Horrible! Actually Playing This Kind of Game!

Chapter 434 338 Graphics Card Killer Pokeni

Chapter 434 338. Graphics card killer pokeni

So this LAN war was quickly organized.

In the game Border, players can use more than 20 different maps designed by the official, corresponding to different levels in the campaign.

The maps are large and small. The small ones are probably only 3 interconnected areas of dozens of square meters, just like several large rooms connected together, which can support 5v5 battles.

The large ones like Norton Hills directly cover the entire hill. There are also various shelters in the game, such as towers, bunkers, underground passages, etc. ...

which makes the game much richer.

Such large maps can support 10v10 battles.

Theoretically, it can support 20v20, or 5v5v5v5, but now considering the network and the problem of same-screen jamming, the official has set a certain upper limit on the number of people.

Gravitational Studio has actually run countless tests, and the final conclusion is -

Even the best computer, top configuration, can only support up to 40 people on the same screen.

It is almost impossible to play the game after exceeding this number.

40 people is the theoretical upper limit, which has reached a very laggy level, and can hardly do anything except moving.

After testing, it can support normal operation and is relatively smooth. The maximum number of people is 30 on the same screen.

So in order to take care of those ordinary computers, the official set the final number of people at 10v10.

"Come on, Watby Canyon."

Rose greeted the classmates next door.

Entering the LAN, Noel found that there were already many rooms with various names:

According to the agreement, they entered the room called [Either Death or Life], and the password was the agreed 12394.

After entering the room, it was soon filled with 10 people.

Rose and Noel were automatically divided into a group, and formed a team with the students from the two dormitories next door to fight against the other 5 people.

This kind of internal battle is usually a lively one.

Before, there was such a hot atmosphere only when playing Warcraft.

Who would have thought that a game like "Border" would bring so many people together?

At night, no one went out to hang out, so they just wanted to play games.

After entering the game, I chose the simplest competition mode, with the victory condition being that one side was completely wiped out or the base was blown up.

A group of people started a fierce battle.

Watby Canyon is a relatively medium-sized level among the border levels. The entire canyon consists of three parts, namely the canyon in the middle and the hills on both sides.

There is a command camp on each hill. At the same time, from the top of the valley, you can go down the slope, and there is a channel underground that can go around the opponent's back.

The terrain is a mirror relationship, so it is fair to both the red and blue sides (Corian and Balk).

You can also buy weapons in the initial base and kill the opponent to get more gold coins.

There are three to four relatively advantageous sniper points scattered in the game. At the same time, because there is an underground channel around the back setting, it is also very likely to encounter love at a corner underground, which will test the team's tactical arrangement and cooperation, as well as their respective reaction capabilities.

In addition to destroying the other side, both sides have added an additional victory condition -

blowing up the enemy's base.

In each game, one player from each side will carry a pack of explosives, which will be placed at a designated location in the opponent's base. Pressing the timer button will detonate it within a certain period of time.

So in the battle, not only must someone attack, but also someone must defend.

It is also very particular about what route to take.

These are actually carefully designed by Pokeni, and the route and duration have been calculated.

Because there are a lot of tactical changes, and the team will be divided, the overall coordination and tactical arrangements of individuals and teams become crucial.

The game has become much more interesting because of this.

At the beginning, no one understood it very well, and basically they all charged together, because this was the safest way.

We have a large number of people and a small number of enemies, so naturally there will be a certain advantage.

The large forces either encounter or miss each other, and the competition is about who can bury the pack faster.

After playing a few times, everyone has come to their senses. In this game, walking in groups is actually inefficient. If the opponent's large force is advancing, a small number of people can be used to block it, which will definitely be disturbed.

The side that is not disturbed will win.

Over time, everyone has formed more detailed tactical arrangements and changes.

The requirements for individual combat capabilities have naturally increased.

The two sides fought back and forth, and they were very excited.

Their screams can be heard at any time in the entire dormitory corridor.

"Go! Go! Go! Go!"

"Go, go, go."

"I'll go underground, you go in the canyon, remember to shout if you meet the enemy."

"There are enemies on my side, come on!"

"How about we wait in the base for a while?"

"But the base is also divided into A and B areas, we have to think about where the enemy will come from."

...

Noel is now an experienced veteran who has experienced many wars.

His teammates are all brave warriors who work together to fight the enemy.

After the battle began, Noel and his teammates quickly entered the battle state.

They used the terrain and obstacles for cover, constantly moving and changing positions to avoid being discovered by the enemy.

At the same time, they also used various weapons and equipment to attack the enemy.

Before the attack, Noel and his teammates made careful plans and preparations.

