Heimarian Odyssey

Chapter 1,716 Wizards Alliance Conference (5)

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The emergence of ‘magic coins’ is undoubtedly of epoch-making significance in the wizarding world.

The first person to put forward the proposal to unify the currency of the wizarding world was the business alliance Capecchi. After hundreds of years of lobbying and introduction, it was gradually accepted by the Eastern Astrology Land and the City in the Sky.

As for the subsequent large-scale forces in the wizarding world, they also successively agreed to the proposal of the business alliance Capecchi. Naturally, internal discussions and exchanges of interests were indispensable.

The last time a consensus was reached was a few years ago.

It coincided with the convening of the first Wizards Alliance Conference, so we took advantage of the opportunity to carry out the first development within the alliance.

Douglas then introduced the weights and measures of magic coins and the exchange ratio with energy essence.

For the time being, one first-level energy essence is exchanged for ten magic coins. Perhaps this exchange ratio still has considerable flaws, but everything will have to wait until magic coins become completely popular in the wizarding world before making subtle adjustments.

The Business Alliance Capecchi will always pay attention to the circulation and exchange rate of magic coins. (first published by Zongheng)

Locke doesn't know the future development trend of magic coins, but since this thing will be the mainstream currency in the wizarding world in the future, he must listen carefully to everything Douglas says.

Because in this resource-first world, in many cases the amount of resources it possesses is also related to how far a top-level life form can go in the future. .

Why are the knights and magicians of level four and above in the wizarding world so keen on launching plane wars?

Why are there wars and killings happening all the time in the billions of planes in the star world?

Interests are an eternal topic.

The ordinary 'magic coin' that Douglas holds in his hand will lead the Wizards Alliance to move forward in the future, constantly asking for various materials needed by their knights and magicians from the surrounding weak planes.

The introduction of the ninth item ‘Magic Coin’ alone took about three days at the first alliance conference in Sky City.

Regarding the future official currency of the Wizarding World, all participants paid enough attention to it.

Currently, the wizarding world's forces that are qualified to mint magic coins are only a few large forces such as the Beren Empire, the Witches of the North, and the West Coast Dragon Vein Warlock Family.

The business alliance that will sell and export magic coins on a large scale in the future is Capecchi, the business alliance with the widest economic channels in the wizarding world and the most hidden resources.

Compared with the Business Alliance Capechi, large forces such as the Beren Empire, Witches of the North, and Ebalut Empire invest more of their own manpower and material resources in real industries.

It is true that they have the qualifications to mint magic coins, but they have thrown a large number of hidden dangers that may arise from the production of magic coins to the business alliance Capecchi.

After all, these large forces in the wizarding world still have doubts about the potential of magic coins.

They don't dare to use all their belongings to promote magic coins.

Because in essence, the magic coin is just an alloy that condenses the rules of the micro-plane and is smelted from cheap metals such as bronze, hematite, nickel silver, and fire mercury.

From the existing values ​​​​of the wizarding world, this green-brown coin is not even as valuable as gold and silver of the same weight.

The condensed rules of the wizarding world are the only unique feature of the 'Magic Coin'.

The reason why it has value is that it has been forcibly given a ‘value’ by the major forces in the wizarding world.

Several large forces in the wizarding world, including the Beren Empire, the Witches of the North, and the West Coast Dragon Vein Warlock Family, may not realize that the risk transfer strategy they adopted today seems to have avoided the 'magic coins' to a great extent. A series of disadvantages in the promotion stage.

In fact, they gave up the great opportunity in front of them and ushered in a golden period of development for the business alliance Capecchi.

When magic coins become popular in the wizarding world in the future, and even in alien star fields outside the wizarding world, I believe that the high-level leaders of these large forces will extremely regret the decisions they made today.

After the discussion on the ninth meeting about magic coins was completed, the Wizards Alliance meeting entered a relatively boring stage for Locke.

He is not interested in the wizarding world's future development strategies in terms of environmental protection, diplomacy, humanities and history. He believes that many knights and magicians of level four or above present lack interest in these.

But as a large world, the wizarding world must ensure the integrity of its inheritance in all aspects.

"Article 17, regarding the proposal to change the name of the Wizarding World." Douglas said.

It was only at Article 17 that Locke became interested again.

"The wizard system is an ancient profession in our world. With the development of knights, astrologers, arcanists, blood warlocks, summoners, elementalists and other professions in modern times, the term 'wizard' seems to have ceased to exist. A term that no longer applies to our world.”

"Someone once suggested that we change the name of the world. I have also discussed this with the two guardians. The meaning of the Sun and Moon Guardians is to respect the suggestions of the fourth-level and above creatures in our wizarding world."

"A mere name means nothing. The Guardians of the Sun and Moon all know that no matter what we rename the wizarding world, the world we live in is the mother plane we love." Douglas elaborated.

"Then next, a voting system will be adopted as to whether to change the name of the Wizarding World."

"If we get more than half of the votes, we will discuss the name of our home plane.

good. "

As Douglas finished speaking, the voting began.

A total of 315 knights and magicians of level 4 or above in the wizarding world were present, but this time a total of 322 votes appeared.

Because the organizers of the Wizards Alliance Conference believe that those Warcraft and marine creatures above level 4 also have the right to vote.

In the end, there were only 17 votes in favor, 288 votes against, and 17 abstentions.

It seems that the wizarding world will not change the name of the world again in the short term, such an incredible event.

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