Rebirth 86: I Use Games to Kick Open the Door to the World

Chapter 284: No Loss to the Left or the Right

"Impossible! President Yamauchi, it is absolutely impossible for such a game screen to appear!"

The management in charge of the hardware said very categorically.

At the same time, the person in charge of cassette production also echoed: "Yes, I also think this is impossible. The real game and Sega are likely to be falsely advertised."

"How can you be sure that this is false propaganda?" Yamauchi asked expressionlessly.

The person in charge of cassette production said: "Judging from the current industrial hardware standards, in order to achieve this kind of picture effect, a considerable storage capacity is required."

The person in charge of the hardware nodded: "Yes, this kind of picture effect must require a large capacity. If my estimate is correct, it will require at least 2MB of capacity. This is still a conservative estimate."

Akira Nakamura asked uncertainly: "Then if we force production, even if we make this game at a loss, regardless of the memory cost, is it really possible to make it and play it normally?"

"Of course... of course." The person in charge of the cassette responded hesitantly, but then added, "But this is a completely loss-making business, and it is very likely to be a huge loss, six thousand yen, which is not even half of the cost of the cassette. arrive."

Yamauchi said at this time: "Can anyone calculate how much money Real Games and Sega will lose from this."

Several people quickly got a calculator and started calculating immediately.

"Taking into account the minimum production cost, the cassette alone, including packaging, transportation, sales, etc., costs at least 14,000 yen to start."

"This is equivalent to a loss of approximately 8,000 yen per cartridge. If one million copies are sold, it will be 8 billion yen. If calculated according to this picture, the sales volume of the game will definitely be higher... The final loss is basically A loss of tens of billions of yen.”

When everyone heard this, they immediately showed relaxed expressions.

It's impossible to lose such a huge amount!

The real game was literally what saved Sega from the fire.

But if Sega directly loses tens of billions of yen, it is equivalent to killing Sega now.

And this is still a conservative estimate.

Not long ago, Sega announced to the outside world their highest-selling game today.

Sonic the Hedgehog, three million sold.

It is indeed a work that can compete with Super Mario, and the sales volume is indeed amazing, making Sega very proud.

If this Thunder fighter is sold in this amount, it will be a loss of more than 20 billion yen.

The more it sells, the more it will lose, unless Sega is crazy.

"What if the two companies share the loss equally?"

Akira Nakamura asked again.

"That's impossible. Even if the real game has so much money, that young man is either a real lunatic. If he insists on making such a game and slaps him in the face, then we have nothing to say."

"Yes, if he really slaps his face like this, we have nothing to say."

Yamauchi knocked on the table and said, "Then have you ever thought about how much benefit it will bring to them in the future if the two companies really plan to do this?"

"We can't bring much," the head of Sega's Countermeasures Department said.

"Why?"

"Think about it, if Sega does this forcibly, players will indeed be attracted to it, the game will be a big seller, and their game consoles will be a big seller, but the players' threshold will also be raised. If Sega And how will they react if the graphics and effects of subsequent game works released in the real game are not up to the level of Thunder Fighter?"

"It will definitely be disappointing, and then the confidence in Sega will be reduced."

"Yes, it will even be reduced to a lower level than it is now. If Sega really does this, we don't have to worry anymore."

Akira Nakamura was thinking silently on the sidelines, but what everyone present said made sense.

But he still knows the young man Zuo Zhen relatively well.

Would he do something so crazy?

There is some possibility.

The first time he met this young man, he could feel his pursuit of the gaming industry.

When he was at NGS, he broke through himself again and again, not limited to one game type, but developing multiple types of games.

After hearing this analysis, the people present gradually felt relieved.

It seems that no matter what, there will be no surprises.

"By the way, is it possible that real games have found ways to reduce the cost of cartridges?"

"How is it possible? We have blocked the way to study flash memory for real games."

Yamauchi seemed a little worried, and he ordered: "Let's check again to see if another company has cooperated with the Huaxia Computer Research Institute."

The head of the Real Game Response Section shook his head and said: "No, I have been paying attention to real games these days. If any company cooperates with China Computer Research Institute, I will definitely get the news as soon as possible."

The internationally renowned flash memory manufacturers can now be counted on one finger.

If they have any trouble, the response class that focuses on real games will definitely know it immediately.

Yamauchi felt relieved.

Now it seems that there is really no big problem.

A group of people on the NGS side unanimously believe that this game either does not exist, is a false propaganda, or is a way to make money at a loss.

No matter what happens, NGS will never lose money.

But the reaction of players who had seen the advertisement at this time was different.

Ozawa Kenji should be considered the first person to learn about this game, and he has already obtained a trial version of the first level from the real game in advance, which is a trial content installed on the computer.

After playing it, Kenji Ozawa and everyone in the editorial department felt that it was just fun.

Really fun.

The impact is quite explosive.

Every time a bullet hits an enemy, the enemy mecha will also produce a trembling special effect.

The feeling of actually hitting the target is very refreshing.

No previous games had such special effects.

It's not that other game developers don't want to make it, it's really because of the limitations of current flash memory technology that they don't have that much storage space to make these fancy things.

They have to make sure they focus more content on fun gameplay.

Thunder Fighter doesn't care about that. The content of the first level alone already has a capacity of more than 100 KB, and subsequent levels will not be much less.

Several editors in the editorial department were a little surprised: "Can this game be played on the Sega MD? I feel that it can't only be played on a computer, but it must be the most advanced computer."

There are also a few older computers in the editorial office, probably bought around 1982, and they are now completely unable to run the Thunderbolt Fighter.

Not only the configuration reasons, but also the code logic are very different.

Ozawa Kenji pondered and said: "The advertisement has said that it will be exclusively available on Sega MD, so that must be no problem."

"But how to do it? With the quality of the game, it only sells for 6,000 yen. Not counting the development cost, even the production cost is not enough, right?"

Chapter 285/301
94.68%
Rebirth 86: I Use Games to Kick Open the Door to the WorldCh.285/301 [94.68%]