Rebirth of Fortune Soars

Chapter 818 Butterfly Effect

"It's okay. Although "Ultimate Online" is currently popular, that's because there are no other competitors. It will be fine when our "Jin Yong Heroes Online" is launched!" Qin Feng said with a smile.

"Well, I'm full of confidence in our game. I took a look at Ultima Online. It has too much content, is too complicated, and is difficult to get started. It can be said that it is more aimed at players with high professional quality. Players need to study it carefully. This is not as easy to get started as our game!" Wang Leilei also looked confident.

The game, indeed, at a certain stage, everyone will be proud to challenge the difficulty of the game. You will even chase each other to challenge the difficulty of the game. There are also often great players who post all kinds of horrific clearance records, which amaze game fans.

But this is only limited to a small number of players who like challenges. Although most players also have a love for challenges, when the challenge reaches a certain level and they always fail, there are few players who will continue to challenge.

After all, most people play games for entertainment, not to be abused by them.

This online game is even more so compared to stand-alone games.

If it's too difficult to get started, it's easy to give up.

As the first online game, "Ultima Online" did not become popular and did not even gain popularity in China. On the one hand, it was released too early, and its peak period was before 2000.

At this time, the country was still in the era of telephone lines and Internet access, and everyone mainly played simple mud games. This is purely textual. Later, Qin Feng remembered that an online mud game with slight graphics was released - "Swordsman". Qin Feng did not remember whether it was produced by NetEase or Xishanju.

This game is the same as the text-only Mud game, except that it has a few more pictures, maps and background switches to make the visual sense a little better. Therefore, there is no impression of "Ultana Online" in China.

However, online games like "Ultana Online" will not be popular in China even in a few years. The reason for this is simple: the game is too difficult to get started.

A game that is too free and requires you to create and figure out everything yourself. A game with almost no NPCs is destined to not be suitable for ordinary gamers.

This is not without examples.

For example, when domestic players have been baptized by games such as "Legend", "Miracle", and "Aion", many people complain that such simple online games are too rubbish and are just pickle culture.

Of course, it does belong to kimchi culture, because they all come from the games of the "stick clan".

Therefore, at that time, many elites in the game called for the country to create more high-end games and not be poisoned by stick games.

At this time, a truly high-end online game came out - EVEonline, which can be said to be a very excellent game. Very popular around the world.

But in China, despite the rave reviews and various touts, it is called a perfect work. However, little attention is paid to it. There were very few players in the country, so even though it was still in operation, there were fewer and fewer servers.

The reason is that it is too difficult to get started, making it very unfriendly to novice players. You need to put a lot of effort into learning how to play the game.

But in China, most people don't have the leisure and elegance to study it. So, finally cool.

"Ultima Online" has a similar rhythm. It's not that it's not fun, but it's too difficult. Very unfriendly.

Therefore, Qin Feng is not too worried. However, at this juncture, if you leave it alone and there are no other games to compete, then you may not be able to cultivate players.

For games like "Ultima Online" or "Ultimate Generations", once players have no choice but to continue playing, it is easy to become loyal fans.

Because the game is difficult, it is difficult to get started. Once you've picked it up, it's hard to put it down.

Currently, there are no other online games on the market. We only have this one online game.

Then everyone will study it patiently instead of being picky.

This is the saying goes that times make heroes.

"Don't worry, I guarantee that the game will be online within a week!" Wang Leilei promised.

Before, it was just to build the mall system, which was a little slow.

After all, the mall system is directly related to the lifeline of the game, and it is also related to the personal interests of all players. In addition, this is the first time to build such a shopping mall system. Wang Leilei understands the keyness of it very well, so he is cautious and careful.

"Well, you should be more cautious!" Qin Feng nodded, "There is no mistake in this regard!"

"By the way, what about you? Now we are fighting on multiple fronts!" Wang Leilei patted Qin Feng on the shoulder.

The dispute, although the first battle, can be regarded as winding down and maintaining the status quo.

However, the pressure can be imagined.

Then, now there is a social media dispute. The other party has launched a global giant social media such as ICQ, and MSN, a social media backed by Microsoft's financial backers.

Coupled with the search engine battle, there are now three pillars of competition.

Not counting his own game, Qin Feng has to fight on three battlefields.

Just thinking about it gives me a headache. This is also the reason why Wang Leilei is unwilling to get involved. He likes games, as long as he plays his own games well. In other respects, he didn't need to think too much.

"Although there are three battlefields, it is actually one battlefield!" Qin Feng said with a smile, "It's just the Internet!"

In fact, the market would not have been so intense originally. Because everyone was initially thinking about how to maintain it, because no one saw the hope of making money in the short term, but they just knew that they would definitely make money in the future.

But it is impossible to make money in a short period of time. Everyone is thinking about maintaining survival.

Therefore, in the era when Qin Feng was not reborn, the four major portals, including other Internet companies, also competed with each other, but they were more cooperative, hoping to make the market bigger and work together to survive this difficult period. .

However, the emergence of Qin Feng introduced cable modems into the country, which suddenly triggered the development of the national network. In addition, the three major communication companies are picking peaches halfway, for the so-called Chinese Internet prosperity, to catch up with the Premier League and the United States, for personal honor, or for political resources that may not be known to the outside world, and so on, using ultra-low price promotions to let more people People come in.

In addition, Qin Feng acquired Cyrix Chip Company and entered into the first chip battle with Intel, which reduced the overall computer price by nearly 30%. This made the entire market prosperous.

What's more, the emergence of QQ Farm has made everyone discover how easy it is for Internet companies to make money. This has intensified competition.

After all, in fact, all of this is the butterfly effect caused by Qin Feng.

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