Chapter 236: Plot Announcement
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While the NPCs were busy preparing for the big battle, the system's update notice on the big plot also came out.
1. The NPC forces are divided into Dong Zhuo camp, vassal camp and neutral camp. Players can freely choose camps to join. After joining the camp of Dong Zhuo or the camp of princes, you can attack the enemy camp and get corresponding merits. After the battle, you can exchange corresponding camp rewards. The forces between neutral camps can attack each other, but there is no camp merit reward, and you cannot attack the other two camps. For specific conditions, see the regulations on declaring war between player territories. Once the camp is selected, it cannot be changed except under special circumstances. If you need to change camps, you need to complete the camp conversion task.
2. Players and legions participating in the Dong Zhuo camp and the vassal camp must send at least half of the territorial troops or legion players to the front line of the battle to participate in the battle. When a player joins the battle for the first time, he must bring a month's rations with him. After half a month, the rations can be collected from each camp through various tasks. After selecting a faction, the player's forces participating in the battle can be transferred to the designated location of the battle for free: the first transfer point of the Dong Zhuo camp is the Hulao Guanxi Dong Zhuo Army camp, and the first transfer point of the princes camp is the Suanzao Camp. Soldiers lost during the battle can be supplemented by conscription in the battle or in the territory. The supplementary location in the campaign is at the conscription point in the camps of the two camps. The conscription fee is twice that of the territorial conscription, but all types of arms except special arms can be recruited. The system presents a teleportation volume, which is bound to the participating lord or legion leader and cannot be traded. The territory replenishment can get a chance to quickly replenish troops to the battle. The teleportation location is any non-hostile city within the coverage of the campaign. Mandatory faction missions are open. Players who join two factions will randomly obtain various mandatory faction missions. After three consecutive failures in mandatory faction missions, players will lose their qualifications to participate in subsequent battles and will be forced to quit. The original faction merits will be retained. , receive faction rewards uniformly. Of course, in addition to the mandatory faction missions, there are also a large number of non-mandatory faction missions in the battle. The system will rank the players participating in the battle, and the ranking will be updated every five days. Qualifications.
3. Rules for declaring war between player lords: In order to regulate player war behavior and enable the war application function, a certain amount of fees must be paid between player territories (including legion garrisons) to declare war. The declared war object must be a territory above the town level. There must be no difference of more than one level between them. For example, a big town declares war on a middle town, but it cannot declare war on a small town. After the declaration of war is passed, the declared war territory has three days to prepare; after the declaration of war is submitted and approved, the territory declared war cannot apply again within three months. The hostile faction during the campaign is not within the provisions of the declaration of war.
4. Faction missions are divided into levels 1 to 10 according to difficulty. The difficulty of different levels of missions is different, and the combat achievements and rewards corresponding to knowledge are also different. At the same time, the duration of camp missions is five days, so whether it is a siege mission or a field mission, From receiving the task to the end, if it is not completed within five days, it will be regarded as a task failure, and a new task must be received again:
Level 1 tasks: various single-player tasks, such as collection of various materials, intelligence collection, etc.
Level 2 tasks: all kinds of tasks with less than 10 people, such as the collection of various materials, intelligence collection, etc.
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Level 6 missions: combat missions with more than 5,000 people, etc.
Level 7 missions: Field combat missions for more than 10,000 people, offensive and defensive combat missions for small towns and above, etc.
Level 8 missions: field combat missions with more than 20,000 people, offensive and defensive combat missions above the township level, etc.
Level 9 missions: Field combat missions with more than 50,000 people, offensive and defensive combat missions above the level of large towns, etc.
Level 10 missions: Field combat missions with more than 100,000 people, offensive and defensive combat missions above the county level, etc.
As soon as the system announcement came out, it immediately caused an uproar among the players. Some agreed with it, and there were not a few people who abused it. Many people wanted to take advantage of the troubled waters of the plot mission to fish for it. Because the plot of Dong Zhuo is not like the plot of the Yellow Turban. In the plot of the Yellow Turban, it can be said that most players are fighting at the door of the house, but the plot of Dong Zhuo is different. Basically, the war takes place around Hulao Pass. Once the players participate in the battle, many lords are basically Stay away from the territory, which gives many people an opportunity to take advantage of. What I know is that in the Yellow Turban plot, many people fished in troubled waters and gained a lot of benefits, so before the plot started, I don’t know how many people were gearing up and eager to try, but as soon as the announcement came out, their dreams were shattered. However, this also makes the players participating in the plot feel more at ease about their territory. Neutral players cannot attack themselves, and the military strength of hostile players is also the same as their own. Half of the troops have already participated in the plot battle, so the security of the territory is basically obtained. Guaranteed.
