Chapter 3294 Wizards Alliance Conference (6)
3294 The Fourth Wizards Alliance Conference (6)
On the proposal for the Protoss Civilization to join the Wizards Alliance, the participants in the conference all voted on it.
1,478 votes were in favor, 3 were rejected, and 366 abstained.
Judging from the voting results, the Protoss Civilization should have entered the Wizards Alliance with an absolute majority of votes.
In all the votes, those who abstained were mostly foreign gods.
These foreign gods don't know much about the protoss civilization, and they don't know if there is anything dirty between the wizarding world and the protoss civilization, so they don't dare to vote arbitrarily.
Abstaining is the best option for them.
As for the three rejection votes, they came from two level four spellcasters and a level five knight.
There are a few anomalies in any world, and the wizarding world is no exception.
Although it has become a consensus in the wizarding world to agree that the Protoss Civilization will join the Wizards Alliance, there are still a few people who are going eccentric and inconsistent with the consciousness of the general public.
Although these three rejected votes are a bit dazzling, don't they also show the fairness of the Wizards Alliance voting system?
It is precisely because of relative fairness that the Wizards Alliance can attract those lonely foreign gods to join it boldly.
The proposal for the Protoss Civilization to join the Wizards Alliance was quickly concluded.
But as to what status and height the Protoss Civilization will achieve after joining the Wizards Alliance, and what kind of alliance benefits and obligations it will enjoy, these are not issues that should be discussed during the Alliance Conference.
These questions are too sensitive.
The alliance rights enjoyed by the Star Spirit Tribe are undoubtedly higher than those of ordinary exotic gods and low-level and micro-planes in the Wizards Alliance.
This is the result of the powerful strength of the protoss civilization itself and their contribution to the war in the dark star field. (first published by Zongheng)
There are some things that everyone knows well, but it is not good to say them out.
Once the high treatment enjoyed by the Protoss Spirits is revealed in public, what if it arouses the jealousy of some foreign gods of the Wizards Alliance?
This has a certain impact on the integrity and unity of the alliance.
In addition, the higher-ups of the wizarding world do not intend to let the protoss civilization get what they want so easily.
Human nature is greedy, and this group of spellcasters in the wizarding world who claim to be pursuing the truth are no exception.
It is the pursuit and greed for truth and magical mysteries that make spellcasters in the wizarding world also value the acquisition of resources and the plunder of spellcasting materials.
The Protoss Civilization is an extremely rich medium-sized world. In the wizard world exploration alone, this civilization has destroyed two civilizations with the same potential, namely the Zerg and the Hacker Federation.
The three civilizations are all world civilizations that have advanced utilization and major discoveries on the way to the Xi Crystal.
Even the protoss civilization's high utilization of tidal crystals has attracted the attention of the Gallente Federation.
The Gallente Federation, a large technological civilization, contacted the top leaders of the Wizarding World and hoped that the Wizards Alliance could export and sell them a batch of Tide Crystals, along with the development and utilization technology of Tide Crystals.
Originally, the Wizarding World had never been very interested in inert crystal mines such as Tide Crystal, but the abnormal performance of the Gallente Federation attracted the attention of some interested people in the Wizarding World's senior leadership.
These factors were among the issues that the wizarding world's top leaders and the protoss civilization discussed privately not long after.
...
"Item 23 of the conference is about the proposal to rebuild the Dark Star Territory after the war and allocate 500 million magic currency loans to the Dark Clan." The voice of the southern sage Artus echoed through every corner of the venue.
When the matter of appropriation and reconstruction of the Dark Star Territory was mentioned, not only the demon kings of the Dark Clan, represented by Diavolo, cheered up, but also other foreign gods in the venue were also full of interest.
The Wizards Alliance agreed to allocate funds for the reconstruction of the Dark Star Territory, which actually demonstrated the fairness and excellence of this alliance system.
The same situation is absolutely impossible to happen in the anti-Light God Clan Alliance, a loose alliance.
The Gallente Federation and Rose Dynasty civilizations are too busy taking care of themselves, so there is no spare energy left to help other weak civilizations build and recover.
This proposal regarding the Dark Star Territory is undoubtedly a benchmark for attracting more weak planes and civilizations to actively join the Wizards Alliance in the future.
The final voting result was also passed with an absolute majority of votes.
Most of the Dark Lords who saw this result breathed a sigh of relief.
Only the fear devil Diavolo was happy, but his heart was still a little heavy.
There are two reasons for this.
First, 500 million magic coins are far from enough.
At best, this loan can only restore the two dozen most severely affected planes in the Dark Star Territory, but the total number of planes in the Dark Star Territory is more than two hundred. (ps: The total number of completely destroyed planes in the Dark Star Territory has been taken into account. The original total number of complete planes in the Dark Star Territory was three hundred.)
The second is whether this magic coin is lent or given.
What you borrow has to be repaid. According to the current state and size of the Dark Star Territory, it is impossible to fail to repay the debt owed to the Wizarding World.
Not to mention, in addition to the principal of 500 million magic coins, the spellcasters in the wizarding world also set a part of the interest for this.
If the Fear Demon God Diavolo does not want to see compound interest rates occur in the future, the best thing he can do is to repay the money he owes the Wizarding World as soon as possible.
Although the heaviness in his heart was difficult to eliminate, Diavolo, the Fear Demon God, did not make it too obvious.
show.
In any case, the loan funding of 500 million magic coins has solved some of the urgent needs of the Dark Star Territory.
When Wizards Alliance resources worth 500 million magic coins arrive in the Dark Star Territory soon, the hundreds of millions of dark creatures in the Dark Star Territory who have suffered from the pain and torture of war will also usher in a precious spring for this.
...
"Item 37 of the conference is about the comprehensive construction and mass production plan of the fourth-generation space fortress, as well as the proposal to allow the export of the second-generation space fortress to the planes and civilizations of the Wizards Alliance."
With the Wizards Alliance Conference held for four consecutive years, the compactness and efficiency of the Alliance Conference have become even more outstanding than the first two.
Until the thirty-seventh motion of the Alliance Assembly, only two weeks had passed.
If this situation continues, perhaps the fourth Wizards Alliance Conference may come to an end within a month.
Comparing the preparation time for the Alliance Conference, the difference is huge.
Of course, the fourth Wizards Alliance Conference also has new changes and improvements compared to the previous three. These changes and improvements will inevitably lead to an increase in the duration of the Alliance Conference.
The fourth generation space fortress is about to be fully mass-produced, which is good news for many knights and magicians above level 4 in the wizarding world.
In the Dark Star Territory War that just ended, the space fortresses of almost every level 4 or above expert in the Wizarding World were damaged to varying degrees, and some even crashed directly.
The mass production of the fourth-generation space fortress will provide new options for these level-4 and above knights and magicians.