Druid of Marvel

The Distribution of Rune Language (This Is the Wrong Chapter Before)

I will list the rune words that will appear in the future here. I don’t like to list their attributes in detail every time I use the rune words.

In the future, the attributes of the word of runes will only appear once in the main text, and if there are any book friends who have forgotten it, come here to read it!

I don’t know if I don’t list, I’m startled by one column!

Alvin: Famine (Battle Axe), Chain of Glory (Ares 3), Smoke (Belt Buckle), Thorns (Ares 2), Leaf (Staff, tyrannical conversion needs to be activated), Law Enforcer (Battle Axe, tyrannical conversion) needs to be activated), branding (Remington, tyrannical conversion needs to be activated)

Famine: 30% increased attack speed, +370% damage, ignore target defense, +200 magic damage, +200 fire damage, +250 electricity damage, +200 ice damage, steal 12% life per hit, prevent monster healing , +10 Strong

Chains of Glory: +2 to all skills, +200% damage to demons, +100% damage to undead, 8% life stolen per hit, 70% defense boost, +20 strength, auto Recovery of life +7, four defenses +65, counteracting physical damage by 8%

Smoke and Dust: +75% Defense, +280 Defense against Ranged Attacks, Four Defenses +50, 20% Rapid Recovery Strike, Level 6 Weaken (18 Times), +10 Energy, -1 Brightness

Thorns: Equipped with Level 21 Acupuncture Reiki Thorns Reiki, 50% fast recovery strike, +50% poison skill damage, +300 defense, increase Mana upper limit by 5%, increase Mana recovery speed by 15%, +5% anti-ice upper limit , fire resistance +30%, anti-virus +100%, every monster killed +13 life, level 13 Spirit of Barbs (33 times)

Leaf: +30 Fire Damage, +3 Fire Skills, +3 Fire Bolt, +3 Inferno, +3 Warmth, +2 Mana per kill, +33% Ice Resistance, + (2 per level) 2-198 defense (based on character level)

Enforcer: 20% chance to cast level 15 Decripify when hitting the target, when equipped with level 18 Sanctuary Aura, -50% target defense, +210 fire damage, +180 ice damage, steal 7% per hit Life, makes monsters calm after death, +250 defense against ranged attacks, +10 agility

Brand: 35% chance to cast level 14 Amplify Damage when hit, 100% chance to cast level 18 Bone Spear when hitting the target, shooting burst arrows, +340% damage, ignoring target defense , 20% increase hit rate, +330% damage to demon monsters, 20% chance to double hit, prevent monsters from self-healing, knock back

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Frank: Prudence (bulletproof insert), force (bulletproof insert), strength (short knife)

Cautious: 25% fast recovery strike, +170% defense, four defenses +35, counteract physical damage by 3, counteract magic damage by 17, kill an enemy +2 Mana, +1 brightness, restore 1 durability every 4 seconds

Mandatory: 40% fast recovery strike, +20% damage, +133 ice damage, 15% chance of decisive blow, 33% chance of inflicting wounds, +200% defense, -20% slow down of physical consumption, anti-ice +45% , anti-electricity +15%, fire protection +15%, anti-virus +15%

Power: +35% Damage, 25% Chance of Crushing Strike, 7% Life Stealed per Hit, +2 Mana, +20 Strength, +10 Vitality for every enemy killed

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Steve: Templar (shield), Pride (sword)

Sanctuary: 20% fast recovery strike, +20% fast block rate, +20% block success rate, +160% defense power, +250 defense power against long-range attacks, +20 agility, four defenses +70, offset magic damage7 , Level 12 Slow Missiles (60 charges

Pride: 25% chance to cast 17 Fire Wall (fire wall) when hit, when equipped with 20 Concentration Aura (concentration aura), 300% increase in attack accuracy, +10% damage against demon monsters, + 280 electrical damage, 20% chance of double strike, blinds the target after hitting, freezes the target +3, +10 vitality, automatically restores life +8.

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JJ: Beast (claw hammer)

Beast: Equipped with level 9 Fanaticism (fanatic aura), 40% increase in attack speed, +270% damage, 20% chance of decisive blow, 25% chance of wounding, +3 level Werebear (bear), +3 level Lycanthropy, Prevent Monster Healing, +40 Strength, +10 Energy, +2 Mana (Energy) per Monster Killed, Summon Grizzly Level 13

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Fox: Nadir (Necklace) Smoke (Battle Uniform)

Nadir: +50% Defense, +10 Defense, +30 Defense against ranged attacks, Cloak of Shadows at level 13 (9 times), +2 Mana per kill, +5 Strength, -3 Light Spend

Smoke and Dust: +75% Defense, +280 Defense against Ranged Attacks, Four Defenses +50, 20% Rapid Recovery Strike, Level 6 Weaken (18 Times), +10 Energy, -1 Brightness

Chapter 457/2348
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