When I Write a Bug It Becomes the Core Gameplay

Chapter 270 Forget All Skills and Talents?

This sentence shocked everyone. What do you mean you can learn priest skills?

Aren't you a mage?

Many people were planning to go offline to rest. When they heard this, they hurriedly followed the signs on the map to find Toothless and went to watch.

At this time, Toothless was talking to the priest's professional trainer.

The skill training panel of "Shadow World" is different from other MMORPG games.

The training panel of other games is a simple list with different skill levels. Select a skill and click on training. As long as the level meets the requirements and the money is enough, you can learn it.

But the skill training panel of "Shadow World" is a whole. The left page is all the skills of the current profession, and the right side is all the talents of the current profession.

The tabs at the top of the page correspond to different systems, such as frost system, fire system, arcane system, etc.

In the game, whether it is learning skills, forgetting skills, or clicking talents, forgetting talents, it must be done on this page.

Of course, this function is not very convenient and has been complained by many players.

Learning skills is fine, but what is the purpose of forgetting skills? Why should I forget the skills I learned by my own ability?

Of course, this design seems to make sense, because there is a special display area in the lower right corner of the training page of this game. There will be different orange points, purple points, blue points and green points.

Each skill corresponds to a different number of points, such as the priest's "Suffering Suppression", which is a powerful damage reduction skill, so it takes up an orange point.

In general, players have a total of 5 orange points, 8 purple points, 12 blue points and 16 green points. And these skills occupy different colors and different numbers of points.

On the surface, this seems to be a good design, but the problem is that there is no freedom in the game at all!

Each profession has not many orange skills, only three or four, so the orange points are not full at all; and the real overflow is only the green skills.

But these green skills are basically irrelevant, such as floating, walking on water, breathing underwater and so on.

Even if the players are allowed to learn them directly, what will happen?

So many players also joked that this design is completely taking off pants to fart, I don’t know what they are thinking.

Whether it is the point limit of different skills or the function of forgetting skills, they all seem quite redundant.

Originally, when players find trainers of other professions, this special skill panel will not pop up. The trainer will say to him, "You are not a priest, I can't train you."

But at this time, Tooth Decay found that he really saw the skill panel of the priest!

He tried to move the mouse to the skill "Great Healing" on the left side of the panel, then clicked the left button and selected "Training".

Then, his character immediately made a salute!

And the trainer responded by making a "training" action.

"Boom" a golden light flashed, Tooth Decay really successfully learned a priest's skill!

"Oh my god, it's really good, as an arcane, I can actually add blood to people!"

He tried to click on the talent page on the right again, but this time he failed because the interface prompted "You don't have extra talent points."

Tooth Decay tried to click on other skills of the priest again, but this time he failed. The screen only prompted: "You can't learn this skill."

Toothless scratched his head, not knowing what the problem was. Why could he learn it before but not now?

There was no clear hint in the game.

At this time, everyone in the team had come over: "How is it, Toothless, what's new?"

Toothless said while reading the bar: "I'll show you something awesome!"

After that, he raised his hand and cast a big healing spell on his teammates' heads.

Then a number "1200" floated out.

Everyone was silent for a moment, and then said in unison: "It's pretty awesome, but... that's it?"

Obviously, this is not a particularly awesome thing.

In this version, the health of the tank profession in the team is basically more than 5,000. Of course, as everyone's progress in challenging the group dungeon continues to advance and their equipment continues to improve, they may be able to reach more than 6,000 or even 7,000 after graduation.

And what about the treatment in the team? Take the priest for example, a top-level big healing spell with a long reading time can add about 2,000 blood at a time. If it is a critical hit, this number can be even higher.

So why can Toothless's top-level big healing spell only add 1,200?

Obviously, it was the same reason. He was a mage and didn't have any priest-related healing talent, so there was no extra bonus for healing.

Everyone was a little disappointed: "This is still a toy! Haven't you become even worse!"

