Chapter 167 Everyone’s Attention! Get the First Chance at the Handheld Launch Conference!
Zhou Weiyi's work efficiency is very fast.
Only three days have passed since returning to Dongzhi headquarters in the Magic City.
He brought a reply to Kejin.
After a high-level meeting, Dongzhi decided to resume the Dongzhi 550 production line that was about to be discontinued.
And a set of adaptation plans has been finalized around the design framework of Switch.
After all Kejin's design concept drafts were integrated into the actual production, a preferential price of 5,000 yuan was given.
It is true that if you look at the game console itself, a handheld console priced at 5,000 yuan is very expensive.
But it is equipped with a processor comparable to the Dimensity 13th generation, which can be converted to a configuration of 2080+i513600.
In addition to the configuration, there are also a series of direct-connect fast charging bases, joy-con, somatosensory chips, and amiibo sensing devices, all included.
This price, to be honest, is already very favorable.
And there is no need to worry about scalpers driving up the price after the sale.
Because the 550 chip implanted by Dongzhi into Switchich is the final iteration after improvement and has no market to sink into, it is a specially adapted version.
simply put.
Even if the processor of a computer is eliminated by the current mainstream, it can still be installed in a mobile phone with a medium configuration.
While mobile phone chips have been eliminated, they can still be disassembled into car navigation or used in some high-end toys.
This also means that computer processors and mobile phone processors have a sinking market.
There is a sinking market, and the value of its electronic components is not only reflected in the computer or mobile phone itself.
However, Zhou Weiyi said that every late-generation product of Dongzhi’s products will undergo technical grid processing. After the 550 chip is improved, it can only be adapted to the Switch, and cannot be transplanted or sinked.
So there is no need to worry about scalpers taking a fancy to the Switch's overly powerful chip performance, thus driving up the hype price to a premium.
However, Ke Jin still threw a difficult problem to Zhou Weiyi.
"Players may not be able to afford a 5,000 yuan machine."
can not afford.
These three words may seem simple, but when spoken they contain helpless sadness.
Even in the game industry where the development route has been planned crookedly, a krypton-heavy trend has taken shape.
The concept of spending money to buy happiness has been accepted by players.
However, game consoles priced at 5K cannot make calls, cannot be used as alarm clocks, cannot even be used as regular communications, and cannot take pictures. There are too many things that 5K mobile phones can do that 5K handheld consoles cannot do.
Buying a 5K handheld console is undoubtedly a small luxury.
The development concept of Ready Player One has always been to be as accessible to all players as possible.
5K is easy for the Kryptonians, but it is really a burden for the People's Party.
"Can it be lowered further? The configuration can be reduced a bit. The price will also be relatively lower."
"Good boy, please don't make things difficult for me. This is already our lowest-end production line in Dongzhi..." After hearing what Ke Jin said, Zhou Weiyi didn't know whether to laugh or cry.
Other companies require higher quality when cooperating with them, hoping to make more money.
Your family is actually afraid of making money, right?
"Well, the configuration of this 5K model will be retained and can be used as a Switch Pro version with 2K image quality + 120 frames."
"Then there is the Switch oled version. Uncle Zhou, please help me find a way to castrate it. It doesn't need such a high configuration. It can reach 1k+ stable 60 frames. Let's see if the cost can be locked at around 2,500."
"Finally, we will make a Switch lite version. The controller is not removable and does not come with a base. Then 1k+ can stabilize 30 frames. In some cases, it can be overclocked to 60 frames. The cost should be kept at around 1,200 as much as possible."
"Just these three sets, thank you Uncle Zhou."
Zhou Weiyi: "..."
You brat, you have a very bad tone.
And 'just these three sets'?
Whatever you say is up to you!
If Dongzhi has to make these configurations.
It can be done by picking up some old guys who have been eliminated from the production line.
However, Dongzhi has almost no profit at all.
