Chapter 419 Blood Knight
Unlike the Night Elves, whose output mostly comes from physical ranged troops such as archers, the Blood Elves are a race that prefers magic. Therefore, the Sword Dancer can be said to be the main source of physical output for the Blood Elves.
Only about half of the Sword Dancers transformed from the original Blood Elves are ordinary-level, and the other half are originally relatively powerful warriors among the Blood Elves, and almost all of them are transformed into Elite Sword Dancers.
In addition to the fact that the basic attributes of the Elite Sword Dancers are more than one star higher than those of the ordinary level, the characteristics are also enhanced to Cleave.
Cleave: The Sword Dancer is proficient in manipulating his weapon and can chop three enemies around him, or charge to cause double damage to an enemy. After launching a Cleave on an enemy, it takes a while to buffer before it can be used again.
Cleave has a more terrifying damage increase than the dual sword characteristics, but it needs to charge, and has a buffer time similar to the skill cooldown time, so it is not as abnormal as imagined.
In addition, the elite sword dancer has a skill called sword dance, which can launch an attack on all enemies around. Compared with the shadow arrow skill possessed by the elite archer, this sword dance can attack more enemies in the enemy camp, and the attack power will not be weakened.
However, even the elite sword dancer's armor type is still no armor, and the armor value is only three stars. In this way, although the sword dancer troops can rush into the enemy camp and quickly cause a lot of damage to the enemy, their own safety cannot be guaranteed.
Compared with the long-range advantage of the night elf archer, the sword dancer troops are more like a double-edged sword that hurts others and hurts themselves.
In addition to the ordinary and elite sword dancers, this transformation also has ten elite sword dancers. These ten blood elves were originally strong in the blood elf clan, including two of the twelve elders of the blood tribe.
In addition to the improvement of basic attributes, the characteristics of the elite sword dancers have been enhanced again, which is equivalent to the constant sword dance skill. In addition, it can also cause double damage to two targets at the same time. It can be said that elite sword dancers have already raised melee physical output to an extreme.
Since the characteristics have stabilized the effect of sword dance, the skills possessed by elite sword dancers will naturally not be sword dance. Elite sword dancers have two skills, namely sword curtain and leaping flash.
Sword curtain: Every elite sword dancer is a true sword master, who can swing his weapon to form an airtight sword curtain to resist the enemy's attack.
Leaping flash: Elite sword dancers can use swords to control their bodies and quickly rush to the enemy to cause medium damage. And in a short period of time, leaping flash can be launched three times.
At the elite level, in addition to the extremely high output, sword dancers have also made up for it in defense. The sword curtain skill reminded Yu Fei of the swordsmanship of the sword masters in martial arts novels. Whether it is a long-range attack or a melee attack, the sword curtain can play a good blocking role.
Leaping flash is a bit like Maiev's flash, but it can only be used three times in a short period of time, and it must be launched when there is an enemy target. But even with such defects, it still greatly enhances the flexibility and charging ability of the sword dancers, and at the same time enhances their ability to survive.
Along with the sword dancers, the soldiers transformed from the Scarlet Barracks are the Scarlet Knights that Yu Fei values very much.
Among the night elves, although the female hunters ride on black panthers, they are medium-range troops and cannot be considered knights who charge into battle. And the deer are completely long-range troops and cannot be considered knights. The Scarlet Knights of the Blood Elves are the first real cavalry under Yu Fei.
Scarlet Knights:
Level: Common
Attack Type: Common
Attack Range: Melee
Attack Speed: Medium
Attack Power: Three Stars
Movement Speed: Fast
Armor Type: Heavy Armor
Armor: Four Stars
Health Value: Five and a Half Stars
Features: Charge: The Scarlet Knight can slowly increase his attack power during the charge, causing at least 1.2 times and up to 2 times the damage according to the distance of the charge.
Bloody Battle: The more the Blood Knight fights, the braver he becomes. He can restore his physical strength by causing damage to the enemy.
