Chapter 6 Zerg
"Should it be near here?"
Sauron's figure slowly fell from the sky. He stared at the deserted Gobi in front of him, and murmured: "I remember that the battle of golems broke out in this area, and only after those golem puppets went berserk did they start to affect other people. place."
"Huh?"
"Traces left by someone! The number seems to be quite a lot! It seems to be a team of adventurers!"
—— "Follow [Holy Job]!"
As the god in charge of tracking priesthood, Sauron spotted the traces left on the ground at a glance.
It has been more than a day since this trace was left. The wind and sand buried most of the things, and even a legendary ranger may not be able to get much information. But all of this is not a problem for Sauron, who has the priesthood of tracking. He can even judge the number of teams and the professional characteristics of some of them based on the traces that are almost buried by sand and dust.
"A total of sixteen people!"
"Looking at the depth of the footprints left behind, the weight may be more than 500 pounds. Judging by the size of the footprints, the target should be a small and medium-sized creature, and it should be a relatively tall human being without accident. It is impossible for humans to leave such a heavy object. Footprints, if he didn't carry a lot of luggage on his body, this should be a heavy armored fighter with good strength."
The daily load can reach such a high level, Sauron estimates that at least he must be a fighter above high level.
"These traces are so shallow!?"
As the priesthood of tracking was activated, Sauron also saw some smaller traces, and murmured: "It's not like the halflings stayed behind, and their footsteps can't be so light."
"Looks like a monk?"
"It looks like a team from an Eastern country!"
The strength is not bad.
There are a lot of people.
from Eastern countries.
According to the information left by these traces, the things in Sauron's memory gradually began to match, and he activated the ability to track priesthood. Find the direction of the team in a way similar to going back in time.
Tracking clergy can go backwards according to the traces, retracing the traces they left behind.
Even though most of the traces had been buried by wind and sand, Sauron still easily caught up with them.
Three hours later.
A dark passageway appeared in Sauron's sight. There were very obvious excavation marks here, and there were one or two torches stuck on the wall.
"It looks like they've gone in."
Sauron thought that he would not stay here, and his figure disappeared into the shadows in an instant. Then continue down the passage.
Broken stone pillars.
Weathered walls.
Even though it had been buried for thousands of years, the buildings of the Arcane Empire period were still not completely damaged. Sauron found some traces of battle, and it seemed that the team had encountered a little bit of trouble.
"this is?!!!"
Sauron bent down and picked up a piece of carapace from the ground, surrounded by some severed limbs, about the size of an adult's arm, with strange lines on the surface. It looks like a natural magic pattern. It is almost impossible for such limbs to appear on ordinary creatures. In Sauron's memory, there seem to be only a few of the hit creatures with such things.
A gleam of magical aura appeared in his palm, and he said to himself, "Is it really a death knell beetle?!"
Deathstroke Beetle.
Challenge level 10.
Challenge difficulty level S.
The underground Zerg, the camp is neutral, mutant creatures.
The number of Zerg in the multiverse is very large. Traces of the Zerg can be seen on almost the vast majority of planes that can survive, and there is even a Zerg demon lord in the Abyss. The proliferation of Zerg alien species even caused a lot of trouble during the Arcane Empire period and the Thorium period, but after several crises, many forces wiped out the Zerg race.
The deepest part of the bottomless abyss. Many demon lords are still on guard against the counterattack of the Zerg!
The Demon Hunting Spider is a creature created by the Demon Prince Demogorgon by extracting some of the Zerg's abilities. The Zerg in the Material Plane is relatively rare. However, it is a relatively common encounter creature in the lower planes.
"It's really not so easy to deal with the death knell beetle."
The ancient ruins of the Arcane Empire period all have serious energy radiation, so there are a lot of mutant creatures, and some very dangerous creatures are often born.
The Deathstroke beetle is one of them!
The ten-legged beetle-like creature has a hard, bright red carapace and two vicious claws dangling in front of its four round black eyes and serrated jaws. Their huge mouthparts are very dangerous. Communicate with each other through a vibrato. The Deathstroke Beetle is a variant of a giant beetle that was warped long ago by overexposure to shapeshifting magic and sonic energy. From the day they were created, the twelve-limbed giants have multiplied in underground nests, building huge and complex tunnel systems, like anthills.
They are easily mutated creatures.
In areas with high energy radiation, new variants are very likely to be born.
