Chapter 1341 Game Settings Changes
"Change the shortcut keys?" Qi Changwei looked at the big boss who was younger than himself with some surprise.
This was his first time to attend a meeting of Xuri Technology as the head of the Qifan game group. Of course, not all the senior executives of Xuri Technology would attend the meeting, and even the heads of other game groups did not come.
After all, everyone was very busy, so the only people who attended this meeting were Sun Yang, the assistant to the chairman, his current leader Ma Fang, and the technical staff and game development team members in charge of Qifan.
Yesterday, after meeting the big boss for the first time, Qi Changwei and others were so excited that they fell asleep in the middle of the night after hearing the big boss's emphasis on the Qifan platform and future plans. Who would have thought that the first meeting today would go straight to the most basic, seemingly insignificant, but deadly quick borrowing money.
You have to know that the quick borrowing money of the Qifan platform is one of the reasons why his product can break through the siege and become popular in the battle game market, because such a person who designed the entire Qifan platform and voted on which keys to use for the shortcut keys at that time still feels that this decision is simply a highlight of a stroke of genius.
Who would have thought that the boss who looked so friendly yesterday and whom they regarded as a confidant would start to make changes to this point right away. New company, new atmosphere, they are not unwilling to make some changes to the game. After all, since the boss has changed, it is natural to meet the requirements of the current boss who pays the salary for the game, but this basic change
"Compared to the shortcut key settings of DOTA that make novices feel awkward, the current Qifan platform ALT plus C, E, W, D four skill shortcut keys are indeed much simpler.
And ALT plus 1, 2, 3, 4, 5, 6, 7, 8, 9 prop bar shortcut keys are also very convenient, which can help new players get started faster and improve the sense of operation.
But such keys are actually relatively troublesome. My opinion is to remove the ALT key. Four The skill shortcut keys are set to Q, W, E, and R in a straight line. You can operate them well by placing your fingers on them.
Nine items in the prop bar are too many, and it is more reasonable to change it to six. Otherwise, a warrior can carry three pieces of output equipment and three pieces of meat equipment, remove a must-buy shoe, and there are two space keys to buy equipment.
This will invisibly prolong the game time. Not only will the players be very tired after playing a game, but it will also easily cause some heroes to be too invincible to kill at all, affecting the player's gaming experience. "Yang Dongxu said while the assistant next to him switched the screen on the projector.
Finally, there is a video clip of two novices who have never played the game yesterday afternoon, which Yang Dongxu requested the technical team to make a simple change to the shortcut keys. After that, they compared the operation of the changed shortcut keys with the old shortcut keys.
Originally, Qi Changwei and other old people on the Qifan platform must have felt uncomfortable when they heard that they had to start with such a basic operation. Are you still worried that the Qifan platform will still be the Qifan platform after such a change?
But after seeing the changed operation screen, even though I am still a little unwilling to accept my previous highlight design, I have to admit that the new shortcut key changes are indeed better than before.
As for the change from 9 prop bars to 6, it was not demonstrated due to time reasons, and this thing requires a lot of data comparison.
But everyone here is an expert and can easily distinguish the pros and cons. Besides, when the platform just made a hero, everyone rushed to play it, which somewhat destroyed the balance of the game, and finally had to make various changes more than once or twice.
Therefore, reducing the prop bar can indeed further limit the attributes of some heroes. Make the game more balanced, otherwise a warrior with high output can actually carry a few pieces of meat clothes, and it is indeed unreasonable to have meat and fight.
"But what about those players who were familiar with the buttons before?" Qi Changwei couldn't help asking.
This is undoubtedly the key issue that everyone is worried about.
"The shortcut keys are set to be changeable according to your preferences, and are placed in the game screen settings. In this way, old players who are not used to the new shortcut keys can manually set them to the old version and save them.
And the free setting of this shortcut key can also attract original DOTA players. After all, compared with the old players' discomfort with the new shortcut keys, DOTA players are also not used to your current shortcut keys. It's just right that this change is in place at once." Yang Dongxu said.
Qi Changwei and others nodded. It's a bit awkward in their hearts, but they have to say that this setting is more reasonable than their previous ones.
Even before, the shortcut skill keys such as ALT+C, W, E, and D were set, and the original 6 props bars of DTOA were changed to the current 9.
Not without the fact that this game is basically imitated from "Dynasty Warriors" for revision, it can't be copied completely, and some changes need to be made to make it look good.
"The entire change should be completed as soon as possible. If there are not enough technical personnel, you can apply for personnel from other game groups to cooperate. Assistant Sun will help you coordinate.