However, several updates are also widely discussed among players. Like the first article, it basically guarantees the players and interests participating in the plot battle, and it will definitely satisfy the vast majority of players. Combined with the fourth article, this also gives some players who are not strong enough to have some guarantees, at least after upgrading to Don't worry about being attacked by others before the town level. There are also some players whose strength has reached the town level or above, but they don't want players to fight for hegemony. Although they can't attack other territories after choosing neutral, they can farm with more peace of mind. There is also the last sentence of the first article, which makes the players think about it again and again. It cannot be changed without special circumstances. Does it mean that there is a possibility that there is Infernal Affairs in the same camp as me? One sentence from the system makes the players suspicious and distrust each other just like the NPC princes camp.
In the second article, there is also a piece of information that makes all players move their index fingers, that is, to replenish soldiers and horses in the battle. During the battle, you can recruit all the soldiers in the game except special soldiers. You know, in the story of the Yellow Turbans, tens of thousands of high-ranking and guard-level soldiers and horses dared to fight against Yellow Turban soldiers and horses ten times their size. The level is generally relatively low, and compared with the corresponding high-level guard infantry of the imperial court, there is still a difference of half a point in all aspects, let alone ordinary yellow turban soldiers. For players at this stage, the soldiers in their hands are at most mid-level, not to mention high-level soldiers, let alone now, even in the future, it will be impossible to recruit from their own territories for a long time. So for players, this is the only way to recruit advanced units, so for those trenches, this is a feast for the trenches.
Chapter 236 of the novel ["Three Kingdoms Online Game: The Battle of the Lords for Hegemony"] The plot announcement is not there is a feeling of excitement in this book of the classic excellent work [Kuixingge Novel Network] carefully conceived day and night by the surging author [Xia Yuxingchen] ["Three Kingdoms Online Game: The Battle of the Princes for Hegemony"] Chapter 236 of the plot announcement is a spontaneous reprint of the work "Three Kingdoms Online Game: The Princes' Battle for Hegemony" Chapter 236 of the plot announcement. The excellent one should be you !
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Summary of this chapter While the NPCs are busy preparing for the big battle, the system's update notice on the big plot has also come out.
1. The NPC forces are divided into Dong Zhuo camp, vassal camp and neutral camp. Players can freely choose a camp to join. After joining the camp of Dong Zhuo or the camp of princes, you can attack the enemy camp and get corresponding merits. After the battle, you can exchange corresponding camp rewards. The forces between neutral camps can attack each other, but there is no camp merit reward, and you cannot attack the other two camps. For specific conditions, see the regulations on declaring war between player territories. Once the camp is selected, it cannot be changed except under special circumstances. If you need to change camps, you need to complete the camp conversion task.
2. Players and legions participating in the Dong Zhuo camp and the vassal camp must send at least half of the territorial troops or legion players to the front line of the battle to participate in the battle. Players who participate in the battle for the first time must carry a month's rations, and half a month later the rations can be collected from each camp through various tasks. After selecting a faction, the player's forces participating in the battle can be transferred to the designated location of the battle for free: the first transfer point of the Dong Zhuo camp is the Hulao Guanxi Dong Zhuo Army camp, and the first transfer point of the princes camp is the Suanzao Camp. Soldiers lost during the battle can be supplemented by conscription in the battle or in the territory. The supplementary location in the campaign is the conscription point in the camps of the two camps. The conscription fee is twice that of the territorial conscription, but all the arms except the special arms can be recruited. The system presents a teleportation volume, which is bound to the participating lord or legion leader and cannot be traded. The territory replenishment can get a chance to quickly replenish troops to the battle. The teleportation location is any non-hostile city within the coverage of the campaign. Mandatory faction missions are open. Players who join two factions will randomly obtain various mandatory faction missions. After three consecutive failures in mandatory faction missions, players will lose their qualifications to participate in subsequent battles and will be forced to quit. The original faction merits will be retained. , receive faction rewards uniformly. Of course, in addition to the mandatory faction missions, there are also a large number of non-mandatory faction missions in the battle. The system will rank the players participating in the battle, and the ranking will be updated every five days. Qualifications.
3. Rules for declaring war between player lords: In order to regulate player war behavior and enable the war application function, a certain amount of fees must be paid between player territories (including legion garrisons) to declare war. The declared war object must be a territory above the town level. There must be no difference of more than one level between them. For example, a big town declares war on a middle town, but it cannot declare war on a small town. After the declaration of war is passed, the declared war territory has three days to prepare; after the declaration of war is submitted and approved, the territory declared war cannot apply again within three months. The hostile faction during the campaign is not within the provisions of the declaration of war.
4. Faction missions are divided into levels 1 to 10 according to the difficulty. Different levels of missions have different difficulties, and the combat achievements and rewards corresponding to knowledge are also unfolded+
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