These three skills can be regarded as the core skills of long-range occupations. The previous "Arcane Shot" was used to deal single-target damage, while "Arcane Explosive Shot" was the first AOE (range damage )Skill. "Guiding Arrow" and "Silent Arrow" are no strangers to Rody. This is a skill that "Ranger" once had, and he is very familiar with it - because he is familiar with it, he knows the importance of these skills. So without hesitation, the 6 "skill strengthening" opportunities rewarded by the series of missions were directly used on them!

After strengthening, the cooling time of [Guiding Arrow] is shortened to 3 seconds, and the silence effect is extended to 2 seconds; the cooling time of [Arcane Explosive Shot] is shortened to 2 seconds, the damage is increased to 650 points, and the splash range is increased by 15%; [Guiding Arrow] 】The energy consumption value is reduced to 35, and the cooling time is only shortened by 2 seconds.

And this is just the strengthening of the basic data. If the follow-up talents and runes are well coordinated, the cooldown time of these three core skills can almost be ignored!

If there is no "skill enhancement", then these three skills can only be played on CD forever, and if the cooldown is 0, the lethality will take another step...

The latter two skills are related to "Beast Control":

【Heart of Warcraft】

Cost: 500 mana

Cooldown: 30 minutes

Duration: 10 seconds

Effect: Greatly improve the resistance to spiritual spells, immune to dizziness and confusion effects.

Conditions: The magic pet needs to be within 30 meters

【Magic Skin】

Cost: 450 mana

Cooldown: 2 minutes

Duration: 30 seconds

Effect: Increase your armor value by 15% of the familiar's armor value

For Rody, whose magic pet is relatively useless, these two skills seem to have general effects-he already has the "Dragon Slayer Mark", which is almost equivalent to having the effect of "Heart of Warcraft" at any time, and "Magic Skin" increases The armor value of his armor is too low. Although it can be enhanced by strengthening skills, runes, and talents, Rody does not intend to take the tank route. Even if he wants defense, Nokia's "tortoise shield" is enough.

Professional skills imply various talent directions. If the magic pet is powerful, these two skills are obviously more suitable than the previous three skills of the "strengthening" department.

Roddy had already been mentally prepared for this. He turned to look, and Lucky found that the last three skills were very useful to him:

【Bombardment】

Consumption: all stamina

channel cast

Cooldown: 1 minute

Effect: Quickly shoot ten arrows to hit the target from the air, extending your maximum shooting range by 50 meters, but reducing the hit rate by 20%.

This is the "high projectile" skill. Now Rody is very sure about the target within 100 meters. The maximum range may reach 300 meters, but at that level, it is basically not necessary to talk about the hit rate, because at this distance, The wolf cavalry is just a small black spot. The "Bombardment" skill should be for long-distance coverage strikes. If it is combined with the "Arcane Explosive Shot" without cooling down, it is basically equivalent to a small-scale grenade bombing.

This makes Rody feel very good - his rate of fire can maintain the same fire suppression as a submachine gun at close range, and he can throw grenades at a distance... It sounds like he is a humanoid self-propelled gun!

【Afterimage】

Cost: 280 mana

Cooldown: 2.8 seconds

Effect: It can only be used in the state of "sprinting" skill, and uses mana to create an afterimage of the main body that lasts for 2 seconds.

Roddy was overjoyed by this skill. Because of the increase in level, the "sprint" skill can now last for 10 seconds, that is to say, after strengthening through talents and runes, Roddy can run 4-5 afterimages in one "sprint" process!

When encountering complex terrain, this is not only a magical escape technique, but also allows Rody to regain the initiative and even turn defeat into victory.

He was a little happy to try it on the spot, and found that the "afterimage" looked very realistic, and it could definitely confuse most opponents during high-speed sports.

However, when Rody looked at the skill "Magic Transformation", which was only obtained at level 28, his brows suddenly frowned.

【Magic】

Consumption: Demon's Blood Elixir

Effect: Demonize your body with demon blood, the effect depends on the quality of the potion.

Caution: Potions often have side effects, so use with caution.

"Devil's Blood Potion" recipe - requires an intermediate pharmacist

Rody didn't expect that the profession of "demon hunter" is so complicated, and it even has a special skill of "addiction". The first thing that came to his mind was the scene of tiefling's transformation, but soon he realized that the so-called "demonization" is not just the increase in strength and size, like Nora's invisibility or transformation Such skills should all be counted in the scope of "magicization".

Specific direction reinforcement in a short period of time, the application direction is very flexible. Roddy thinks that "side effects" are not a problem. The only problem is that there is currently no "intermediate pharmacist" in Elson.

"The talents who asked them to search should be here soon... I don't know if the pharmacist Lisbon will come."

Roddy muttered, and turned his gaze to the last skill - the current highest level skill that is only available for witcher level 29: Energy Drain.

【Energy Absorption】

Cost: 10 mana per second

Effect: Absorb the energy in the magic crystal until you have the real heart of hunting demons.

This skill is very strange, but Rody quickly realized something, opened the [task bar], and saw the professional task [have the heart of hunting demons! 】

mission details:

After going through untold hardships, you finally came to this step, but you found that the power of the devil is always beyond imagination.

They are overwhelming and raging in groups.

And you can only rely on yourself.

As a demon hunter, you must learn to gather your "demon hunter heart" - use powerful enemies to strengthen yourself!

Only when you have enough energy can you truly have the strength to rival high-level demons!

Purpose of the mission: Use the [Energy Absorption] skill to absorb the energy of the magic crystal and condense it in your body.

Note: The target magic crystal must be defeated by the caster, otherwise the skill cannot be cast.

The higher the purity of the magic crystal energy, the higher the task completion.

Mission reward: "Witcher" level increased to 30

Rody was a little dazed after seeing this task - obviously, this is the threshold from level 29 to level 30!

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