Chapter 117 Hot Sales (Please Order First, Update 17 Today)
The overall image and publicity of Tamagotchi are quite good.
Girls with sweet smiles, plus those cute creatures that are vivid and lively, girls can hardly resist cute things.
And perhaps it is some kind of natural maternal nature that has a fatal attraction to them for the game of cultivation and nurturing.
And this thing can also be a decoration.
On the second day, many stores that put Tamagotchi on the shelves had very hot sales.
Two thousand yen, the price itself is not expensive, and if you save a little money, a primary school student can buy it.
This thing itself does not have much technical content, and the cost is ridiculously low. Including packaging, mass production of one million pieces is only 500 yen on average. Excluding publicity, transportation and store profits, the average 500 yen is also counted, so the profit of 2,000 yen per Tamagotchi will double, that is, 1,000 yen.
On the day of Tamagotchi's release, sales briefly exceeded 50,000 daily sales.
The sales on the second day did not decrease at all and continued to maintain at 50,000.
After a week, the weekly sales exceeded 300,000.
This is much faster than the red and white machine.
The biggest boost is the sincerity of the price. Almost every family can afford 2,000 yen, and they don't mind buying such a toy for their children.
This is not like a game console. You have to buy games after buying it. Tamagotchi doesn't require any additional products.
Of course, if you want to take care of it, it is normal to buy a protective cover, but this thing is even less valuable.
With 300,000 sales in the first week, Takeyuxing immediately signed a 2 million contract with the long-term OEM factory again.
Selling Tamagotchi is a plan of Takeyuxing, the purpose of which is to expand the player group.
Relying on cheap products to attract more people who have never played games to get in touch with them.
Even though Tamagotchi is very different from real electronic games.
Even if people who like Tamagotchi may not like other electronic games, it is a huge profit to convert about one-tenth of them.
Besides, Tamagotchi itself is already making crazy money.
In just one month, Tamagotchi has become completely popular among children.
Girls often proudly show off their babies to others with Tamagotchi.
"Hey! Your little mouse is so cute!"
"Your big-eared rabbit is also cute!"
"Let's get married."
"Okay, okay!"
As the first place to launch the game, Tokyo, girls now have one Tamagotchi, but it's almost there.
As the first to buy Tamagotchi, Sakurai Kaoru is already the most popular child among her peers.
Because she always completes the baby's training before other children, and has more experience in Tamagotchi training than other children.
And such a person with enough experience is like a living guidebook, and everyone will greet Sakurai Kaoru politely.
For the first time, Sakurai Kaoru felt the feeling of being welcomed, and this feeling is really wonderful.
In one month, the sales of Tamagotchi exceeded 700,000.
If this is really considered a game console, it has broken the record held by the red and white machine.
And this momentum has not diminished at all.
Boys who admire girls will also work part-time to buy Tamagotchi and give them to their favorite girls as gifts.
Sometimes, girls have several Tamagotchis in their hands, and they are worried. They are also a little tired to raise so many babies at the same time.
But... I feel so fulfilled.
Through the sales of Tamagotchi, some girls have gradually started to get in touch with video games, just as Takeyusei expected.
They were not very interested in video games before, because most video games are specially prepared for boys, and there are not many games for girls.
In order to make these girls accept video games, Youxing Electronic Entertainment has released games exclusively for girls for two consecutive months.
One of them is a dress-up game, which is simply to change into various costumes. Takeyusei randomly picked out a game development team and completed the development in less than a month.
Even Takeyusei didn't need to intervene to help, and all the game content could be completed, and relevant tests were also done.
Another female game is a relatively simpler horizontal jump game.
There are more than 50 game characters, all of which are familiar small animals in Tamagotchi.
On the Famicom, these little animals look more lively, jumping and dancing up and down on the screen, and constantly passing levels.
Several programmers who had experience in developing Super Mario 3 were responsible for making this game. For them, this was simply a piece of cake, and they didn't need to fully understand the game functions of the Famicom.
With these two electronic games specifically for girls, the sales of the Famicom, which were originally slowly decreasing, increased again and returned to about 100,000 per week.
For other game companies involved, they never expected that Youxing Electronic Entertainment could play like this, and once again increase their sales on the premise of having all the advantages they already had.
This is no longer simply a matter of how much Youxing Electronic Entertainment surpassed them.
Youxing Electronic Entertainment is racing ahead of them, and the wheels are running over their faces.
At first, these people only think that video games are boys' business.
They didn't consider the issue of girls.
Because they really can't think of what kind of games girls would like.
But now Takeyuxing has given the answer.
You don't know, right? Then let me, the godfather of video games, tell you the answer.
By the way, double the largest market.
In addition to these, Takeyuxing also knows that girls' money is the easiest to make.
Most boys pursue gameplay, exquisite graphics, whether the story touches them, etc.
But most girls don't ask for so much, as long as the game is cute and beautiful enough, it can attract their attention.
This is not a statistic from Takeyuxing, but the result of countless years of mature video games in the previous life.
Of course, there are definitely some exceptions. There are really girls who like fun enough games. Isn't there a special case of Tsukino Aya in Youxing Electronic Entertainment?
She sneered at this Tamagotchi.
Because in her opinion, this has no technical content and cannot prove her strength at all.