Chapter 77 Fire Attack
Seeing the enemy fleeing, all we could do was follow behind and pick up as many advantages as possible. As a result, we also discovered two characteristics of the evil dragon's guardianship. The first is that the dark clouds that block the sun and the evil fog on the ground will move with me. No matter where I go, they will always move with me as the center. The second characteristic is that evil fog and dark clouds do not persist. When the combat state is lifted, they will immediately begin to dissipate until they disappear completely. However, as long as I or my magic pet attack the enemy or my body, Whenever I am attacked by an enemy, I will receive a prompt whether to activate the evil dispersion function. As long as I choose yes, the evil fog and dark clouds in the sky will be immediately triggered.
The enemy's retreat was clean and tidy. Although we killed many people along the way, the large army retreated safely. Of course we wouldn't let them run back so easily. We chased them all the way until they joined the main force and we didn't leave. The subsequent actions were a bit funny, and the enemy and us began a long and complicated tug-of-war. When they return, we will use long-range attacks to attack the army. When they come out to chase us, we will deal with them according to the situation. If there are many people and strong combat effectiveness, we will release evil black clouds and fight them while running and constantly consume their strength. If the enemy is not strong, we will Just annihilate them directly. Anyway, our mission is to harass. As long as we disturb the enemy, we will have achieved our mission.
While we were playing harassment battles with the enemy here, on the other side of the battlefield, the troops of our guild and the Iron Crusaders were quickly gathering towards Sandcastle, the city of the Foster Alliance. Sandcastle is just a name. This city is not made of sand. On the contrary, it is much stronger than sand. This huge city is actually very similar to the original Essinger. It was completely hollowed out of an entire mountain. The entire city is full of defense facilities, and the worst part is that even the city walls are terrifyingly high. It is an exaggeration to have a city wall with a height of more than 100 meters in the game. Essinger's city wall with a height of more than 400 meters is the highest in the world. And the nearly 200-meter-high city wall of this sand castle is definitely one of the best.
Currently gathering on the outside of the sand castle is the third of the four attack armies, the one led by the Zerg Bastion. Among the thirteen Zerg fortresses, except for the Giant Mosquito Outpost of the Mosquito Clan, which is responsible for monitoring all enemies and cannot be allocated to a certain army alone, the other twelve Zerg fortresses are all concentrated here. The formation of twelve giant bugs lined up outside the city is really quite a deterrent, especially the giant butterfly city that is like an aerial fortress. When its wings are spread out, it looks very huge. The sandcastle in front of it feels like a giant. Not much older than her. Although the people in the Foster Alliance also knew through the news channels of the British and French guilds that Giant Butterfly City was a pure transport aircraft fortress without offensive capabilities, after seeing the size of Giant Butterfly City, everyone in the Foster Alliance Consider a question - what if this thing is used as a bomber?
Ashford led a large force to gather at the sandcastle, and the people from the Foster Alliance also gathered at the sandcastle. We are very smart though. But the enemy is not stupid either. They have long estimated that we may choose the same strategy as them, that is, the two sides use a city-for-city attack method to fight. Success or failure depends on who of the two sides can demolish the house faster.
The strategy we adopted was to abandon small cities and transform them into explosive traps, shrinking our forces to concentrate on defending a few large cities, while the enemy used to allocate defense forces in advance according to the strategic importance of the city. Once a certain city is attacked The attack quickly used teleportation arrays from nearby cities to send a large number of troops to the city to concentrate on defense. It can be said that the enemy warrior is a high-end defense tactic under the influence of superior force, and its goal is not to give up any promising city. Our goal is to contain and consume the enemy's offensive power as much as possible in order to slow down the enemy's attack speed.
Although the layout of both parties is generally good, in terms of actual development, we have a slight advantage. The enemy has a large number of troops, but insufficient transportation power to transport and transport by air, so it takes too much time on the road. In addition, the harassment detachment under my personal command continued to cause trouble with them, making the other party very anxious and unable to think about anything, which continuously affected their marching speed. Our offensive troops were divided into four groups as soon as they arrived, and each group was only responsible for the ten cities within its own mission. In this way, our speed will first quadruple. With the full air transport capability provided by our guild, this gap cannot be caught up by the enemy. Now the two sides are comparing the speed of demolishing houses. Of course, the attack time is important, but it would be better if they can save some time on the road.
When Ashford commanded the army to assemble outside the sand castle, the enemy had not yet reached their first target, but at this time our other three route armies were all in place. When the Third Route Army was all in place, Ashford quickly ordered the troops to launch an attack array and launch an attack. Speed was all that mattered now. Whoever wiped out all the opponent's cities first would be the final winner.
The Spider Clan's Spider Fortress and the Beetle Clan's Invincible Fortress were activated first. The Invincible Fortress is slightly slower than the Spider Fortress. In addition to being able to fly, the Spider Fortress may be the fastest among the Zerg fortresses, and in terms of flexibility alone, it is definitely the first among the thirteen Zerg fortresses. .
The sudden movement of Spider Fortress immediately alerted the other party. From a distance, you can see many smoke rings rising from the sand castle. You should know what they are without even thinking about it. The Spider Fortress, which was moving at high speed, suddenly jumped to the right and forward, followed by seven or eight fireballs rising continuously around the position on the same level as him. The enemy's artillery fire was quite accurate, but unfortunately the Spider Fortress was too fast and it was impossible to predict the attack by advance. At least not at this distance right now.