And judging from Kejin's tone, their number one player doesn't intend to earn money from the handheld console. There is a high probability that it will be sold at the original price after leaving the factory, and at most they will charge some after-sales and export tax money.
It seems that they are determined to keep the price down and use functionality to compete with the SE.
"Okay, I'll discuss it again. Just wait for my call." Zhou Weiyi hung up the phone and quickly dialed his old director's number.
Yuan Wencheng was still abroad and had just finished a busy meeting.
Then I received a video call from Zhou Weiyi.
After walking to the lounge and sitting down, Yuan Wencheng pressed the button to answer the call without any haste.
Zhou Weiyi briefly reported the situation to Yuan Wencheng.
After hearing this, Yuan Wencheng smiled and asked.
"What do you think of this kid?"
Looking at the smile of his boss on the video screen, Zhou Weiyi was a little confused about his thoughts.
You can only tell the truth.
"From the design concept to the functionality of the handheld console, they are far ahead of the current mainstream handheld console industry. In my personal opinion...they are talented. They are a target for in-depth cooperation."
“Judging from Kejin’s previous game production level, I think the future is promising.”
"I didn't expect that our rich lady would dig up a treasure for us Dong Zhi..."
"Haha, this little girl can see people as accurately as I do." Hearing this, Yuan Wencheng smiled happily.
For Yuan Wencheng, this small production line is not worth mentioning.
No loss is a good thing.
After all, Dongzhi has reached the scale it is today. After a big business, it is normal to cast a wide net. Some projects are misjudged, and it is normal to lose tens of billions of dollars in investment.
The key is whether this person is really talented and worthy of Dongzhi's investment.
Judging from Zhou Weiyi's praise between the lines.
This kid Ke Jin has a lot of abilities.
His ideas always lead the wave of innovation in the gaming industry.
Then let’s cultivate an emerging industry.
It is said that with greater ability comes greater responsibility.
To achieve the scale that Dongzhi has today, if we don’t give back to the society, it is actually equivalent to cutting off our own future path.
After the game industry fully rises, it may be possible to integrate into the AI field and combine it with it to bloom more beautiful flowers.
"Then let's get the production line moving."
"Yes, Director Yuan!"
…
Once the orders from above are implemented.
Dongzhi's production lines were rolled out very quickly.
Three months is enough time to complete the production of the first batch of Switch.
Different from other electronic products, such as mobile phones, graphics cards and so on.
It seems to take a year of iteration, but in fact it is just a way to squeeze out toothpaste.
If you ask someone to make it, they can whip it up for you in a few months.
But it's no use.
Users have just received the previous model and haven’t broken it yet. If you release a new model immediately, and the performance has not been greatly improved, users will not even take a second look at it.
But our own Switch is different, it is at an unprecedented level.
Naturally, the faster, the better.
Moreover, after Switch was put into the Dongzhi production line, mass production began one after another.
Ke Jin also needs to start thinking about the issue of escorting his works.
In the previous life, the work that escorted the launch of Switch was a well-known game - "Breath of the Wild"
But for picnics, it would take three months to develop it, even if I had a perfect plan.
This game with an explosion of details and a high degree of freedom with a massive number of interaction points requires fine polishing.
Rather than rush the work in three months and come out with a bunch of bugs, it's better to settle it down.
But Kejin is not without options.
I have a lot of good games on hand.
But before choosing a game.
Ke Jin first asked Brother Tongzi.
Two questions.
First, can multiple games be released at the same time? Will there be any relevant restrictions?
After the Switch is released, if players only choose one game, they will inevitably be embarrassed.
I spend thousands of dollars to play your new game?
It's somewhat funny.
Therefore, Kejin plans to select three to four games and put them on the shelves along with the Switch to increase the sales of the Switch.
And the second question.
If the escort work is released together with the Switch, will the sales of Switch itself be counted in the mission?
Soon, I got a system prompt.
Regarding the first question.
