Building a New World

Chapter 2637 Adventure Group Interface

After everyone on the scene successfully completed the magic contract, Jia Zhengjin said with satisfaction: "Now that everyone has successfully completed the magic contract, they are real members of our adventure team! I don't have any special requirements for everyone, just unity and mutual assistance. If someone targets any of our members, we will unite against the outside and not let others bully us. Of course, I believe that everyone joined because of this, right? Next, let's get familiar with the internal structure of the secret base, and then arrange your accommodation."

"Leader!" Alexia raised her hand, "Team members must live in the secret base, no exceptions?"

Hearing this question, Jia Zhengjin nodded to her and smiled and said: "Good question! I just said that there are no special requirements for them. As for the room, everyone as a member of the team has an allocation, whether you live or not, anyway, it is booked first. Like Alexia, as the daughter of the city lord, you probably don't like this environment, so you can also live in your city lord's mansion, as long as you can rush to the important meeting. The same is true for others, it is not mandatory for you to stay in the secret base."

Hearing this, the adventurers on the scene obviously breathed a sigh of relief

The most obvious ones are the members recommended by Alexia and the major forces. They are used to a good life and cannot get used to living in a secret base with other civilian adventurers.

"Then next, Meili, Tatanil!"

"Here!!" Hearing their names, Meili and Tatanil quickly stood up.

"You two take everyone to familiarize themselves with the environment and arrange dormitories for them."

"Yes!!" The two deputy leaders were excited, "Everyone, please follow us, let's take a look first..."

With Meili and Tatanil leading them, Jia Zhengjin had nothing to do, so he sat in the hall to rest, and opened the extra [Adventure Group] option in the virtual interface out of boredom.

After the virtual interface was opened, the attributes of the Holy Spirit Warrior Corps were seen.

[Holy Spirit Mercenary Group] (Based in Tongshan City)

Adventure group level Lv1, upgrade requirements - reputation 500 (each member of the adventure group contributes 1 point when completing the adventure mission, and the adventure group will expand the maximum number of people after upgrading, and obtain guild skill points, and can learn guild skills)

Current guild skills: none

Current guild skill points: 1

Current guild alliance: none

Current guild hostile forces: none

In fact, it is the guild attribute,

There is also a detailed list of adventure group members, where you can see the professional level, adventurer level, guild contribution value and loyalty attributes of each adventure group member.

At a glance, it is really clear and clear.

For example, [Ericxia], a level 3 swordsman, a C-level adventurer, guild contribution 0, loyalty 39.

The following other members can also see these four attributes, with varying strengths. The most powerful one is actually a level 7 druid, an A-level adventurer, a being named Sco, with an even lower loyalty of only 18.

To be honest, among these hundreds of mercenaries, except for Meili and Tatanil whose loyalty is 69 and 74, no one has more than 50, which is too miserable! Even the lowest is in the single digit, which means that these people are simply for the protection of the adventure group, and have no sincerity towards Cohen, played by Jia Zhengjin, the leader of the adventure group.

As expected, Cohen is a famous rookie, it would be strange if he could really accept him.

The questions in the previous interview were about obedience to the leader and collective solidarity. They obeyed but not necessarily loyal!

Fortunately, Jia Zhengjin didn't care about this. Since there is a loyalty setting, it can be improved through various means. When he was on Mosu Star, he was already familiar with it.

For example, praising a member of the group, rewarding money, props, etc., or giving treasures, teaching martial arts, magic skills, etc., can all improve the loyalty of the member. So even if there are single digits, he can become a die-hard fan with a full value of 100, it depends on the leader's means.

Among the members, only Sco is a rank 7, and the others have 4 rank 6 professions, and the rest are all rank 5 or below.

It is indeed not comparable to the important cities or the capital. Among such a large number of applicants, there is not even a rank 8 strongman, let alone a rank 9.

Or, are rank 8 and rank 9 strongmen rare in the whole world?

I wonder if there will be rank 8 or above strongmen in the remaining more than 100 places in the next recruitment activities.

After flipping through the list of members and getting a general understanding of their strength, Jia Zhengjin turned to the adventure team skill interface.

The adventure team skill interface has three panels, all of which are gray skill icons, which are divided into combat, magic and auxiliary.

These adventure team skills can be activated with skill points. Each skill has different effects, and the higher the level, the better the effect.

For example, in the combat department, there are skills to enhance the combat ability of team members when they are unarmed, skills to enhance the damage of using sword weapons, and skills to enhance different weapons such as blunt weapons and guns, as well as armor attribute enhancement, or increase attributes such as strength, agility, and physique, and even make corresponding puppets so that team members can automatically learn special combat skills during training.

The magic department is similar, with skills to enhance the damage of various types of magic such as water, fire, wind, and lightning, as well as skills to increase resistance to these magic damage, and skills to make puppets that allow team members to learn specific magic during training.

As for the auxiliary department, it is about life professions and some other non-combat attributes.

For example, the success rate of various life skills such as collecting herbs, refining herbs, fishing, planting, mining, etc. is improved, or the speed of gaining proficiency is increased. There are also some special adventure group skills, such as base teleportation, which can allow adventure group members in various parts of the world to return instantly.

The base teleportation skill is convenient, but it is too shocking. For those who are not aware of it, it is equivalent to space magic. It must not be clicked at present, otherwise how to explain it?

It can only be activated at the right time, at the right opportunity, and when the members are 100% loyal, or when they are not afraid of being known by the outside world.

After thinking about it, considering that the number of melee professions is still the largest in the adventure group, and other remote professions are relatively small, this system comes with a skill point, which directly activates the skill of [Adventure Soul] in the combat category, which increases the attack power of melee professional members by 1%.

This skill is upgraded to level 10 at most, which can increase the attack attribute of melee professional members by up to 10%, which is quite good.

After the skill is activated, it seems that there is no change, and nothing is the same.

Open the personal attribute interface, the attack power attribute has indeed increased a little, but it is difficult to find if you don’t pay attention.

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