They made a detailed plan and understood the location and number of the enemy, as well as their weapons and equipment.

They also used the terrain and obstacles for cover to reduce the enemy's firepower as much as possible.

During the attack, Noel and his teammates encountered great difficulties.

The enemy's actions were very covert, and they needed to constantly move and change positions to find the right position.

At the same time, the enemy's firepower was very fierce, and they needed to stay vigilant at all times to avoid being discovered by the enemy.

After several rounds of attacks, they finally succeeded in occupying the enemy's base and eliminating the enemy.

The winning and losing conditions in different levels are also optional. In some levels, both sides need to fight for the middle place. As long as they drive the other side out, they will win.

In some important general protection battles, both sides must protect their own important NPCs. If the NPC is killed by the other side, they will fail...

In short, different terrains, different levels, different winning and losing conditions...

make the game Border different.

The richness of its content is something that everyone has never experienced before.

The more you play, the more you get excited, and the more you play, the more fun you feel. Many small maps can be developed through continuous exploration and verification. More new ways of playing.

The game Border is really awesome.

Real-person battles are really completely different from fighting battles.

AI has an upper limit, but real people don't.

Or it can be said that people's abilities are constantly honed in the process of fighting against the enemy.

After playing dozens of games, Noel and Ross deeply felt this.

In the last game, both of them may have felt that the game felt good, and wondered why the opponent was such a rookie. However, after several rounds of training, they also found that the opponent's combat effectiveness was rising sharply.

The final competition was about personal talent and individual differences.

Noel's hand speed and reaction ability were very fast. He always reacted immediately when he saw love at the corner. He first jumped around and responded by shooting.

Basically, as long as it was a face-to-face situation, Noel was always the winner.

Unless the enemy discovered the opponent before him, Noel would fall into a passive position.

In some terrains where snipers have an advantage, Noel was squatted by the opponent several times.

Although Noel reacted quickly, he was not the best in shooting accuracy. There was a person on the opposite side who was very good at long-range shooting or sniping, and he could be killed before you could react.

This also made Noel very painful.

Who am I, where am I?

Who the hell is hitting me?

Why did I die without seeing anyone?

The more I hit, the more excited I became.

Moreover, the team members rotated several times, and the different dormitories were organized. It was incredible that more than 200 people were playing the border LAN battle in this small student building.

It was almost 12 o'clock in the evening, and everyone felt a little sleepy.

"Do you want to sleep?" Noel raised his tired eyes and looked at Ross.

"Damn, let's play another round."

He just lost, and Ross died very aggrievedly. He was stabbed to death from behind. This was simply a humiliation to him.

Noel said, isn't it because you are too wasteful? Always want to rush to the front, but don't you always die first?

"Go to bed after winning a round." Ross gritted his teeth.

Otherwise, I can't sleep.

It's too unwilling.

After losing, I was particularly angry. Noel understood this emotion very well.

But...

When Noel and Ross reacted, it was already bright outside.

The two looked at each other--

Hey?

How did yesterday's time disappear?

The game "Border" has its unique charm, allowing people to understand the content of the entire game step by step from the novice campaign, including terrain, operation, tactics and other aspects.

It allows players to become qualified soldiers after the campaign, have a full understanding of firearms, and have certain abilities in operation.

After that, it guides players to more exciting real-person battles, further improving the application scenarios of the game and increasing the longevity of the game.

Coupled with its excellent graphics, high-quality modeling, more realistic and cool 3D first-person shooting... let this game spread quickly.

Just like what "Border" showed in the opening CG of the campaign, the game is like a flame, igniting the passion of the players, and spreading rapidly, and finally forming a raging fire, directly burning half the sky red.

At the beginning, it was only college students who were the first to come into contact with it. After all, this group is young and energetic, and easy to accept new things. They are not busy with schoolwork and have plenty of time. Under such circumstances, they are the first batch of people to set the border on fire. .

Then it spread to the surrounding people...

The border is also more widely known.

As for game battles, at first among college students, they were more small-scale battles between adjacent dormitories. However, because pokeni provided the possibility of larger scale, 10v10, it gradually developed. There are more and more like-minded people.

In the end, young people opened various posts directly in the official forum of pokeni America——

[Welcome to join the "Border" discussion forum at the University of California. We will hold competitions from time to time under this post. If there are alumni who like "Border", you may wish to come in and take a look]

[Stanford alumni, please take a look, Stanford "Border" organizes confrontation posts just to allow everyone to have a group of partners to play games with you anytime, anywhere when you can't find a suitable teammate]

Since RTT is not available in the United States, everyone communicates more through forum posts or emails.

Some organizers simply keep the room open 24 hours a day, waiting for people on the same local area network to come in. As long as the room is full, the train can start.

