Chapter 485: Springtail Corpse (×) Springtail Mummy (√)
Lucario, who possesses divinity, has acquired the "Pharaoh" profession similar to "Necromancer" through his unique Pokémon characteristics. He can transform corpses within the radiation range of wave power into mummies through certain means.
This type of mummies will not rot, and can still maintain a certain degree of combat effectiveness before death. Although it is not as domineering as the "resurrection" of the Necromancer, it is better in that there is almost no duration limit.
After all, the source of Lucario's divinity is Anubis, the Egyptian god of death with a dog head (he is a jackal), and his understanding of death is not comparable to that of mortals.
As Luke's partner Pokémon, and also because of his own hard power, Lucario's wave power radiation range and the number of mummies that can be created are very limited-until the beacon tower is successfully built.
The molecular beast reversed several black technologies from the divine seal beacon, many of which have a very high affinity with Lucario's divine seal, which can provide a very terrifying increase.
In simple terms, it is to expand Lucario's ability that can only affect small-scale battles directly to the extent that it can affect the entire battle situation.
With only a standard beacon tower, Lucario can use the beacon tower to amplify and expand its wave power, and the range of influence will increase dramatically. As long as the corpse or corpse unit enters the radiation range of the beacon tower's wave power, it can theoretically become the material for making mummy units.
As long as the unit is swept by the wave power, even if it leaves the beacon tower range later, it will be linked to Lucario at the moment of death, and immediately begin to generate bandages out of thin air to wrap itself, turning into a mummy unit and crawling up again.
... This is obviously the same as the process in which the God Seal Beacon will indiscriminately infect all life forms that enter the signal range with cell mutations, and eventually turn into corpses!
Even if it is a zerg corpse, what about it? Once it enters the radiation zone of the beacon tower, it will become a mummy.
Of course, this amplification is not completely without negative effects.
The same as the foundation of the God Seal Beacon, as long as the beacon tower is destroyed, the mummies infected by the beacon tower will all return to the ranks of corpses.
But when the opponent will realize the importance of the beacon tower, and whether Luke will give the opponent a chance to rush the tower, that is another matter.
As the power of Lucario's wave guide spread further, the mummy hoppers stood up one after another, relying on their broken and no longer agile bodies to find other hoppers nearby.
They really can't kill hoppers of the same specifications one-on-one, but they create a good opportunity for the group of heroes waiting near the beacon tower to focus on fire.
And it's the kind that doesn't care about the damage to friendly units at all, just wash the ground with missiles!
Even if the mummy units are bombed by their own side, as long as their bodies can still maintain a certain degree of integrity and their souls have not been purified, they will stand up again and again.
Soon, the Zergling advance team that was closely following the Heroes was completely wiped out. Luke not only had no dead men, but also had an increase of almost half the number of mummy Zerglings on his side, which could be used as cannon fodder at will.
Compared with their life, the agility data of these mummy Zerglings was directly halved, but their bodies gained some additional defensive properties because they were wrapped in a layer of mummy bandages.
The muscles were also restricted and released because they were undead units, and they gained greater strength than before.
Although the Zerg commander on the opposite side had never seen such a battle, he decisively chose to let the Hydralisk troops, who were unable to keep up in time due to speed but saved their lives in disguise, retreat to the tunnel worms, start defending and cooperate with the teleported queen, start expanding the fungal blanket at the junction, and gradually establish a new front-line stronghold.
It seems that the opponent has woken up from the previous quick success and started to choose to play steadily. From this, Luke inferred to a certain extent that the commander on the opposite side should have a high degree of wisdom.
But it doesn't matter, Luke's goal has been achieved.
That is to collect more Zerg unit corpses in a relatively safe area.
Luke was unable to take action on the two dragons that were temporarily captured because they were alive, but Luke has no scruples about the individuals that have become corpses.
If you have to say the biggest gain Luke got in the "Death Punisher" side quest, it is not the reverse introduction of the God Seal Beacon technology to build a beacon tower, nor is it the acquisition of a complete set of Dead Space equipment manufacturing system, and it is not the blood essence potion dropped by Jin Bing after his death.
It is the rule correction of Luke's shouting and searching skill by the drop mechanism of "Dead Space".
This rule correction makes the situation that originally required relatively intact corpses to be shipped directly become that as long as there is an arm of a corpse, then you can shout and ship, and you can purify other corpse fragments that have not been obtained by shouting and purifying the limbs.
So now the task of these mummy hoppers is to collect all the Zerg corpse fragments on the battlefield with the guard beasts, and prepare to shout for Luke.
Now Luke's "Find Items" skill level has reached level 29. It's not that he doesn't want to directly push the skill to level 30, but he is restricted.
Whether it's that his upgrade from level B to level A is stuck at level 59, or that he can't break through level 30 with both core skills at the same time, it obviously needs an important opportunity.
Luke was actually quite curious. These were theoretically what the monster units in RTS real-time strategy games could shout out.
As a game, StarCraft is indeed very large, but in the game maps such as campaigns, confrontations, and cooperation, there are basically no concepts of consumables and equipment.
Not long ago, Luke had tried to find something from his electronic hamster's StarCraft archive, but unfortunately he failed. The things in the archive were not regarded as regular props, so naturally there was no way to materialize them.
So Luke was really curious about how the item pool of the Zerg unit was calculated.
Is it only the Zerg swarm, or are all three swarms or even hybrids counted?
It didn't take long for the item search skill, which had risen to a 55% delivery probability, to give a direct answer from the corpse.
The item pool of the Zerg world is a mixed superposition of the Diablo 2 item pool and the Zerg swarm. Some weapons with obvious Zerg limb characteristics can be seen, appearing in the form of daggers, short swords, spears, etc., similar to the previous Alien King Spear.
But all these things added together were not as valuable as the two things Luke was holding in his hands at this moment.
One was the "worker bee gene chain biomass" of the Zerg, and the other was three living "primitive larvae eggs".