The reason why Sauron knows this better is that the death knell beetle is not uncommon in the Underdark. They are unconscious hunters, living to reproduce and expand their nests. When the beetles in a nest reproduce too much, the death knell beetles will open up a new nest. Deathknell beetles are known to be used as mounts by races in the Underdark. Hobgoblins have domesticated them in the past, as have several orc tribes. Cavalry who ride deathknell beetles in the Underdark sometimes become elite fighting units for their tribe or city.
A deathknell beetle is usually about 9 feet long and weighs about 1500 pounds.
………………
"There are no traces of goblins, and it is not suitable for hobgoblins to live here. It seems that there is no passage connecting the Underdark."
Sauron looked around and determined that this was just a wild Zerg lair.
The death knell beetle can be domesticated into a mount, and the creatures that can domesticate this kind of Zerg are not very easy to deal with. Some powerful tribes and cities in the Underdark will control them, which is a very difficult native force to deal with.
"Wild ones are slightly better."
Sauron continued to move forward along the passage, but he was much more careful than at the beginning. The strength of an adult death knell beetle is 26 points, and its constitution can reach more than 22 points. In terms of strength, it is comparable to a middle-level demon in the bottomless abyss. If this is a mutant species affected by energy radiation, then the degree of danger is even higher.
The death knell beetle is extremely dangerous when used as a cavalry mount, and its impact force is more terrifying than that of the ground dragon. The drow elves have also tried to domesticate them.
But because it was not as easy as the basilisk, they finally chose to give up.
hum!
A strange tremor suddenly came from deeper in the passage, followed by a piece of sand falling crazily.
Sonic attack!
The death knell beetle has the ability of sonic attack, which is a special attack that cannot be defended by conventional means and can only be resisted by physical strength. It seems that those people have encountered a large number of death knell beetles, otherwise it is impossible that even this place has been affected.
—— "Acceleration!"
Sauron's figure instantly turned into an afterimage and rushed out. The surrounding scenery was retreating rapidly, and some huge Zerg corpses appeared in front of him, and one or two human corpses could be vaguely seen.
This team of adventurers has suffered casualties.
………………
"Hoo! Hoo! Hoo!"
Panting quickly, Dee withdrew her hands, moved her wrists, and then gently rubbed her temples.
"These damn bugs!"
An oriental dancer holding a dagger landed next to her, blood was oozing from her arm, she seemed a bit embarrassed, and said, "There are too many! We can't kill them all!"
"There must be another way."
Nasty bugs.
Not only does it have an extremely hard carapace, but it can also send out strange sonic attacks. There is no means of defense at all. If the adventurers present are not strong, I am afraid that they will be cleared by the sonic waves.
Ti's current state is not very good. As a boxing master, although she has legendary strength, it is still very difficult to deal with these death knell beetles by physical means.
They are just too hard to beat.
And although monks have extremely powerful magic resistance, they are not very effective in the face of sonic attacks. If it wasn't for the fact that there were other strong men in the team, I'm afraid they would fall this time.
"Do you still remember the hall you passed before?!"
At this time, a rogue in the team suddenly spoke, and while dodging the attack of the death knell beetle, he shouted: "There seem to be a lot of golem puppets over there!"
"Maybe they'll still work!"
"If it works, we might be able to use them against the damn bugs."
They have gradually approached the core area of the insect nest.
Obviously, there are still some things from the Arcane Empire period here. The strong energy radiation has created such a large-scale Zerg nest. Tee even suspects that what they are looking for is in the deepest part of the Zerg nest.
"Who knows alchemy?"
At this time, another person in the team spoke up and shouted: "If you know alchemy, try it, we will cover you and rush over!"
"These bugs can't be killed!"
"Continue to drag on, I'm afraid we will all be consumed by them!"
Zizizi.
There were bursts of trembling sounds in the passage in front of it. I don't know how many death knell beetles are here. They have killed thirty or fifty of them now. It seems that there are more insects coming from the passage.
"I go!"
The oriental dancer at the back of the team suddenly jumped out and yelled at Ti next to her, "Cover me! I know a little about alchemy, maybe there's a way to activate those golem puppets!"
There are not many spellcasters in the team.
There are not many spellcasters in the entire eastern country, and the oriental dancers also have a certain ability to cast spells, and many of them have inherited the lineage of warlocks.
Because of the need to use alchemy potions and study puppetry, Oriental dancers are good at alchemy.
………………
In the eastern kingdom, the golem was transformed into another kind of puppet art. (to be continued ~^~)