Harry Potter’s School of Invincibility

References Dungeons and Dragons Advanced Profession Archmage

Basic Information

Dungeons and Dragons Advanced Class: Archmage (ARCHMAGE)

prerequisites

To qualify as an archmage, a character must meet all of the following requirements.

Skills: Knowledge (Arcana) level 15, Spellcraft level 15.

Feats: Focus Skill (Spellcraft), Spell Focus in both schools.

Spells: Can cast seventh-level arcane spells, and knows at least five 5th-level or higher spells of different schools.

Class Skills

The archmage's class skills (key attributes for the skills in parentheses): Concentration (Constitution), Craft (Alchemy) (Intelligence), Knowledge (all aspects, to be chosen one by one) (Intelligence), Profession (Wisdom), Search ( Intelligence), Spellcraft (Intelligence).

Upgrade skill points: 2 + Intelligence modifier.

Table: Archmage Levels Base Attack Bonus Fortitude Save Reflex Save Will Save Special Abilities Spells Per Day 1 + 0 + 0 + 0 + 2 Greater Arcane Abilities Existing Arcane Casting Class Level + 12 + 1 + 0 + 0 +3 greater arcane abilities. Existing arcane spellcasting class levels +13+1+1+1+3 Greater arcane abilities. Existing arcane spellcasting class levels. +14+2+1+1+4 Greater arcane abilities available. Arcane Casting Class Level +15+2+1+1+4 Greater Arcane Abilities Existing Arcane Casting Class Level +1

Career characteristics

The following are the professional features of the Archmage prestige class:

Weapon and Armor Proficiency: The archmage does not gain any weapon or armor proficiency.

Spells per day/spells known: Each time the archmage levels up, the number of spells per day (and spells known, if applicable) increases, just as the archmage's ability to cast 7th-level arcane spells previously gained, but not before. Other abilities of the spellcasting class.

If a character had more than one spellcasting class capable of casting 7th-level arcane spells before becoming an archmage, he or she must choose which spellcasting class to add the upgraded archmage level to in order to determine the new number of spells per day.

High Arcana: The archmage has the opportunity to choose and gain the following special abilities when leveling up, at the cost of permanently losing an existing spell slot (he cannot eliminate spell slots higher than the highest level of spells he can cast). . Each special ability has a minimum level of casting slots required, as detailed below.

The archmage can also choose to gain greater arcane abilities by eliminating casting slots that are higher than the required arcane level.

Arcane Fire (Su): The archmage can convert the energy of a prepared arcane spell into arcane fire, forming a bolt of raw spell energy. Arcane fire is a ranged touch attack with a range of 400 + 40 feet per archmage level and deals 1d6 damage per archmage level plus 1d6 damage per level of the converted arcane spell. This ability requires a ninth-level casting slot.

Arcane Reach (Su): The archmage can use a touch spell to touch a target within 30 feet. This special ability can be selected twice and has a range of 60 feet. This ability requires a seventh-level casting slot.

Mastery of Counterspelling: When the archmage counters a spell, it immediately returns to the caster as if fully affected by spell turning. If a spell is cast that cannot be turned by spell turning, the spell is simply countered. This ability requires a seventh-level casting slot.

Mastery of Elements: The archmage can alter an arcane spell when casting it, replacing a normal element with a different element. This ability modifies only spells with the following descriptions: acid, cold, fire, electricity, or sonic. The cast time of the transformed arcane spell is not affected. The caster can choose whether to switch the spell's energy type before beginning to cast the spell, and specify the arcane spell's new energy type. This ability requires an eighth-level casting slot.

Mastery of Shaping: The Archmage can change the area of ​​effect of area or effect spells using the following shapes: burst, cone, cylinder, diffuse (), spread. The archmage can use this special ability to create an area within the spell's area of ​​effect that is not affected by the spell. The minimum volume for these areas is a 5-foot cube. UU Reading www. uukanshu.net Furthermore, the ability to shape mastery reduces the minimum area of ​​effect of shapeable spells from 10 feet to 5 feet. This ability requires a sixth-level casting slot.

Spell Power: This special ability increases the archmage's effective caster level by 1 (applies only to the spell's level-dependent spell properties, such as damage rolls, range, and caster level checks). This ability requires a fifth-level casting slot.

Spell-Like Ability: The archmage can permanently store a specific spell in one of his free spell slots (excluding spell slots lost by learning this or other greater arcane abilities), and Turn it into a spell-like ability. This spell-like ability can be used twice per day. When casting this spell-like ability, the archmage does not need any spell components, but still has to pay experience points. At the same time, if this spell contains expensive material components, the Archmage will lose experience points worth 10 times the material price (GP) every time it is cast. This ability requires a fifth-level casting slot.

Spell-like abilities usually occupy spell slots of the same level, but sometimes the archmage can store some arcane spells enhanced by metamagic feats, using the spell slot corresponding to the spell level.

The archmage can also choose to use higher-level spell slots to store lower-level spells, thereby increasing the number of uses of spell-like abilities. A spell-like ability stored in a spell slot 3 levels higher can be used 4 times per day; a spell-like ability stored in a spell slot 6 levels higher can be used 6 times per day.

When selecting this special ability multiple times, the character can continue to convert a spell, either one that has already been selected (increasing the number of daily uses), or an arcane spell that has not been selected.

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