Chapter 54 Review
Resident Evil 2 was Yang Chen's first attempt at a 3A-level game. The reason he chose a horror game was mainly because of his lack of experience.
Even if there is a dream memory, Yang Chen feels that it is difficult for him to control such games as "Sorceress Piledriver", "I will not pass on this fire", and "Hesitate will lose". live.
Because the numerical values and action elements involved are too big for the world view, this does not mean that there are ready-made games, or that they can be made by understanding how the game is played.
If we talk about the game of Resident Evil, we only need to tell the story well and grasp the atmosphere in it to show the taste of the whole game.
Those large-scale JRPG games and sandbox games in the dream memory are the combination of the industrial products of top teams and the genius ideas of game makers.
Indispensable.
Any one link will not hold back.
And horror games such as Resident Evil 2, although it is also a huge series, in fact, each of them can be done as an independent story.
And the most crucial point is that this kind of action-adventure horror game is not the core content of this game in terms of gameplay, whether it is numerical value or action experience.
For the design of level puzzles, the shaping of the horror atmosphere, and the deep narrative experience, this is the most attractive part of a horror game like Resident Evil 2.
For horror games, technology is not the most difficult part. The key to the story, the adjustment of lighting, and the sense of hearing of sound effects, including the design of art, are not technical but fine-tuning of details is the most difficult. , even horror games are some of the most difficult of all game genres.
However, it was difficult, but for Yang Chen, with the game in Dream Memory as a reference, this was the easiest game to make.
As for investing so much money all at once, what should I do if I fail, Yang Chen never thought about it.
It's not that he is full of confidence that he will not fail, but that Yang Chen has the confidence to start all over again after failure. Yang Chen, who has dream memory, thinks that this is not a difficult thing.
The corresponding game GDD is still being designed. At the same time, the new office that the company has just rented is also being renovated and connected. At the same time, the recruitment in the industry has also been issued.
Compared with the number of people who submitted their resumes after the success of "The Binding of Isaac", this time Yang Chen said that Nebula Studio would conduct an expansion recruitment, and the corresponding job postings received a large number of resumes.
There is no doubt that the success of "Octopian Traveler" has made many people rush to Nebula Studio.
However, the recruitment this time is more strict than Yang Chen's previous recruitment of Chen Shu and Wang Ye.
Not just based on work experience, but also refer to the projects they had previously worked for the company to participate in, as well as personal works.
…………
The second week in which Octopath Traveler sold more than 2 million, along with Phoenix and some quasi-first-tier and second-tier games from the industry.
The retro JRPG trend that started before has finally ended slowly. After all, this is just a JRPG game. With the successful clearance of the first batch of players, its popularity is inevitable.
This is also the normal situation for most single-player games. Unless multiplayer mode is added, the first three months after the release is basically 70% of the sales of the entire game.
As for the remaining 30%, that is what major platforms sell during the festivals and discounts.
Therefore, many stand-alone games are paying more and more attention to the multiplayer mode, hoping to prolong the life of the game and sell more.
Yanjing, inside the office building of the official game platform.
Game Review Team Department,
Lu Ying was in the process of reviewing the game, but when she saw the information provided by a game in the background of the game, she suddenly showed a surprised expression.
"Public service game? Or a non-profit game made by the studio of "Octopian Traveler"!?"
Looking at the materials submitted in the review section, Lu Ying was stunned.
She had never played the game "Octopian Traveler", but she worked on the official game platform, and the popularity of this game was very high some time ago, so she had heard of it.
But how did this studio come up with another non-profit game?
You must know that public welfare games are not very easy to play. In short, most of them lose money and make money.
Because the meaning is different.
Ordinary games have passed the review. As long as they are based on the rating system, they can be put on the official game platform without too serious problems.
However, for non-profit games, the review requirements are much larger. In short, ordinary games can be put on the official game platform even if they are 18R.
But in the case of public welfare games, it is necessary to maintain the level that is suitable for all ages, and even if there is a little inappropriate content in it, it will not be passed.
The launch of public welfare games is basically just to reflect the social situation. A large part of them will not be sold. Even if there is profit, they will be donated. This means that there is no commercial income. At most, the government will give you a little subsidy. Not to make you lose.
Therefore, the number of non-profit game audits received by the official game platform within a year will never exceed 20, and most of them are the ones launched by large companies with a positive brand image.
The last time I reviewed a non-profit game by myself was like a year ago, right? Lu Ying thought in her heart.
However, curiosity returns to curiosity, doubt returns to doubt, and my work still needs to be done.
Click on the game, put on the headset, and Lu Ying will review the game.
Along with the Nebula LOGO of Nebula Studio, the computer screen gradually became dark, and at the same time, the subtitles appeared in the center of the screen, accompanied by a piano sound like a typewriter.
"There are tens of millions of blind people in China, and there is an average of 1 blind person in every 100 people, and an average of 1 new person is added every minute. In addition, there are tens of millions of people with low vision in China. ’
"Due to insufficient consideration of social and public facilities and people's lack of attention, travel safety has always been the biggest problem that plagues visually impaired people going out. We hope that by restoring the perspective of the visually impaired in the game, everyone can feel a side of their life, so as to arouse people's understanding and attention to the visually impaired. ’
The black and white style of painting and the disappearance of the front-end subtitles officially entered the game.
The black and white piano has only a seat for a hat, and the whole picture is abnormally blurred, giving Lu Ying the feeling that it is like an old black and white photo.
No, it should be more blurry than that.
'Chapter One - The Last Song'
The soothing piano sounded, and the narration of the protagonist came from the headphones.