Six Ring Wizard

Chapter 611: Fighting Wizards

After having the spell of rule monitoring, Herag can sense the subtle flow of rules around him in advance when fighting against the enemy, and respond in advance.

After Herag mastered the rule monitoring, he began to consider defense.

There are many attack-type spells, and most of the newly purchased spells are attack spells of various rules.

It’s just that defense is still relatively lacking, and there are relatively few related spells.

Because at the level of rules, the best defense is that your ability to control the rules is better than that of the opponent.

If you want to defend, the general defense spells are also relatively simple.

For example, the second-level defense spell of the fire system is basically only effective against the offensive spells of the fire system, and has no effect on other types of rule power.

And even if there is such a defense spell, it may not be used in time.

After reaching the level of the second-level wizard, many battles are ended very quickly.

Herag thought about it and felt that these so-called defense spells were not as good as his own internal domain.

After he formed his internal domain, he had extremely high resistance to the power of rules.

As long as the rules are tempered into the body by the world furnace, the damage they can cause to him is extremely limited.

Moreover, the internal domain is equivalent to a passive permanent state, and there is no need to release it actively.

In this way, Herag actually does not need any defensive spells at all.

The current second-level defensive spells are useless to Herag.

Except for some high-level rules like fate, Herag has successfully comprehended most of the common rules.

Rules like fate cannot be simply comprehended through the key of rules.

In other words, the key of fate itself is a very high-level thing, which is not accessible to Herag now.

The essence of the key of rules is the condensation of some rules, which contains some rule power.

Elemental rule keys are more common and relatively easy to obtain.

But if it is a rule key that condenses the rules of fate, it must be an extraordinary treasure.

Herag did not find any rule keys related to fate in the wizard mark mall. This thing is still very rare even in the border area.

And it is almost impossible to comprehend success only through the rule keys of fate.

When your own power level has not reached that height, you are not even qualified to contact many powers.

Herag is ready to continue to supplement and improve the rule power in the future. There are many special rule keys in the border area, such as mechanical rule keys.

In the border area, machinery is also a kind of rule power. It is said that it was created by a brilliant mechanical wizard and integrated into the border area, becoming a rule power of the entire border area.

Since then, all wizards in the border area can comprehend mechanical rules after reaching the second-level wizard.

There are many similar examples, such as fighting wizards.

This is a wizard branch that Herag is more interested in. Fighting wizards are similar to Herag’s previous concept of occupying seats. They also focus on the strength of the flesh and fight with the flesh.

It's just that the fighting wizards in the border area have developed more maturely and have become a real branch of rules.

The spells mastered by fighting wizards are basically various enhancement spells, or some spells related to physical combat.

When they reach the second-level wizard, as long as they successfully comprehend the fighting rules.

With the blessing of the power of rules, they will show extremely strong combat capabilities.

For fighting wizards, they are only wizard apprentices before reaching the second level.

After the second-level wizard, they can be considered a real fighting wizard after mastering the fighting rules.

Fighting wizards pay great attention to the practice of their own bodies. Many fighting wizards have been training themselves and practicing hard for many years.

Rather than saying that they are wizards, they are more like knights.

In fact, the earliest fighting wizards were derived from knights.

The knights have seeds of life in their bodies and have the power exclusive to knights.

The wizards in the border area are very interested in this power, and have conducted very in-depth research and analyzed its essence.

In the end, it was discovered that the seeds of life in the knights are actually a derivative of the power of rules in a sense.

According to the general principle and structure of the life seed, the wizard finally created a path for the fighting wizard.

Herag originally wanted to comprehend this kind of fighting rules, but after a careful understanding, he had to give up.

It's not that he doesn't want to comprehend, but he can't comprehend.

Because the premise of comprehending the fighting rules is that you have the qualifications of a knight and can accommodate the life seeds in your body.

But Herag didn't have it. He knew the fact that he didn't have the qualifications of a knight many years ago.

That's fine, Herag also learned that comprehending the fighting rules is different from other types of rules.

There is no key to the fighting rules. To comprehend the fighting rules, you must practice hard for a long time. Only by persevering in efforts can you get the recognition of the fighting rules.

Not only that, after successfully comprehending the fighting rules, you have to work harder to practice.

For them, hard training is to deepen their control over the power of rules.

This is actually the setting of the wizard who first created the fighting rules. He believes that only true hardworking martial artists are qualified to become fighting wizards.

Herag saw that he had almost no hope of successfully understanding the fighting rules.

Even if he had the qualifications of a knight, he could not spend a lot of time on hard work every day.

This hard work is not meditation or something, but high-intensity physical training.

Herag naturally does not have so much time. Physical training only occupies a small part of his time allocation.

The main reason is that his bloodline is strong, and he does not need to rely on hard work to strengthen his physique.

Herag is now preparing for the promotion to the third-level wizard. He has already understood enough rule power and has long met the requirements for promotion to the third-level wizard.

But this is only in terms of rules.

For wizards, mental power is the foundation.

Although Herag has been working hard on meditation and has never stopped related practice, his mental power has not yet broken through 100.

There is no way. This is a slow and grinding skill, which must be accumulated bit by bit over time.

Herag is still far from reaching the upper limit of the spiritual power of a second-level wizard, and there is still a lot of room for growth.

Of course, in other words, his current spiritual power is too low.

There is no exact standard for the upper limit of the spiritual power of a second-level wizard, because everyone is different. (End of this chapter)

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