Chapter 551 Rest and Then Set Off
Orpheus left, taking the red dragon and the subdued Githyanki captives with him. They moved quickly. The Gith were born in the astral world, and the psychic masters among them, the Weavers, could directly open the portal to the astral world.
In addition, the captured astral sailing ship also had a magic rudder that could lead to the alien planet, which made them not have to worry about how to return to the astral world from the material plane. The relatively sufficient manpower also allowed them to watch every captive, so they only took a very short rest, prepared all the available materials on the scene, and immediately began to march towards the astral world.
Before they left, Noshir wanted to assist Orpheus in his personal name and support them with some supplies, but Orpheus declined.
As for the reason, one is that before they repay Noshir's kindness, they really have no face to continue to accept his help, and the other is that they do not need water or food to survive in the astral world. The only thing they need now is weapons and armor, and these things have been relatively sufficient reserves after this battle.
So in fact, judging from the current situation, the only problem that these rebels need to consider is that they currently lack a safe enough foothold, a base camp, but in fact this problem can also be solved by the Star Prism.
After all, there is a large space inside this thing, which can accommodate quite a lot of people, and it is also very convenient to carry. If there is such a mobile base in the process of Orpheus fighting against Vlajis, then whether it is fighting or fleeing, Orpheus will have more choices, and it will definitely help a lot.
But if the Star Prism is handed over to Orpheus, Noshier's own goal will not be achieved. He needs the remains of the ancient gods inside. During the time when Noshier was still inside the Star Prism, his panel did give him a very useful information.
By extracting the medulla that has not lost its activity in the remains of the ancient gods, and then matching it with the latest promotion ceremony listed on the panel, which must rely on myth incentive points to exchange! In addition, he used the idea of using myth incentive points to complete the last paragraph of professional ability! These conditions combined together are indeed enough to let Noshier embark on a different path!
As long as Noshiel spends a myth incentive point to obtain the unique myth promotion ceremony, he can use this ceremony to extract the remaining divine power in the marrow of the ancient god and merge it with himself, thereby transforming himself into a divine species similar to a god, but different from a god! Gain extremely powerful power!
Moreover, the power obtained by using this method to promote is completely independent of the current belief system of gods, which means that Noshiel will still have a high degree of growth after the successful promotion. He only needs to become stronger through the passage of time or self-training, and does not need to rely on the power of faith of believers at all!
In this way, Noshiel can completely become a unique god-like life form! Completely solve the problem that he once troubled! Become a perfect creature with the power of a god without the weakness of a god!
At the same time, the panel has also clearly stated that if a large amount of divine marrow is added when holding this ceremony, Noshiel can directly obtain the total amount of divine power at the same level as weak or even weak gods at the moment the ceremony succeeds!
Don't think that gods with weak divine power are weak! For a pure new god-like person like Noshiel, such an improvement can actually be called quite large!
You know, the gods of Faerun are truly invincible. There is no essential difference between gods with strong divine power and gods with weak divine power. What really distinguishes them is whether their divine duties are better at fighting and how much divine power they have in total.
Noshir will also have a divine duty, and compared to the divine duties of ordinary gods, his divine duty is actually more like a unique authority. Unlike the divine duties of the gods of the Pantheon, which can be split, aggregated, or even plundered at will, Noshir's divine duty will be completely fixed and belong to him alone.
This means that his power cannot be plundered or stripped away, but it also means that his power will be very clear. His power will be different from the wide-ranging priesthood vocabulary of the gods of faith, such as [nature], [death] or [war], which can extend to many wide-ranging divine handles such as [spring], [summer], [autumn], [winter], [murder], [decline], and [battle]. Noshiel's priesthood is destined to be very clear, referring to only one aspect and only in charge of that aspect of power.
Such a divine handle may be slightly inferior to the comprehensiveness of the gods of faith, but it also has considerable advantages. In addition to the advantages mentioned above, his priesthood is also destined to be a powerful force that is very suitable for him and derived from the power he currently possesses.
Such power is destined to perfectly fit his current fighting style, but in order to use these sublimated skills freely, Noshiel himself must have enough divine power to drive these powers. The panel also shows that he needs at least a weak level of divine power to drive these powers freely.
In other words, Noshir needs a large amount of God's Marrow, and the corpse of the ancient god in the Astral Prism is the best source of materials. If Noshir gives the Astral Prism to Orpheus, it will certainly help him, but it will also delay his own path to sublimation.
Now that Zariel's threat is imminent, he must quickly gain the power to defeat Zariel. Although Noshir is confident that once his professional level reaches level 19, he should not be much inferior to Zariel in terms of direct combat power, but don't forget that Zariel is the Grand Duke of Hell.
If she wants to take revenge, she will definitely lead the army of Hell to invade together. At that time, Noshir may be able to rely on his own strength to compete with Zariel, but Baldur's Gate is not so lucky.
Hundreds of steel guards cannot make up for the gap in strength between Baldur's Gate and the army of Hell. The former guardian of Baldur's Gate, the ancient bronze dragon Anzu, has long become a corpse dragon driven by resentment. Even if it is found, it will not help the city in any way, and it may even turn the tables, making the already very bad situation even worse.
If that time really came, it would be almost impossible for Baldur's Gate to survive the catastrophe, and this was not what Noshir wanted to see, so despite some embarrassment, Noshir asked Orpheus for the Astral Prism before he left.