Compared with the Mountain Giant, the Blood Knight may be inferior to the Mountain Giant as a meat shield, but they have advantages that the Mountain Giant does not have - extremely high movement speed and strong attack ability.
The charge can show its power most when fighting in groups. Combined with the Blood Knight's "fast" movement speed, they can quickly increase their attack power to the upper limit to cause terrifying lethality. Compared with the Mountain Giant, the Blood Knight can be regarded as a soldier with both offensive and defensive capabilities.
The Bloody Battle feature greatly enhances the Blood Knight's continuous combat capability, and it is not like ordinary human cavalry, which can only be used as a tin can to be hit by others after a round of charge into the enemy formation.
Like the Sword Dancer, some of the Blood Knight troops are directly elite and elite units once they are transformed.
In addition to the enhancement of attributes, the elite Scarlet Knights and Night Elf Archers are generally divided into two tendencies.
One is the change that tends to improve the attack ability. The charge characteristic is strengthened to be a passionate charge, which greatly increases the speed during the charge and the upper limit of the damage that can be caused. In addition, there is also a long spear thrust skill, which further enhances the attack ability.
Lance thrust: The Blood Knight thrusts out the lance with great force, ignoring 50% of the enemy's defense and causing a penetrating attack effect, while killing enemies in a line.
Another tendency is to enhance the defensive ability. The charge characteristics of this type of elite Blood Knight have not changed at all, and the blood battle characteristics have become blood surrounding, which can passively greatly increase their own life recovery speed, and the proportion of life converted from damage has also increased.
In addition to the lance, this type of Blood Knight also has a shield, and the mount is also covered with armor, which greatly improves the defense. The added shield also gives this type of Blood Knight an additional skill called Shield Wall.
Shield Wall: The Blood Knight raises a shield, which reduces the damage he receives by 30%. When multiple Shield Wall skills are used together, other units under the protection of the Shield Wall can also enjoy the above effects.
Yu Fei divided the Blood Knights into two types, named Lancers and Shield Cavalry. Their respective elite-level advancements were given the names of Blood Rage Knights and Shelter Knights according to the skills they possess.
Blood Rage: The Blood Knight activates the Blood Rage state, increasing his attack power, attack speed, and movement speed. In the Blood Rage state, the charge damage is enhanced, and the lower the health, the higher the attack power.
Shelter: The Blood Knight activates the Shelter state, reducing the damage he receives by 60%. At the same time, they can designate up to ten friendly forces to share half of the damage they receive.
In addition to the Blood Rage state skill, the Blood Rage Knight also has a critically triggered passive skill, Blood Glory. Blood Glory allows the Blood Rage Knight to enter an invincible state for five seconds when it receives fatal damage, but the cooldown time is as long as half a day.
The Shelter Knight has a passive blade armor effect that can rebound some of the damage received.
Counting the spear thrust and shield wall skills that they originally possessed, as well as the gradually enhanced charge and blood battle characteristics, the elite Blood Knight is equivalent to having five skills. In a sense, the Blood Rage Knight and the Shelter Knight are even no different from heroes.
However, the Knight profession is a minority among the blood elves after all, and they transformed into a Blood Rage Knight and a Sanctuary Knight, allowing Yu Fei to understand the attributes. Next, we can only rely on the Scarlet Barracks to train the Blood Knights and let them advance slowly.
The Scarlet Barracks transformed into Sword Dancers and Scarlet Knights, and the Mysterious Holy Land transformed into Blood Elf Witches and Blood Elf Priests. These two professions are also a minority among the blood elves, but there are more than the Knight profession, and many have been transformed.
I went to my grandmother's house to celebrate the Lantern Festival yesterday, so I couldn't update. I will update twice a day tomorrow and the day after tomorrow to make up for the 12th and yesterday's overdue updates. What? You asked me why I didn't celebrate Valentine's Day yesterday? Why celebrate Western holidays! [Well, actually I didn't celebrate.