Chapter 556 New Targeting Tactics - Second Kill Quality Flow
"Continue to give it to me! This weapon has a long cooldown, don't be scared, this guy is just bluffing!"
The Scarlet Archon is constantly cheering everyone up. In fact, the momentum at this time is extremely important for the battle. Once the momentum is suppressed by the enemy, they will easily fall into the disadvantage in the battle, and they have no heart. In the end, if you receive a little more attack, it will cause players to flee. Everyone has selfishness. Those players who fight for the guild to the last unit are still very few. The average player will flee when the loss of troops exceeds 50%. Psychology, if for no other reason, an 80% loss will make all players choose to retreat.
"The caster troop will continue to maintain deceleration magic, prepare for the mire technique, let the blasting artillery retreat a distance, and continue to bombard!"
Lin Han's counterattack was very decisive. The Mire technique instantly covered the entire area. As a battlefield magic, the disgusting level of this skill is simply outrageous. It can be superimposed with other deceleration skills. It is the most troublesome aspect of magic. Purification can remove negative magic, but it cannot remove swamp magic, because it is environmental magic. If you want to remove it, yes, you must first find a magic purification that can cover the entire battlefield, otherwise everything is nonsense.
"The players of the swamp tribe charge first, apply defensive magic to the troops, use the Hydra to resist the first wave of damage, fly the troops, and prepare to fly at a low altitude to directly destroy the enemy's siege equipment!"
The Scarlet Archon reacted very quickly, the battlefield has changed again, and there are new trends among the players. Swamp players have a natural immune advantage when facing the Mire Technique. This is unmatched by other races, and their high defense units can absorb a lot of damage at this time. Well, probably.
"The Behemoth Legion! Move!" "The Dark Behemoth Legion! Move!"
The Hydra roared and appeared in the swamp, causing a fierce counterattack from Lin Han and the others. The same roaring Behemoth ran on the battlefield with great strides. This group of ferocious beasts rushed up directly with the fearless blood rage skill. Fearless is a skill that is often used in the orc blood race skills. With a small amount of The blood rage value of the troop can ignore the deceleration magic effect for a certain period of time. This is a method often used by orc players when facing deceleration skills. However, because the duration is too short, it cannot be used as a long-term skill. However, there is no problem in chasing or confronting the enemy in a short period of time.
"Damn it! The enemy's armor-piercing ability is too strong! The Hydra on my side has almost no defense! It's the enemy's lord talent, it can't be lifted!"
A series of damage prompts began to jump up among the damage messages of Swamp Clan players. The Hydras are fighting back frantically, but compared to the Behemoth's attack, these Hydra's counterattacks are not very effective. These Behemoths have two common effects on the top of their heads. The first is the evil frenzy. This is released to match the high attack and high armor penetration of the Behemoth Behemoth. It is a necessary skill.
The second skill is a bit special. The sign like a blood-sucking fang makes many players look at it. This is actually the fourth-level magic of the dark magic - vampire!
Vampire transformation, which is the rarest and most powerful magic among the 4th level of dark magic, converts troops into undead creatures in a short period of time, and obtains 20% of the attack to steal the health value effect. This is the effect that many high-attack players dream of in the later stage. The role of vampireization is not only blood-sucking, but also can produce a lot of effects in the civil war of the dark camp. For example, in the large-scale damage skills, the curse of the underworld and the death ripple are ineffective against undead creatures. In this way, the troops can reduce a lot of damage.
At the very beginning, the Scarlet Archon also considered letting the magic caster explode the death ripples when the number of Hydras is small, and kill the enemy's Behemoth Legion in seconds, but now it seems that this method is not so easy. realized. This batch of behemoths has curing magic effect on them. Although it lasts for a short time, it can keep the state of the behemoths on their bodies. At the same time, when the battle starts, the banshee at the back is also waving. , and began to put an anti-magic shell on the Behemoth in front of him.
Anti-magic shell is not a separate status skill. Curing magic cannot cure its magic immunity and shielding effects. Whether it is released before or after curing magic, it has no effect. The Behemoth that rushes to the front is also the same. It has to bear the most magic damage, but the output of the legal troops on the Scarlet Archon's side is not very high, mainly because Lin Han and the others are too ruthless to take care of them.
