Chapter 430 The Pros and Cons of MI Robot and Kamprasda
Of course, the research and development system exists not to deal with and resist the mainland. On the contrary, it is to make up for the shortcomings of resisting the mainland.
Because they adopted Rollo's mechanical natural disaster plan to resist the mainland, their main force in the field was MI robots.
MI robots are inanimate and are different from the mechanical race.
The mechanical race is a race that has its own thoughts and is capable of self-evolution and learning.
As for the robot, it is just a tool.
This is also an important reason why the MI robot cannot provide faith value to Rollo.
And as a tool, it's almost perfect.
It has the same characteristics as the natural disaster plan.
But it also has a huge flaw, that is, it has no vitality. Without vitality, it will suffer a lot when encountering some attacks.
Although they are equivalent to being immune to soul-based magic.
But there are almost no defense methods against those corrosive energies.
Unless a module is specifically installed to defend against specific energy, you will have no choice but to wait for death.
Take the K1 space foam bomb that Rollo is most proud of. The MI machine cannot stop the erosion of the space foam bomb at all, even with quantum weapons.
No matter what module is replaced, it is impossible to block it, of course, this is so far.
If the scientists in God's Domain are good enough and develop a module specifically designed to defend against space energy, it may be possible to defend against K1 bombs.
Of course this is only possible.
Moreover, there are more than tens of millions of types of energy in the universe, and modularity means that each module corresponds to a function.
Not to mention the main body of the MI robot, the additional modules equipped with it have different functions and can play different roles on different battlefields.
This is a good thing, because it means that MI robots can adapt to a variety of battlefields, and there is no battlefield they are unfamiliar with.
But this is also a bad thing. When faced with different energy attacks, they have no way to equip multiple modules at the same time to deal with them.
It's not that he can't install several modules, but that it's not enough.
Even though the MI robot has developed to the seventh or even eighth generation and is about to be released, it can only load three modules at the same time.
In other words, even if these three modules are all assembled into defense modules to defend against a specific energy, when the fourth energy strikes, they can only rely on their own alloy level to defend.
Zerg don't have this shortcoming.
Of course, after the Zerg's natural disaster soldiers choose the mutation potion, they cannot make changes.
The second mutation preparation can only be carried out on the basis of it. The mortality rate of the second mutation preparation is extremely high, and it is not necessarily a gain-type change, and may become weaker.
So they will all be injected with the first dose before the battlefield, and then they will become permanent natural disaster soldiers.
This is their shortcoming. Of course, every shortcoming has its advantages. The advantage is that they can continue to upgrade.
Although MI robots seem to be upgraded with each generation, the seventh and sixth generations are actually two completely different varieties.
But the Zerg can then inject a mutant agent into the soldiers.
Zerg scientists are also developing in this direction.
Even the mutated potion used by the Zerg, Luo Luo was a little moved.
They had previously purchased the corresponding finished products from Jiang Siming. Currently, these potions are still being analyzed in the scientific laboratory in God's Domain. Even with the step-by-step guidance of Zerg scientists, they still need a long period of research to thoroughly study them.
After all, this is a mutant medicine specially developed for the Zerg. There is still a long way to go before it can be used on humans or humanoids.
And northeast to the Western Front battlefield of the Civilization Alliance.
They faced monster soldiers like the sixth generation Kamprasda, who had various mutants, and they were defeated.
For example, the gene of the Iron Rhinoceros, a rare divine creature in the cantilevered universe, was injected.
The two thick forelimbs of these Kamprasda become two huge door panels, which can defend against most energy attacks and physical attacks, and are regarded as the steel shield of the entire legion.
Even though Tie Xi's name may seem crude, he is the number one existence in the ranking of divine life forms in the entire cantilever universe.
Their defense was so powerful that even Rollo was once tempted.
He also wanted to integrate the characteristics of Iron Rhinoceros into normal life forms, but many subsequent experiments failed.
After many verifications, it was found that this idea was the wrong route, so this method was abandoned.
The reason why the Zerg can succeed is not because the Zerg's technology is more advanced than Rollo, but because the Zerg itself is inherently stronger than ordinary life.
Although they may be small in size, in terms of the essence of life, they are actually similar to divine life.
Moreover, they are more suitable for using this mutated potion, just like the forerunner humans that Rollo once obtained. he
Their racial characteristics are very suitable for biological experiments, so they can repeatedly succeed in such experiments.
Compared with the Zerg, the Forerunners have a fatal flaw: their life essence is not high enough.
Even after many transformations by Rolo to improve their life essence, they still cannot reach the level of the Zerg.
Therefore, genes like Tiexi cannot be deployed. Once injected, it is the rhythm of death.
The same goes for flamingos.
Flamingo is an animal in the middle of the divine creatures. Its genes can enable the Zerg to have long-range attack means. Previously, the Zerg also had plasma worms, but the two are different. The attacks launched by the Kamprasda injected with the flamingo gene are all magic attacks, and they can also absorb energy from the surrounding environment, which greatly enhances their continuous combat capabilities.