Multiple games are allowed to be released at the same time, but games released in the same period (within 7 days) will be combined into one turnover calculation, and the low-spending amount of turnover will be increased at the same time.
For example, game A’s adaptive turnover is 100 million, and game B’s is 50 million.
If these two are put on the shelves at the same time, it is considered that there may be a flow-driven influence on each other.
Therefore, without independent calculation, it will only require a total of 1.5E of low-cost consumption.
"In other words, it doesn't matter how many games are released at the same time, all the sales will be counted together, right? Hmm... It seems okay." Ke Jin thought for a moment and nodded.
As for the answer to the second question.
Switch is not a game, so it does not perform calculations or issue tasks.
Moreover, Brother Tongzi also gave a reminder.
If multiple games are released at the same time, there must be actions to reduce the game revenue, otherwise it will be regarded as a waste of money.
Once the bad behavior is detected, it will affect the quality of subsequent blind boxes.
Regarding this, Ke Jin can understand.
If there is no such restriction.
Save a bunch of games and play them out in one go, then let yourself go and start harvesting players' leeks. After making a huge sum of money, you can start a happy life. From now on, you will no longer do system tasks. You can eat, drink and have fun every day, which is enough for you to live a lifetime.
to this point.
Then the system is working in vain, the KPIs are not achieved at all, and it was tricked by the host once, and there is no place to cry.
"Brother Tongzi, tell me, have there been any cases in the past where the host played tricks and caused other systems to be compromised?"
The system did not answer.
It seems that the system prompts will not respond to non-game task related issues.
However, Ke Jin still thought quietly.
"Brother Tongzi, just be at ease. Based on our friendship over the years, I won't cheat you."
"Even because you have made so many compromises for me. I will try my best to complete every mission."
Now, Ke Jin doesn't dare to say harsh words like 'I will complete this task' or 'I'm sure of it'.
Mainly because I got slapped in the face too much.
It’s not just me who is numb.
I guess brother Tongzi is also numb.
Since the release of Switch does not belong to the game, it is not included in the mission.
Therefore, I can confidently and boldly increase the popularity and sales of Switch, so that I can successfully kill SE and make the reputation of the number one player all over the world.
But at the same time, we must try to reduce the flow of new games as much as possible.
Otherwise, it will be judged as a bad mode, which will have some impact on subsequent blind box acquisition.
To be honest, this wave of somewhat conflicting tasks gave Ke Jin a headache.
But it's not impossible.
After an intensive search for information online.
Ke Jin finalized a set of ideas and plans.
First, let’s look at the integrated data.
There is no doubt that the proportion of krypton gold in games currently played by children is the lowest on the market.
Because children usually don’t have much disposable wealth.
The exclusive games of Lao Ren's family are all aimed at children.
Although there were many adult players playing in the previous life.
However, minors account for half of the entire market.
This data accounts for a higher proportion among the blue stars in this life.
According to a previous survey report released by SE, minors accounted for a high proportion of 71% among handheld console holders.
For this reason, SE's subsequent handheld games avoid children and go straight to adults.
Kids market? Whoever likes to do things that can’t make any money at all can do it! We don’t even look at it!
Then do the opposite and make games that children are more interested in!
Among minors, parents usually fund and encourage them to buy a game based on test scores or outstanding performance.
Or, I would use the pocket money that I had worked hard to save for a long time to buy a game.
Easy to find.
Whether it’s good grades, good performance, or saving money to buy something.
Children usually can only buy one game at a time.
In other words, as long as you release more than one game at the same time.
It can significantly dilute game sales.
It is consistent with my original expected plan.
Most of the games released at the same time as Switch are aimed at children, while a small number are aimed at adult players.
It is best to choose two to three children's works to be put on the shelves at the same time.
They who lack financial resources can only choose one to purchase.
Cast a wide net and there will always be a game you can escape from.
Secondly.
Kejin also noticed another piece of big data.
among the genres in the entire gaming market last year.