Orianna's Arcane Chaos appeared on all enemy units from the beginning of the battle, and the subsequent spell isolation area created by the Destroyer made spellcasting by the enemy's legal units a luxury, whether it was successful or not. One thing, the almost double consumption of each casting really made the troops on their side a little overwhelmed.
Of course, if this is the case, the enemy is not the most ruthless. The most ruthless is that the violent Nether Tigers on Lin Han's side launch explosive dives in batches. These violent Nether Tigers are actually unable to deal with the enemy at this stage. What is the threat, but they have a very special place, that is, control, batches of explosive dives can have a great impact on the enemy, a lot of magic is not used instantly, but requires a period of chanting and Guided, this is where the berserk Nether Tiger is insidious, the stun effect brought by the explosive dive can interrupt the magic, and it will also lose mana.
Under the influence of such a group of daring troops and negative magic, the enemy's legal troops are already miserable. As for the long-range troops, their current long-range troops are already at a rhythm that they can't keep. The frost dragon on Lin Han's side It has been completely connected to the opposite long-range troop pole. It has a natural movement speed advantage, plus the double deceleration effect of Frost Breath and Frost Armor. The Frost Dragon is flying a kite with a bunch of flying troops. It is not that the enemy has not considered it. In this situation of siege, the problem is that in the face of hundreds of units of frost dragons, bone dragons, phantom corpse dragons and massive shadow manticores, this tactic of siege is really a bit of a feeling of seeking death. Their flying troops There is not yet enough bull to fight against so many troops alone. Lin Han can easily destroy the enemy's siege by choosing a little breakthrough.
"Dispatch the big demon! Target - the enemy's Behemoth army!"
"Send out the black dragon troops! Those frost dragons and fire elves that are entangled in the enemy, you go to deal with the manticores and other flying troops, concentrate your firepower to solve those phantom corpse dragons first!"
The Scarlet Archon can only see tricks and dismantle tricks. There are not many phantom corpse dragons in Lin Han's army. With the memory of the previous life and Orianna's reminder, Lin Han no longer considers it. The problem of converting the phantom corpse dragon is now. He still pays more attention to the frost giant dragon and the bone dragon. Although the bone dragon is said to have weaker attributes now, once it is converted into a ghost dragon, it has a great attack. The chance to reduce the enemy's maximum HP by 20% and the effect of reducing the enemy's morale by 3 points is still extremely powerful.
The biggest problem on Lin Han's side now is the enemy's big demon. The Scarlet Archon is very insidious. This time the big demon's troops are still executing a single-point kill strategy, but compared to before, this time the big demon has a lot of explosive power. One of the big reasons for the improvement of the game is the burst of morale and lucky attacks!
There are many players with leadership skills, and very few players will upgrade this skill to an advanced level. On the one hand, the probability of this skill is not high, and the effect of the morale skill is not as obvious as in the stand-alone version of Heroes Invincible. In the single-player version of Heroes Invincible, the attribute of morale has a very powerful effect, because it is the battle method of the battle flag, and acting again does not mean one more attack, which allows the player to adjust the position or give the enemy a fatal blow, because In the stand-alone version, the arms are superimposed. Once the morale burst occurs, it means that all arms will act an additional time.
In Eternal Realm, because the morale burst is calculated separately for each class, and its effect becomes direct double damage, many players do not pay much attention to this skill until the effect of advanced leadership After the announcement, the tactic began to emerge gradually.
"Advanced Leadership Technique: Increase the morale of all units in the unit by 3 points. If the morale of the unit is higher than 5 points when the morale explodes, it will cause an additional damage of 30% of the total damage to the enemy."
This is the effect of the advanced leadership technique. Compared with the intermediate leadership technique, in addition to 1 point of morale, it is the effect of the extra damage. Among them, 30% damage is not low. The most shameful thing is that this is the calculated total damage. If your morale burst is double damage, then this damage will be increased to 60%.
The damage at this time is already very high, but do you think this is the limit? No, you are wrong, there is another thing called luck. The chance of extracting the skill of luck is lower than that of morale. At the same time, the trigger method is also tricky, not to mention the calculation, but advanced luck has an additional 20% increase in the trigger chance. At the same time, this damage will also be added by the additional damage of Advanced Leadership.
This means that once the double effect of lucky attack + morale burst occurs, in the state of advanced leadership, their troops will cause 420% damage to the enemy. This is the so-called instant kill quality flow tactic in the later stage. Of course, now the blood is in power This is the tactic used by officials. (To be continued..)