When I Write a Bug It Becomes the Core Gameplay

Chapter 264: Organizing a Guild Group

As soon as these words came out, the four fans with trumpets on the scene couldn't hold back.

God, we're helping too, who's going to lead whom?

But in this situation, it's unlikely to expect Ding to play the dungeon alone. These four trumpet players were originally just here to be the boss, but now they have to roll up their sleeves and do it themselves.

As a result, it took another three hours to wipe out this time.

Although Ding is much stronger than when he was level 12 after his level is higher, those high-level skills have been weakened, but at least they can still play a role in terms of mechanism. But the problem is that the other four teammates have become weaker!

When Ding was opening up the game before, the players who teamed up with him were the first batch of players who entered the game. Basically, they had experience in opening up high-difficulty group dungeons in other MMORPG games, so they passed it after three hours of destruction.

But there was a newbie among the trumpets he led this time.

Ding gave instructions earnestly and repeatedly taught these people the special mechanism of the boss in the dungeon.

But this mechanism is obviously not something that can be learned in one or two times, so they were wiped out many times again.

The only good news is that these four novice players are watching Ding's live broadcast, so Ding can give voice commands directly. Otherwise, Ding would be even more frustrated if he had to type commands.

At 11 o'clock in the evening, the Fel Rift was finally cleared.

Ding almost collapsed on his computer chair.

He had agreed to lead a trumpet today to have fun, but why did he end up in jail!

The only good news is that he can still get experience from killing the monsters in this dungeon, so he leveled up after this dungeon.

But the problem is that the experience of the monsters in this dungeon is still a low-level value, so the experience is not much. If he went outside to do tasks and level up in these three hours, he could at least level up two levels.

In short, it's still a loss, a loss!

During the whole process, it obviously contributed a lot of negative emotions.

Ding was speechless, and he never mentioned the matter of leading a trumpet from then on, and instead organized a strong team to level up.

Obviously, if this game was not produced by Against Heaven, if the art of this game was not really beautiful, Ding would have been so angry that he would have quit the game long ago.

However, even with these two advantages, Lecturer Ding was about to lose his patience and was on the verge of quitting the game.

Only a kind of obsession was supporting him.

He wanted to see what the gameplay of this game was like after reaching the maximum level, and what the experience of the full-level group dungeon was like.

Lecturer Ding even had a last glimmer of expectation for the gameplay of the group dungeon.

After all, the group dungeon and the novice dungeon are two different things.

For hardcore MMORPG game players, it is acceptable that the group dungeon is difficult. It is normal to destroy it in one night, and it is also normal to open a group dungeon for a week. Even if the group dungeon is a little more difficult, the sense of accomplishment after the challenge is successful is also stronger.

As long as the difficulty of the group dungeon is within a reasonable range, and there is no situation that is absolutely impossible to pass the level in terms of numbers or mechanisms, everyone can still accept it.

January 8, Thursday, 7 pm.

Today, Lecturer Ding's live broadcast time is relatively early because there is a task today.

During the day, the buddy who controls the account left him one experience bar that was not fully upgraded, just to let Lecturer Ding experience the moment of reaching level 60 himself.

After reaching level 60, Lecturer Ding plans to brush several pre-dungeons and try to enter the first group dungeon in the game, "Lava Pass", today.

With a flash of golden light, Lecturer Ding finally felt the rare pleasure after playing this game.

"Finally reached the maximum level!"

At this time, his demon warlock finally reached level 60, and the experience bar disappeared, which also meant that he reached the highest level of this game.

Six days have passed since the last time he returned to the initial dungeon of level 12 from level 47 to bring a trumpet. After that, Lecturer Ding never talked about bringing a trumpet again, and focused on upgrading.

Of course, he only challenged high-difficulty dungeons or completed some core main tasks during the live broadcast at night to ensure the live broadcast effect. During the day, the account was thrown to the account controller to help practice professional skills, brush materials, or form a team to clean up some side tasks of running errands and collecting resources.

In terms of progress, Lecturer Ding's level is not the first echelon of the server. After all, the first echelon consists of those studio accounts that work in three shifts or some top-level players who have both skills and hard work. They have reached the maximum level about two or three days ago.

However, Lecturer Ding is also one of the top players in the second echelon.

It has been more than two weeks since the release of the game "Shadow World". It took so long to reach the maximum level. Although the whole leveling process is not particularly slow, it is particularly torturous.

Fortunately, it has reached the maximum level, and finally there is no need to suffer the pain of leveling!

Lecturer Ding feels that he has jumped out of the sea of ​​suffering and reached a happier shore.

Although he knows in his heart that the difficulty of the group book will only be higher, it is acceptable for the group book to be opened up.

During the time when he reached the maximum level, of course, many things happened.

First of all, it can be clearly felt that the phenomenon of players quitting the game is very serious!

Because you need to form a team almost all the way during the leveling process, and you can't complete some tasks alone, so along the way, Lecturer Ding has also added many people as friends.

However, these friends are often added on the first day and disappear on the third day.

Lecturer Ding had no choice but to go to a new area, add some new passers-by, and repeat the process endlessly.

After he finally reached the maximum level, he opened his social list and found that less than one-tenth of his friends were actually online.

Next to most of the grayed-out avatars, there were notes: online 3 days ago, online 5 days ago, or even online 9 days ago.

Anyone who has played similar games knows that if a player hasn't been online for 3 days, he has probably given up, and there is almost no other possibility.

Because the stickiness of MMORPG games is mainly guaranteed by long-term online time, once a player hasn't played for 3 days, it is easy to forget the game. Unless a real friend pulls him back, he generally won't log in again.

This also made Lecturer Ding feel very sad. Although he reached the maximum level, he couldn't be happy at all, and he felt quite lonely.

Secondly, the online public opinion of the game "Shadow World" has further deteriorated!

This is also normal. After all, this broken game has not brought any good gaming experience to players since it was launched!

After level 6, almost all wild monsters have elite health, which directly discourages a group of lone wolf players;

High-difficulty novice dungeons discourage a group of rookie players;

The level of high-level accounts returning to low-level dungeons is compressed, which drives away some players who want to bring trumpets.

Anyway, after several rounds of screening, the players who can persist are more or less masochistic.

Of course, can you say that the big account absolutely cannot bring the trumpet? That's not the case.

But it can only be done in some special ways, such as after the trumpet accepts the task, the big account helps to fight the task monsters.

Although the attributes of these task monsters are also higher than those of players of the same level, the level and attributes of the big account will not be compressed as long as it does not enter the dungeon when it returns to the low-level area.

But this method of bringing trumpets is too troublesome after all, so players still complain and do not think it is some kind of pity.

As for the loss of players in this game, everyone is not blind, and anyone with eyes can see it.

Therefore, the evaluation of this game by online players is getting worse and worse, and it keeps falling.

Except for a few real masochists who enjoy suffering in high-difficulty dungeons, most players think about why they play this game every day.

Of course, there are also a large number of players who have the same mentality as Teacher Ding. They continue to play the game purely out of trust in the game and the desire to see how difficult the group dungeon can be.

Once this string is broken, it will be a matter of minutes to quit the game + bad reviews.

Finally, there are a few good news.

The guild "Brotherhood" established by Teacher Ding has grown quite large so far.

The number of active players online at the same time in the guild at night has reached more than 120, and as new members are constantly recruited, new members are still joining.

Chapter 274/562
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When I Write a Bug It Becomes the Core GameplayCh.274/562 [48.75%]