Although learning the great healing spell means that the mage, Toothless, can also take on some healing tasks and relieve some healing pressure under certain circumstances, the problem is that as a mage, he also has things to do and has no free time.

The number of people in the group is limited, and everyone has to do their job. If Toothless uses his magic and time to add blood, then he will inevitably lose output.

The team is equivalent to replacing a DPS with a half-baked healer who can't heal, which is useless!

Lecturer Ding was quite open-minded and did not specifically attack tooth decay. Instead, he said casually: "It's useless for you to learn this skill. Why don't you see if you can learn a 'Suffering Suppression'?

"If we can really learn this skill, it would make some sense. After all, our team has gained a large damage reduction skill out of thin air."

The effect of Suffering Suppression is to directly give the target unit a high damage reduction effect. If used properly in critical moments, it is likely to avoid a T-down and group destruction.

But this skill can only be learned by priests.

Of course, other healing professions also have more or less other means of rescue, such as "Swift" that allows the reading skill to be activated instantly, "Rebirth" or "Emergency Resurrection" that allows the dead character to be resurrected immediately. These skills also are all important.

Taking into account the professional configuration, it is impossible for Lecturer Ding to change all the healing professions in the team to priests, so the number of "Suffering Suppression" skills in the entire team is very limited and must be used sparingly.

Which stage and who will be "suffering and suppressing" must be planned in detail during the land reclamation. One mistake may lead to the destruction of the team.

Therefore, if an extra "Suffering Suppression" can be created out of thin air, it will greatly increase the fault tolerance rate of the entire team.

"Okay, I'll try."

Cavity Tooth felt unsure because he had just tried to learn the priest's "Tough Blessing" skill and failed. This is a group buff skill, only of green quality, while "Suffering Suppression" is of orange quality.

If you can’t learn green, can you learn orange? Tooth decay is not clear either.

However, after he tried clicking it, he actually learned it!

"Huh? Damn it! You're so awesome, you really learned it!"

Cavity Tooth was simply overjoyed. He immediately dragged the skill out of the spell book and put it on the shortcut bar. Then he used "Suffering Suppression" on Professor Ding. The light blue streamer special effect was very obvious.

Now Professor Ding became more energetic: "F*ck! That's awesome!

"If this bug can really reappear, doesn't it mean that all the mages in our group can learn the ultimate skill of "Suffering and Suppression"? Then the whole group will have six, no, eight suffering and suppression!

“With so many damage reduction skills being activated in turn, you can even eat up all the boss’s high-risk skills!

"Let's see if there are other skills that can be learned? For example, 'Fear Protection', this is also a functional skill."

Cavity tried clicking it, but found that it failed this time too, with the same prompt: "You cannot learn this skill."

After that, he tried almost all of the priest's skills, but he couldn't learn any of them.

"It's strange. What's going on with this bug? Can I only learn Suffering and Suppression? Why can I learn the ultimate move but not the normal skills?"

Tooth decay is also a mystery.

Although others were also a little disappointed, they didn't care too much. After all, every mage can learn "Suffering Suppression" using this method, which gave the whole group several more damage-reducing moves. This improvement is already obvious. .

Although I am not sure whether I can get through Nephalor with so many arcane mages, at least it has been greatly improved compared to the previous hopeless situation.

But Cavity Tooth obviously didn't want to give up. He wanted to understand why he couldn't learn other skills and what the limitations of this skill were.

Suddenly, he glanced at the lower right corner and seemed to realize something.

"Before, the orange points were not full, but the green points were not enough. And 'Suffering Suppression' is an orange skill. After I learned it, the orange points were just full!

“In other words, learning the priest’s skills will also be restricted by the skill limit in the lower right corner.

"Then what will happen if I forget all my mage skills and talents?"

Chapter 280/574
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When I Write a Bug It Becomes the Core GameplayCh.280/574 [48.78%]