Chapter 519 Becoming the Richest Man in Mainland China Is Just Around the Corner
The next morning, as Cui Xiong, Park Kwan-ho and other founders of Actoz had a heated discussion about the valuation of the company and the game, a beauty from the company was temporarily arranged to accompany Li Xiaofan and Lin Muqiu to visit the most famous Gyeongbokgung Palace and Ineon Palace in Seoul. Visit temple caves and other attractions.
Li Xiaofan found that Gyeongbokgung Palace, known as the Forbidden City of North Korea, was too shabby compared with the Forbidden City in Beijing.
After having lunch in Insadong, at around two o'clock in the afternoon, Li Xiaofan and Lin Muchiu finally met a group of founders of their Actoz company in the Actoz company conference room.
After a brief exchange of greetings, Cui Xiong used a PPT to introduce their company ActozSoft.
ActozSoft was established on October 29, 1996, with the original registered capital of 50 million won. Due to the impact of the Asian financial crisis, the exchange rate of the Korean won against the U.S. dollar has fallen from around 950 last year to the current level of 1,400, almost plummeting by half.
Currently, this 50 million won is equivalent to US$36,000.
However, the game "Legend of Mir" has received quite good response since it was launched last month. In just over a month, more than 30,000 players have registered, and their income has exceeded 60 million won.
Cui Xiong looked at Li Xiaofan and said cautiously: "Director Li, after internal discussions with shareholders and a simple evaluation by a third-party company, we have determined that the market value of our ActozSoft company is approximately US$6 million..."
At this time, we had just experienced the Asian financial crisis, and this $6 million was already a large number for the founders of Actoz such as Cui Xiong and Park Guanhao. In the morning, after discussions among the founders, the actual psychological price valuation of ActozSoft was around US$3-5 million.
Afraid that Li Xiaofan would bargain, he deliberately quoted a higher price to US$6 million, waiting for Li Xiaofan to counter-offer.
After Cui Xiong finished speaking, Li Xiaofan did not express his position directly.
The conference room fell silent.
At this time, Cui Xiong and other ActozSoft founders thought: Is our price too high?
Two minutes later, Li Xiaofan suddenly said: "Director Cui, yes, I will pay you US$3 million to acquire 50% of the old shares of ActozSoft held by your founders. Then I will use the post-money valuation of US$10 million. , I will invest an additional US$3 million in ActozSoft. What do you think of this plan?”
According to Li Xiaofan's plan, Li Xiaofan will eventually hold 65% of ActozSoft's shares and become the absolute majority shareholder.
But for the founders of Actoz, including Cui Xiong and Park Guanhao, this is great news. For a game that has just started operating, each of the founders can immediately receive hundreds of thousands of dollars in equity exit proceeds. The most important thing is that Li Xiaofan will continue to invest US$3 million, which is very beneficial to the company's long-term development. The only fly in the ointment is that control of the company was taken away by Li Xiaofan...
At this time, Li Xiaofan also added: "After my merger and acquisition plan is completed, ActozSoft can continue the old rules. Each member of your entrepreneurial team is responsible for a project, and 60% of the project profit belongs to you and 40% belongs to the company. My only request is to authorize the game agency rights of "Legend of Mir" outside of Korea to the company under my name..."
Regarding Li Xiaofan's condition, Cui Xiong, Park Guanhao and other founders of Actoz were full of joy. If you develop new games in the future, you can still get 60% of the bulk of the profits. Why not authorize the agency rights of this "Legend of Mir" game to a company under the name of the major shareholder?
And Li Xiaofan's inner thoughts: In his previous life, in order to solve the copyright problem of the "Legend" game, Shanda Company acquired about 29% of the equity of some shareholders of ActozSoft for US$91.7 million in cash. At that time, ActozSoft's valuation reached 3.16 billion dollars.
Despite this, in the past life, there have been constant conflicts between Shanda and the two copyright owners of "Legend", Actoz Company and another Wemade Entertainment Company...
Now it is very cost-effective for me to control the ActozSoft company for only US$6 million.
Just the licensing of the game agency rights for this "Legend of Mir" game in mainland China can earn tens of billions in returns!
In the previous life, in September 2001, the domestic version of "Legend" was launched and became profitable in just one month. By 2003, Shanda's revenue had exceeded 600 million yuan, of which net profit was 300 million yuan.
In 2004, 31-year-old Chen Tianqiao had completed a counterattack and ranked first in the "Hurun 2004 IT Rich List" with assets of 8.8 billion, stepping on the foot of Ding Lei, the richest man who ranked first the previous year.
Legend of Hot Blood created a myth of wealth creation back then!
After winning this legendary game and the industrial empire he created previously, the day when Li Xiaofan becomes the richest man in mainland China is just around the corner!
…
After discussing ActozSoft's merger and acquisition plan, Li Xiaofan flew to Beijing.
Just when the Asian financial crisis broke out, the domestic Internet industry was developing rapidly.
Microsoft released the Chinese version of Windows 98 on August 31st. With the launch of Win 98, the entire Chinese mainland Internet industry seems to be excited and lively.
This year, the National Science and Technology Terminology Review Committee announced the second batch of 56 information technology terms, among which the Chinese name of "Internet user" was determined to be "netizen". From then on, the term "netizen" was officially born.
Sohu.com and Tencent, invested by Li Xiaofan, have already started...
And NetEase, founded last year, seems to have become the leader of portal websites.
In December this year, Sitong Lifang and Huayuan.com, a Chinese website in North America, merged to form Sina.com.
Among these Internet companies, except Sohu and Tencent, Li Xiaofan did not take the initiative to invest. These portal websites are not of much interest to Li Xiaofan.
In the previous life, in 2001, the global Internet bubble burst, Wall Street and the US stock market were in mourning, and the stocks of the three major domestic portals, NetEase, Sohu and Sina, fell like waste paper. The lowest stock price of Sohu and NetEase fell to $0.52, and Sina was slightly better, with the lowest price reaching $1.02.
If Li Xiaofan wanted to make a move at that time, he only needed to collect the cheap stocks of the three of them in 2001, two years later, just like picking up waste paper...
In addition to visiting the Beijing Panda System Company to inspect the progress of the domestic EDA project, and visiting several leaders and experts at the Ministry of Electronics and the Chinese Academy of Sciences, this time Li Xiaofan specially asked the Beijing company to arrange a visit to a fellow villager in Mingzhou.
The name of this fellow villager is Bao Yueqiao. His hometown is Yuyao, Mingzhou. He just founded Beijing Lianzhong Computer Technology Co., Ltd. at the beginning of this year.
In the previous life, Lianzhong's Four Kingdoms Military Chess was also one of Li Xiaofan's favorite chess and card games.
And the most famous and popular chess and card game in Lianzhong games is Go.
In June this year, Bao Yueqiao's Lianzhong game was launched, but the response was mediocre.
However, later, the launch of Go masters Fang Tianfeng and Ma Xiaochun brought huge popularity to Lianzhong. This made Bao Yueqiao realize the effect of celebrities, so he took the initiative to pay some fees and invited some Go masters to play chess on Lianzhong. He later found that some celebrities were addicted to playing here, and they often came to play chess spontaneously and developed their own disciples.
In this way, Lianzhong Go and Lianzhong games began to become famous.
Please remember the domain name of the first release of this book:. _wap.