Chapter 1212 Voice System (Subscription and Recommendation)
However, after the game, Xiao Shiqin's tactical design targeting the players' weaknesses caused some controversy. Some people felt that it was not fair to target the opponent's weaknesses in this way. Tactics are supposed to be flashes of wisdom, and doing so would more or less devalue them.
But some people think that this is the effect that tactics need to achieve. Using one's own strengths to attack the enemy's weaknesses, isn't this an attempt? This is a professional arena, not a game. It is understandable to use targeted tactics to target the opponent's weaknesses. Didn't Samsara also intentionally consume the physical strength of Tyranny's veterans in last year's finals? It's just that Tyranny held on. And didn't Tyranny also say that it used tactics to target the opponent's lack of breakthrough players?
After that, the two sides discussed again the debate about whether the alliance should open voice.
As soon as this debate topic came up, someone stood up and asked, what if someone is trash-talking in the channel? If a voice channel is opened, won't trash talk become unrestrained?
The emergence of this argument reminded many players of a ruthless person in Blue Rain who caused the Alliance to betray and change the rules. If voice chat was allowed, it would be an epic enhancement of this person.
But soon someone said that they could just open the team voice chat so that teammates could communicate more easily and they wouldn't have to worry about trash talk. After all, even if he was Huang Shaotian, he wouldn't trash talk his teammates during the game, right? And it would also make it easier for the team to command and mobilize.
However, not enabling team voice chat also has obvious disadvantages. In battle, the commander often cannot concentrate on the operation. After all, it is easy for teammates to mishear or fail to hear clearly just by shouting due to the sound insulation of headphones. The result of this is devastating.
So in the current League of Legends games, apart from simple commands like "charge" and "go", you can only shout them out. For other things, even if you say them with your mouth, you will type them again with your hands, but this does not affect the control of the character. You have to know that the right hand controls the mouse in Glory, and switching back and forth for typing will always lead to mistakes.
The issue regarding voice chat has been around for a long time and has been a topic that everyone has discussed for a long time. Originally, it was just a question about the players' operations, but this game between Thunder and Blue Rain added another problem caused by the lack of voice chat.
And with the diversity of Honor's games now, such problems may not even be limited to Yu Wenzhou in the future.
Not to mention Yu Wenzhou, who, despite having certain flaws, survived in the professional circle with his own unique way and even became a great player in Glory. This is what the league hopes to see. After all, only the diversity of players can improve the quality of their games. But this restriction will undoubtedly kill players like Yu Wenzhou in the cradle.
It is obvious that after the competition, many teams will probably adopt this method to deal with Blue Rain. After all, as a tactical master, they know better than anyone how difficult Yu Wenzhou is. If there is a method that can destroy him, everyone will follow suit. By then, exciting team duels like team battles will become mindless duels of hand speed. What is the point of their league?
The debate on this issue online has become increasingly controversial, starting with Yu Wenzhou and then moving directly to the command of all teams. Because they cannot use voice communication, they have to undertake more tedious operations.
You have to know that tactics are not trash talk. They should be said when necessary and should be made clear. After all, a tactical mistake could lead to the failure of the game. And all of this is because of the rule of prohibiting voice chat, which makes them have to bear this and increase their burden. This is undoubtedly unfair to this type of players. What's more, there are few players with such commanding talent, so such a rule is even more inappropriate.
After all, as the team's tactical commanders, what they need most is tactical acumen and command, but now they are restricted by hand speed, something that has almost nothing to do with their positions. This is unreasonable no matter how you look at it.
Such doubts grew louder and louder, and finally the league officials made an official response, saying that they would discuss and study this issue and resolve it.
With the title of the Alliance, the players finally stopped, but once they relaxed, all kinds of complaints began to appear. The most popular one was that if the Alliance really made changes, wouldn't it be like Blue Rain had two people forcing the Alliance to change the rules?
Blue Rain did not have any special reaction to this very interesting topic, but its attitude towards whether to open the tactical voice chat was very clear.
This kind of problem has not been solved for so many years, and it is impossible to discuss and work out a solution so easily.
Soon it was November 29th and the thirteenth round of competition had arrived.
In this match, Xingxin captain Yue Yun did not disappoint Xingxin fans. Perhaps in order to announce that Tang Yin had recovered from his illness, Tang Yin was the starting player in this match, completing the first one-on-three match of this season, which instantly made Tang Yin famous. The only point was a mistake made by Mu Cheng in the single match.
However, there is no such thing as a 100% victory in professional competitions, and an occasional mistake is not a big deal. Neither the people of Xingxin nor Mu Cheng cared about this. Of course, not caring refers to the mentality. You have to know that the main point of discussion at the post-match review meeting was on Mu Cheng's game.
This allowed Happy to continue to advance in the playoffs. The Void team was relatively weak. They wanted to copy Happy's style of play in teamfights, but Yanyu, who realized the flaws in their own style of play, also worked hard this week. Although there were still some problems in some places due to the change in their style of play, they took advantage of the fact that the opponent wanted to target their own vice-team and set up a full set. In the end, they still defeated the Void with a score of 6 to 4.
The next round will be the battle between Xingxin and Void. Although Void lost the match against Yanyu, they are still an absolutely strong team, which can be seen from the four points in the individual match.
The other team, Baihua, performed quite well this round, defeating Howling at home with a score of 7 to 3. It is impossible for them to catch up with Happy at the current score. As for Howling, their scores fluctuated a lot this season, and there was even a joke that they were a dragon at home and a bear away from home.
After him is the 301 team. The current 301 team is performing relatively stably, and they even won the home game before, so there is a high chance that they can make it to the playoffs.
It can be said that the top few scores in the playoffs are now almost stable, but the points are still fluctuating. Everything is still uncertain.
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