Losing Money to Be a Tycoon

Chapter 236 President Pei's Exclusive Weapon

Li Yada originally thought that Pei would always use superb operations to show the monsters around, but the picture in his imagination did not happen.

She only saw that President Pei confidently raised the monster's attack power! President Pei confidently got the weapon! President Pei rushed up confidently! President Pei fell...

As if everything was arranged, the monster's pitchfork happened to be stuck on the CD of the dodge, and stabbed Pei Qian on the body at the moment when the dodge ended.

The operation is as fierce as a tiger, but is it okay to be hacked to death by the first mobs?

A smile appeared on Pei Qian's face.

Yes, it didn't disappoint me!

That's what I want!

The so-called doing everything possible to persuade players to quit, of course, is to have this effect!

Li Yada looked at the smile on President Pei's face and was a little surprised.

Mr. Pei really has a psychological quality that is too ordinary!

If it is an ordinary player, after being stabbed by the mobs in a row, he is either confused or angry, but President Pei is happy instead?

Is this because President Pei is finally getting serious and showing 100% of his strength?

Soon, Pei Qian was resurrected.

Holding the hatchet high, he rushed towards the villager with the pitchfork again.

Five seconds later, the screen went black again.

"Hehehehe..."

The gloomy laughter of the Pitchfork villagers was still so sarcastic.

Pei Qian thought for a while, opened the editor background, and asked, "Which is the mobs attack power value?"

Li Yada hurriedly pointed out on the screen: "The values ​​in this column are all. If you want to adjust the value of a specific little monster, you can directly enter the number. If you want to adjust all the values ​​in this column according to a formula, you need to click here... "

According to Li Yada's instructions, Pei Qian opened the formula for adjusting the attack power of all monsters.

"Sure enough, I think too much. President Pei should lower the attack category now, right?" Li Yada secretly let out a sigh of relief.

She almost thought that Pei was always a good gamer.

However, Pei Qian clicked on this column of values ​​and multiplied all the values ​​by a multiple of 1.3.

After the adjustment, Pei Qian nodded.

Well, that's about it!

Originally, it was about 60% of the blood volume lost by one knife, but after the modification, 80% of the blood volume was lost with one knife.

Anyway, they are both killed by two swords, there is no difference.

Li Yada was a little dizzy, even through the thick lenses, he still couldn't understand President Pei's operations.

"Okay, I want to experience it seriously, you go out first." Pei Qian said.

Li Yada nodded: "Okay, Mr. Pei, you can ask me any questions at any time."

After Li Yada went out, Pei Qian entered the game again.

"Okay, let's challenge it with such difficulty!"

Pei Qian didn't think too much of himself.

The key is not to be ruthless with yourself, how to persuade players to quit?

So, Pei Qian began his journey of suffering.

After dying a dozen times in the village, Pei Qian felt that he had probably adapted to this rhythm.

Although Pei Qian's request was to persuade players as much as possible, but in the end, it was found that games like high difficulty actually lead to the same goal.

The foundation that Lu Mingliang and Bao Xu left behind, Li Yada has perfected it again, not to mention, it really tastes like a black soul!

It wasn't intentional, it just happened naturally.

The so-called high-difficulty games, the specific criteria for "difficult" or "not difficult", can actually be broken down into the following dimensions:

The first is numerical value.

It is very simple to increase the difficulty with numerical values, as long as the attack power of the monster is infinitely increased, so that the player will die after being touched.

But the numerical difficulty is too high, which will directly cause Pei Qian to be unable to clear the level. This game becomes a dead end, and it cannot even be called a complete game. Everyone will only think that this is a bug and this game is a semi-finished product. .

Therefore, the numerical difficulty is limited and cannot be messed with.

The second is operation.

For example, players must perform a certain sequence of actions and use skills in a certain order and rhythm to defeat a certain enemy.

The third is the speed of response.

The monster will have a very fast skill, the player can dodge if he can react, and he will be shot to death if he can't react.

The fourth is pertinence.

For example, using specific attribute restraint in the game can defeat the corresponding enemy.

The fifth is an unexpected event.

For example, when a player is walking on the edge of a cliff, a monster suddenly jumps out and pushes you down.

The difficulty of most games is considered from these five dimensions.

However, Pei Qian must ensure that he can also pass the test, so the three dimensions of numerical value, operation, and reaction speed can only be maintained at a level acceptable to normal people.

If you simply increase the value, the boss has a million blood, and the player touches it to lose 1 blood at a time. This can indeed persuade most players, but Pei Qian himself can't hold on.

In the same way, too difficult operation and too short reaction time, although these persuasion effects are good, but Pei Qian himself can't stand it.

Therefore, the difficulty of numerical value, operation, and reaction speed can only be added to the limit of Pei Qian, which is the limit of an ordinary person.

If you want to increase the difficulty, you can only work hard from the two aspects of pertinence and unexpected events.

For example, a certain monster will be more efficient only if it is fought with a specific weapon; there is a mobs perineal person somewhere, and it must be dealt with in advance with special props, or be drawn out with long-range weapons.

In these aspects, Pei Qian can completely solve it by relying on his own game understanding (peeking at the design plan).

However, the values, operations, and reaction speed can only be maintained at a level acceptable to normal people.

So I changed it back and forth, and I still returned to the taste of the soul game.

Pei Qian is not a fan of soul-based games, he is basically the type who throws it away after hitting three or four bosses.

However, there is no problem with fighting the first few mobs.

Therefore, after being abused by this pitchfork villager several times, Pei Qian quickly regained his original feeling and was able to deal with these little monsters without injury by his own strength.

Then, here are the more important things:

Secretly add an exclusive weapon to yourself.

Pei Qian has the authority of the editor background, and what he has to do is very simple:

Just pick out a weapon model from the art resources and add it to the props list;

Copy the data of similar weapons and modify several attributes, such as the weapon's attack power, attack speed, etc.;

Edit a special mission for this weapon and set a special acquisition condition.

In short, as far as possible to hide in the unexpected place.

Pei Qian opened the list of weapons in the game and took a look. The weapons in it are of various kinds, and the data is also very complicated.

But which weapon to change, you still have to think carefully.

If you choose long-range weapons, it will definitely reduce the difficulty of the game significantly.

But the problem is that this is an action game, so there are not many long-range weapons in the game, such as bows and arrows, hand crossbows, etc., but these are the same as in "Dark Soul", they cannot be used as main weapons, they can only be used as Auxiliary.

This belongs to the balance between melee weapons and long-range weapons. In this kind of action game, if there is a long-range attack weapon with a long range, high damage, and low consumption, it will obviously crush all other melee weapons in terms of cost performance. , thereby spoiling the fun of the game.

Therefore, according to the original design of Lu Mingliang and Bao Xu, whether it is a bow and arrow or a hand crossbow, the damage is very low, and the attack interval is very long, mainly for players to pull monsters.

If it is really a one-click instant kill or a machine gun, it will directly kill all the monsters in seconds, and the system will definitely not pass.

So even if Pei Qian sneaked in a weapon, he couldn't make it a supermodel.

Chapter 236/1703
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Losing Money to Be a TycoonCh.236/1703 [13.86%]