Excluding card-drawing games, which still firmly account for 48% of the total category.
The performance of pigeon games in the market has gradually become saturated, and even reached an astonishing figure of 13.17% at one time, almost on par with traditional action games.
Inspired by "Brother Dan" three years ago, meat pigeon, a game type with high randomness, has greatly increased the playability of the game.
Therefore, it has been favored by game manufacturers and has become the darling of a new round of capital.
After two years of slow fermentation, many heavy krypton games have discovered that meat pigeons seem to be a brand new way to combine them with heavy krypton.
It is precisely because of the randomness of meat pigeons that it can find more krypton gold entrances for heavy krypton games.
Moreover, many heavy-focused manufacturers have realized that since the advent of Ready Player One, players have begun to have higher requirements for games.
A simple card drawing simulator, especially in PC games, can no longer satisfy players.
Isn't that easy to say?
I took off the labels for card drawing categories.
I'll label it 'Lei Ge Tan'.
I won’t draw cards anymore when it’s over.
Your meat pigeons are not random.
Then I will let the players give krypton gold to the characters.
After the character becomes stronger, some more stable and powerful random props will always be refreshed.
And there will also be exclusive weapons/props/skills that only players who spend money can occasionally get randomly.
The more krypton you have, the greater the chance of having a hard time pushing hard and having a great time all the way.
Hide the card drawing mode into randomness! It makes players look like it is a fun "LeiGeBan" game!
In this case, who can tell the difference between me and the number one player?
What?
You said that if players stably kill randomly after their krypton is full, wouldn't the core random gameplay of meat pigeons lose the fun? Aren’t players bored?
Come on, the players are all exhausted.
So is this player still valuable to us?
If he is bored, he will be bored, and if he gives up, he will give up.
Although some game manufacturers have more shameless ideas.
But it has to be said.
This trick is new to many new players, and even to some veteran players who are not that serious.
‘Lei Ge Dan’ began to be carried forward.
Because of this, compared to previous years, card-drawing games are almost everywhere in the Blue Star market, with a proportion as high as 80%.
It has been reduced to the current 49%, which seems to be less.
But in fact, the enemy did not disappear, but grew.
Of course, peers will also get involved with each other.
I see that you have made money by doing "Lei Ge Dan", but that is simply more uncomfortable than me losing money.
what is it now?
I do it too!
Over and over again, the type of meat pigeon has been rising steadily in the past two years.
Until the time when Kejin collected data.
Players have begun to complain a lot that the meat pigeon genre is about to get vomited. Can you stop making meat pigeons?
But this is not the case for Kejin.
Isn’t this an opportunity to reduce turnover?
In his game inventory, there is also a meat pigeon game called "Slay the Spire".
I didn’t dare to publish it before because, with its iconic meat pigeon gameplay, it would definitely cause a sensation once it came out.
The mission is bound to fail.
But right now, the entire player market is very repulsive to meat pigeons.
So.
The decision is yours! "Slay the Spire"!
certainly.
This game is not intended to be exclusive to Switch. It is really aimed at PC players, and Switch is one of the release ports.
After finalizing one of the games, Kejin started thinking about children's works exclusive to Switch.
The first person to bear the brunt is naturally the number one person who made Lao Ren rich - Super Horse Piss.
However, Kejin also needs to consider another issue.
The Mario IP is not like Assassin’s Creed or Teamfight Tactics.
As long as the latter two are used, they can shock players with novel gameplay.
But Mario, as a side-scrolling jumping game, is definitely not the first of its kind even on Blue Star, which lacks game categories.
The reason why it can kill all over the world and sell out every one of its products is because it has a great feeling for the times.
But for Blue Star, if you make a version with the original pixel art style for red and white machines, even with the current IP bonus of Ready Player One, Mario is destined to be a violent game.
Therefore, as a work that is released with the Switch, it still needs some card bonuses.