It's just that with organization, the efficiency of starting the train can become higher.

This model has also expanded rapidly. Different level rooms are opened in different schools every day, and more and more people are participating in the game.

From Norton Hill to Larry Swamp...

There are actually only so many levels in the game, but each battle will produce a novel experience due to different people and different opponents.

In addition, pokeni has also specially opened the corresponding mod production. Players can use the mod tools in the border to build their own levels and maps, thus forming a new game mode.

This also greatly enriched the gameplay and activated the creativity of players, making "Border" popular in major colleges and universities in a short period of time, becoming the favorite game of young people in the United States, even men under the age of 50.

The entire month of August to September can be said to be the border month, and Omi players are crazy about it.

The posts in the pokeni American forum are also extremely popular, with many discussing tactics.

Many people shared their gaming experience yesterday, and many commented on the border and how its arrival has changed their lives.

In short, a border directly set the Omi region on fire.

"It's terrible, the game Border. Ever since my boyfriend bought this game, he doesn't spend much time with me.

At first I thought he had changed his mind and had another new love.

But it wasn't until I rushed to his dormitory that I discovered that this guy was actually lying to me about doing his thesis project in order to play games.

Sisters, do you think you are angry? "

"My boyfriend is the one. Not only does he not accompany me, but he always dislikes me for getting in the way of his playing games.

I don’t quite understand why gun shooting games are so attractive.

I can't play it anyway. "

"I can't play this game either, but please don't get me wrong upstairs. I'm not a woman, and I'm not jealous of my boyfriend playing games.

I just feel dizzy with 3D.

This game is actually quite attractive to me. After all, all my friends around me are playing it. If I am the only one who doesn’t play it, I feel a bit too isolated.

But it was impossible to overcome the physical nausea.

As long as I play Border for more than 10 minutes, I feel headache, nausea, and want to vomit.

I don’t know if any of you are in the same situation as me.

I also want to integrate into the group, but my body doesn’t support it and I feel uncomfortable. "

"Me too, I really can't play at all. Even if I stand behind my classmates and watch them play Border, I will have the urge to vomit.

The camera turned too dizzy.

I really can't stand it. "

"You are not alone, because I also have symptoms of 3D dizziness. It's strange to say that I didn't feel dizzy when I played Pokeni's other 3D games, such as The Witcher 2 and "Princess Mononoke". The border will.

Very strange. "

"Maybe it's because Frontier is an FPS game, and you need to keep shaking the camera. In The Witcher 2, the camera is fixed, so you won't get dizzy, and in areas where the camera changes, pokeni has been set. Okay, it's actually very comfortable.

As for "Princess Mononoke", if you keep moving the right stick back and forth to rotate the camera, you will also get dizzy.

This has nothing to do with the game, but is related to whether the camera rotates frequently. "

"..."

“I’m not crazy about 3D, but I think what’s particularly unfair is why the border effect is so good when other people’s machines use NVIDIA graphics cards.

Mine is like a pile of mosaics. From the outside, they look like two games. "

"Me too, if I haven't seen the effects of NVIDIA, forget it. After so many years, who hasn't come from Mosaic games?

Even though it is a mosaic game, Border is still a good shooting game.

However, once I compare the effects with others using NVIDIA graphics cards, I will find that——

It turns out that I have been wearing reading glasses while playing games.

The real Border is like this.

I instantly felt that my graphics card was too low. ”

“Pokeni is leaving no room for other graphics card manufacturers! Even if it uses the latest Voodoo graphics card, it is still a level lower than NVIDIA in terms of performance and computing power.”

“Isn’t it? Voodoo graphics cards are not specifically used to support 3D graphics. They just achieve graphics effects through 3D calculations.

NVIDIA’s GPU is independent and designed specifically for 3D graphics effects.

What’s more, Pokeni is developing on this basis. No matter what, you have to admit that Border is different after using NVIDIA. ”

“Border is simply a graphics card killer. Except for NVIDIA, other graphics cards can’t support it.”

“Hahahaha, this is too real, right? Border with NVIDIA GeForce and Border without GeForce are completely two different games.”

“So now if you want to test the performance of your graphics card, just play the game Border directly.

I've seen many computer stores use "Border" to demonstrate the effects to customers.

After fermentation and dissemination, Pokeni's game won the title of "Graphics Card Killer".

————————————————————

No updates tonight

Thanks everyone

See you tomorrow

By the way: give me some monthly tickets.

It's about to expire. The author is so hardworking, why not consider giving it to the author?

Chapter 445/715
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Horrible! Actually Playing This Kind of Game!Ch.445/715 [62.24%]