In short, these changes need to be completed before the game enters a major maintenance and the new server is replaced, and the game internal testing should be carried out to determine its stability and the smoothness of normal games." Yang Dongxu knocked on the table, attracting everyone from the idea of changing the skill shortcut keys.
"Guarantee to complete the task." Ma Fang stated directly.
Although the salary content must be specifically responsible for Qi Changwei and others, as the current boss of this game group, he must show his attitude at the first time.
"Well, Team Leader Qi is not familiar with Rising Sun Technology yet, so please take care of it. Let's discuss the second topic, which is about the design and charging of new heroes."
All heroes on the Qifan platform are currently free for players to use. You heard it right, free to use, including some newly designed heroes, which are completely free to use.
So players only need to worry about whether they can operate the hero well, and don't have to worry about whether they can afford it after the hero comes out. There is only one reason why you don't use the new hero after entering the game, that is, your teammates took it first and you didn't.
At present, after participating in the game on the Qifan platform, there is no gold coin to be obtained, only experience to improve the platform level, and no other game is completed.
"Heroes are charged?" Qi Changwei and several former colleagues looked at each other and frowned.
Whether it is DOTA or Dynasty Warriors, there is no charge for playing heroes. Because charging will destroy the balance and experience of the game. Rich people can buy a large group of heroes to play whatever they want, but what about players without money?
"Heroes are charged, not just for new heroes, but also for old heroes."
"What if players don't have money to buy heroes?" Qi Changwei asked.
This is undoubtedly a big problem. Not everyone is willing to spend money to buy virtual heroes. Many players may choose money over playing games. Other games are afraid that they don't have enough players. Now the Internet is an era where traffic is king. Why does the boss want to discourage players of his own game?
"Heroes such as warriors, mages, and archers are easy to operate and easy for new players to use. Just one or two heroes are enough.
Then, for the remaining heroes, five heroes are randomly selected for free trial use for one week according to different professions such as warriors, tanks, and mages.
In this way, plus the one or two heroes that can be obtained by registering an account and going online, novice players will have six or seven heroes to choose from. The heroes for free trial are rotated once a week, so that players will not feel bored because of playing only one hero.
If the free trial is really useful, it is like your favorite hero. If this hero is not free this week, and you still want to use this hero, then spend money to buy it.
This purchase does not mean that you must spend money. In addition to gaining platform level experience during normal battles, a gold coin acquisition function is added. You can get a certain amount of gold coins after a game. If you want to play your favorite hero but don't want to spend money, then play the game hard and buy it with the gold coins in the game."
The technicians in the conference room were relieved when they heard that there were all kinds of krypton gold that people complained about. For technicians, it is a sense of accomplishment to attract players without spending money and let players fall in love with the game they designed. Paying for games is what unscrupulous businessmen are keen to do.
So although Yang Dongxu's setting adds difficulty to civilian players, they can still buy heroes through hard work. It not only attracts players and increases the game market for players, but also gives civilian players a certain degree of fairness. This is definitely a stroke of genius.
"What about the old players? They have been playing for a while before, and they are definitely unwilling to suddenly charge for heroes."
"Old players will be compensated with appropriate gold coins according to their levels, but the number of gold coins should not be too much. It should be controlled within the number of three purchased at the average hero price after the hero is priced.
That is, the most expensive hero can be bought one, and if you don't have enough money to buy the second one, you can buy two general heroes, and the cheapest heroes can be bought three.
As for which heroes are expensive and which are cheap. From the background database, the frequency of use of a hero is counted. The hero with the highest frequency of use is naturally the player's favorite, and the price is naturally the highest. The rest are analogous."
The meeting room was quiet, except for Sun Yang. Others looked at Yang Dongxu with a strange look on their faces. Qi Changwei and others sighed in their hearts.
It's strange that he is the boss of the domestic game industry at a young age, while his company had to work hard before and could only struggle in a poor county. Apart from other things, this trick does not affect the operation of the game and is a means of making money, which is enough for his previous boss to learn for a long time.
Before the platform was acquired, the company's senior management held meetings all day and discussed various things. The boss's hair was almost scratched bald, but in the end, there was still no result on how to make money and charge fees.
Look at the big boss of Rising Sun Technology, who came up with a hero fee, and various compensation mechanisms are very complete. It can be directly implemented without any painstaking discussions.
"So you and Assistant Sun should quickly agree on the issue of hero pricing, and then let the technical staff prepare in advance. This should be launched at the same time as a major update after the replacement of the server for major maintenance." Yang Dongxu continued.
"Okay, we will definitely complete the task." Qi Changwei and a group of technical staff straightened their backs instantly.