Previous generations of Mario were quickly removed by Ke Jin.
Take a look at the entire series.
Those who can carry the escort banner.
That's probably the only one left.
"Super Mario: Odyssey"
As the highest-selling work in the entire Mario IP series.
The Odyssey is almost the best of horse piss.
Just like its name.
The Odyssey itself is slightly abstract in its meaning.
Usually refers to a long, arduous journey.
When used in games, it is more like a synonym for expedition, exploration, sailing, and exploring the unknown.
Whether it's Sister Ka's magnificent epic journey in "Assassin's Creed: Odyssey".
Or in "Mario: Odyssey", Mario takes a spaceship to travel to magical countries full of whims and wonders.
Their themes all highlight their core - 'a journey of growth full of adventure'
Let’s give a more intuitive example.
Journey to the West can also be understood as "Eastern Tang Dynasty: The Odyssey"
"Mario: Odyssey" is a 3D box-style adventure action game.
The core of it is not the action itself, nor is it the upgrade.
It’s about the various interesting experiences encountered during the adventure.
With unconstrained whims and whimsical ideas, it pave the way for players to create a world view full of childlike innocence.
"In addition to Mario Odyssey, according to the plan, it is best to have one or two more games."
After some thought, Kejin finally chose "Kirby" + "Splatoon"
It goes without saying that there are reasons to choose Kirby.
Just one word.
Cute enough!
This chubby pink pig is more likely to attract the attention of children than adults.
The choice of "Splatoon" was purely because FPS games were the worst-selling among Blue Star's handheld consoles.
After going over it in his mind and confirming that there was nothing wrong with this train of thought, Kejin began to call out Brother Tongzi.
There were still some blind boxes left before, and after the completion of "Genting", another one was awarded.
With three entries to choose from, it’s almost impossible to make a mistake.
Kejin successfully launched the games he wanted.
Three of them are exclusive to Switch.
"Mario: Odyssey"
"Kirby Wii" (the name will be changed later)
"Splatoon" (2nd generation version, but it will be called Splatoon directly when released on Blue Star)
And a meat pigeon game "Slay the Spire" that is available on all platforms as the number one player.
besides.
Kejin plans to transplant a batch of top-notch independent games that have already been produced by Top Player, such as "Stardew Valley", "Hollow", "Journey" and other high-quality independent games to Switch as a channel.
In addition, in terms of online games, "Eternal Calamity" has also been implanted.
As for "PlayerUnknown's Battlegrounds" and "Teamfight Tactics"
The former is a competitive online game that requires explosive response speed. Compared with the mouse, the joystick experience is not even a bit worse, so transplantation is not considered.
The latter, "Genting", can be played on both PC and mobile phones. It is of little significance to implant it into Switch and will not be considered for the time being.
"In this way, some old games will support the scene, and the Switch will be favored by some old players, laying a foundation for some of the Switch's basic sales."
“The three games of Horse Urine, Kirby and Jet are more attractive to children, which can prevent some adults from falling into the trap. At the same time, children do not have so much spending power, which allows them to buy three games in one go, thus reducing the expected turnover. "
"Finally, Slay the Spire was launched as a meat pigeon during a period of aesthetic fatigue of meat pigeon games, as the ultimate insurance."
Tsk tsk tsk.
These heavy insurances fell down.
Steady... All we can say is that we have great hope!
With all the ideas smoothed out, Kejin began to assign tasks to the two companies.
Oasis took charge of the research and development of "Mario" + "Kirby Wii".
Number One Player, who has extensive experience in online game design, is responsible for "Splatoon".
By the way, I also made "Slay the Spire".
This time there is more time, there are still three months.
Coupled with the fact that I have my own plan, it’s not a big problem, and I can even polish the finished product carefully.
Just wait for time to pass.
————
Three months passed by in a hurry like running water.
This time everything is for the smooth release of Switch, so Ready Player One did not even announce any game development news on "Top Information", just to set off a big craze at the first launch of Switch!
On the other hand, SE continued to reveal gossip within three months.
He also said that there is a 3D escort masterpiece coming to Slover13 soon.
Judging from the first warm-up promotional video released, which lasted only ten seconds.
The overall world view of the game, whose name has not been revealed yet, presents a Western fantasy style, and the character modeling of the characters is exquisite and realistic.
The weapons in your hands can be upgraded in multiple layers during battle, and can be matched with magic.
According to SE officials, the content and gameplay exposed in the first CG is just the tip of the iceberg, and more content will be presented simultaneously at the Slover13 press conference.
And more importantly.
One of the female CG elves was even trending for a short period of time due to her good looks.
Some players always feel that she looks very familiar.
After digging deeper, I found out that it was SE headquarters that paid a lot of money to invite Hashimoto Hanna to make a face model for motion capture.
In an instant, countless players shouted "must buy" and a group of fans who were not interested in the game also joined the must-buy camp.
Now, fans of Ready Player One are getting anxious.
Chinese players don't care how the SE headquarters is developing.
After all, it’s not our own brand. It doesn’t matter whether it’s focused on Krypton or not, or whether its new handheld console is a hit or not.
However, Yinhui, as the domestic branch, had previously made a vague statement that it would unite with the mobile terminal to boycott the number one player.
Ready Player One has also responded - entering the handheld market! You, Yinhui, will be expelled from China!
After being promoted by the media, the atmosphere between the two parties was instantly aroused!
Everyone inside and outside the gaming circle now knows about this news.
Almost everyone moved small benches, just waiting to see the excitement of the two press conferences.
For Chinese players, Ready Player One is undoubtedly the industry benchmark in the past few years.
Not only is the quality of the game extremely high, but the paid items have always been geared toward players, and it has a good reputation.
Moreover, "Genting" also took advantage of the situation and violently introduced heavy krypton fees on the mobile terminal, giving overwhelmed players some breathing room.
Once Yinhui, a major cancer on the mobile side, can be expelled from China, it will subvert the ecological chain of Chinese mobile games and even handheld consoles.
It was literally a liberation war in the gaming world.
In this head-on confrontation, naturally we hope that the number one player can win.
But the problem is.
There's fucking movement next door!
In order for Yinhui to win and stabilize the game market in China.
SE also spent a lot of money.
It is another change from the traditional heavy mobile game, transformed into a 3D game masterpiece, and it is a new generation of horizontal version of Slover13.
We even invited Hashimoto Hashimoto.
The three surprises instantly raised the expectations of many players at home and abroad.
Even just yesterday, a press conference scheduled for August 15 was announced!
As a result, when we arrived at Number One Player, there was no reaction at all.
Who is not in a hurry?
Seeing that there is only one week left before the press conference.
Fans began to frantically leave messages at the bottom of the official website of Ready Player One.
Major game communities have also begun to discuss it.
"Brother, where's the new game? Give me some movement!"
"It's broken. Could it be that it wasn't made?"
"It's okay if the game isn't released. According to traditional practices in the handheld industry, old games can be ported and the scene can be sustained. But the question is... where is the news about the new handheld console? After three months of waiting, there is news about the new handheld console. Not at all, shouldn’t it be possible to do it on a handheld console?”
"Gravograph? What are you doing? Give me a reaction, Gravograph!"
"It's over... Gravograph can't be it. After I finished my pretentious words, I found that the difficulty was too difficult to beat, so I just moistened it..."
"If you lose, it won't mean that you will become the laughing stock of overseas players. It will not be conducive to breaking out of the country in the future. But in China, the foundation of the number one player is still very solid."
"It sounds nice, but there is only one week left. If the number one player is really confident, why wouldn't he dare to accept SE's clamoring warm-up announcement?"
"Hehe, I feel relieved to see you fans so panicked. I heard that someone wants to challenge the authority of my big SE? It has been an established manufacturer for thirty or forty years, let alone the headquarters, and the small branch is not your number one player. It's porcelain-proof, I don't know what it's filled with."
"Where do rare dogs come from? Let me crawl on them!"
"Oh, is it urgent? Is this urgent? Didn't you, the number one player, declare that you want to kill Yinhui? SE will be released in a week, and you, the number one player, are as afraid to speak out as if you are dead?"
"There is a saying in this wave. The steps are a bit big. Faced with Yinhui's suppression, we should bear it."
"Well, maybe it's because of the three consecutive years of success that the number one player is really a little bit in the air... I feel that even if Tengjing and Netcom join forces, they dare not say that they will expel Yinhui in the short term. After all, what they do is Legitimate business..."
Some are anxious and angry, some are worried, some are mocking, questioning, and some are reasonable in analyzing the situation.
There is everything to say, under the intersection of various voices.
finally!
Ready Player One is belatedly arriving and has set a release date for its new handheld console.
Also scheduled for August 15th! It was held on the same day as SE's Slover13 launch conference.
And the name of the handheld console was revealed for the first time - Ready Player One Switch, referred to as RS.
Although this news has excited many Number One Player fans.
But then came two other pieces of bad news.
First, Ready Player One still hasn’t announced any details. Whether it’s the details of the handheld console or the details of the Escort game, players don’t know anything about it.
second.
SE has advanced the press conference!
Perhaps it’s because Yinhui’s previous games “Cuteness” and “Teamfight Tactics” adopted a sky-shattering style of play, but the effect was not ideal and was even used as a stepping stone to set off the game.
So this time, SE directly changed its strategy.
Release in advance and grab a head start!
The benefits are obvious.
Even if the performance/configuration/function of the handheld console released by Ready Player One is very different from that of Slover13, players will still buy Slover13 instead of Switch because of their preconceived notions.
And once the number one player's handheld skills are not as good as others.
Then its shortcomings will be infinitely magnified, becoming a laughing stock in the industry, and sales will plummet.
This sudden change in speed is obviously intended to trap the number one player to death.
After all, looking at the entire East Asian gaming circle, this is the thing that players are most concerned about recently.
The advance of the SE release date is also very tricky.
The Slover13 press conference has arrived in advance...
today!
The reason why NS is not used is because N is the abbreviation of Nintendo, so it needs to be changed to RS. As for Ready Player One, it is the English name of Ready Player One.
Alas, after watching the game, I felt sad.
LOL is probably the online game I have played for the longest time. I was still young when World of Warcraft and StarCraft became popular. By the time I could touch a computer, it was already the era of LOL. Ten years passed in the blink of an eye from the time I started playing S3 to now. years. From the egg knife and lantern stages in the earliest days, to the current pet jungle knife, I remember that there were only four groups of wild monsters in the jungle at the beginning, red and blue buff + F4 + three wolves. The maps at that time were still in the mosaic era. , the saturation of the hue is very weird, it doesn’t seem like it’s becoming more refined now.
I started watching the games later on, starting from OMG Dark Forces, then the Royal Family runner-up, Samsung Ten Sons sweeping everything, SKT's various dominant performances, until IG won the championship, FPX won the championship, and later EDG won the championship. I felt that I might be a little numb to winning the championship. Including when Longcha won the championship last year, I didn’t feel too upset or uncomfortable.
But this year, they were mainly defeated by T1. None of the four teams in the LPL could beat T1. Only JDG even won a small game. This was the first time in the history of the LPL.
The fear of being dominated seems to be back again
Although I knew before the start of the game that it was almost impossible for WBG to win against T1, I was still a little speechless after being really beaten.
The saddest thing is that I feel that this S competition has taken away the hope of the future of LPL... Sigh.
But no matter what, congratulations to T1. This legendary team has almost been throughout the youth of LOL players. It has won the respect of the world with the purest e-sports spirit.