In the anxious throat calls of the Foster Alliance commanders, the Spider Fortress was getting closer and closer. Such speed simply cannot be effectively intercepted. Just when the enemy was having a headache because they couldn't target the Spider Fortress, the Iron Crusaders were behind the main formation. A large number of players gathered around a huge dragonfly. This is of course the Dragonfly Castle of our guild. The German players were currently struggling to remove the sixteen pipes connected to the belly of the Dragonfly Castle. The other side of the pipe was connected to a huge container, and next to the container were tens of thousands of large beast-powered vehicles. What these vehicles pull is all a kind of tank. If it weren't for the fact that it was an animal-powered vehicle pulled by a monster, most people would definitely say that it was a tanker truck. In fact, you would be right to say so. These animal-powered vehicles are indeed pulling oil, but it is neither gasoline nor diesel.
There is oil in this game. Last time we were in the United States, we saw a self-injection in an oil field, but we cannot process overly precise equipment in the game, so it is impossible to make something like a gasoline engine. However, it does not mean that oil cannot be used as power. The basic properties of oil do not require any processing, and it can be simply processed. Now these tankers are filled with raw oil that has undergone simple preliminary processing. This stuff is similar in color to petroleum, but it is thinner and not as viscous as crude oil. And this thing has a characteristic, that is, it is flammable. Don’t look at the oil fires in Iraq and think that oil is easy to burn. In fact, crude oil cannot burn at all without the help of a special ignition device. As long as the fire is not too big, you can directly cover it with unprocessed crude oil to extinguish the fire. If you want to light it, It's not that easy. However, the primary oil we processed is different. This thing has been separated once, and the remaining part is very easy to burn. And it also retains a characteristic of crude oil, that is, it can stick to burn for a long time, and will not burn out immediately like gasoline and diesel.
At this time, the Dragonfly Castle, which does not need fuel, is filling up the tank. It should be clear what our intention is. The spider fortress ahead is attracting enemy fire. The two pairs of huge wings of the Dragonfly Castle in the rear began to flap slowly, and became faster and faster. The staff at the rear all braved the strong wind and ran to the monsters used as vehicle power to comfort these big guys. The beasts with no attack power were very timid and easily frightened. If it's normal, forget it. Now these guys are pulling tons of light oil. If they collide and cause a fire, we will be in misery.
Dragonfly Castle flapped its wings faster and faster, and finally flew off the ground. As soon as it left the ground, Dragonfly Castle immediately rushed towards the enemy city. As the fastest flying castle, Dragonfly Castle has excellent performance like a low-altitude attack aircraft. There were no anti-aircraft guns in the enemy's city. The enemies who were causing trouble in the Spider Fortress were all targeting him, and the Dragonfly Castle suddenly appeared. The enemy had no time to adjust the direction of the muzzle.
Several Foster League players were operating the cannons on the city wall, when they suddenly saw a giant dragonfly flying over their heads with a buzzing sound. Several gunners were so frightened that they fell off their seats and fell to their feet.
"Hahahaha! You cowards." The gunner on the adjacent gun position was more courageous and was not knocked down. At this time, he was laughing loudly at his neighboring companions. "Isn't it just an aircraft? As for you...!"
Before these people could finish their words, a ball of liquid flying at high speed from diagonally ahead hit the gun emplacement with a crash. The cannon in the game does not have a front shield. Except for being blocked by the metal bracket, most of the liquid directly hit these people. Especially the guy facing the front was the most unlucky. He was directly knocked off the city wall. He flew away and fell under the city wall. The walls of the sand castle are at least one hundred and ten meters long. It would be quick to survive a fall from such a height.
The huge liquid ball knocked several people away and then hit the ground and splashed around. A large area around was covered by this light gray-black liquid. A player who was knocked out of the gun position turned over and got up. But before he could stand up, he suddenly felt a slip under his feet. "Ah!" There was a roar. This guy fell onto his back again and lay there motionless.
At this time, these people discovered that the liquid looked like oil. Not only does it have a sticky feel, but it also has very little friction and is slippery when you stand on it. One player put a little bit on his hand, rubbed it with two fingers, and then put it to his nose and smelled it. The player just smelled it and took his hand away. "It seems to be some kind of oil. It smells a little like gasoline, but it still has a bit of a stink."
"Gasoline?" Another player shouted in surprise.
As soon as this player called out, the surrounding Foster Alliance players all reacted, so they turned around and looked into the city. They saw Dragonfly Castle passing over the city at high speed, and a large amount of this liquid was dropped behind her. Although the splashing liquid droplets have no target at all, there are so many of them that they are more or less stuck to most places in the city.
"It's over now." The player talking about gasoline muttered to himself.
The Spider Fortress, which was enjoying its charge, suddenly stopped on the spot and jumped back without even turning its head. The Invincible Fortress, which was in a charging posture, suddenly stopped, but he did not retreat. Instead, a floodgate opened from above. An artillery piece rose from the gate, and then with a bang, a shell flew into the city. The Invincible Fortress fired one shot and then suddenly retracted the cannon and turned around and ran back. Most of the enemies still don't know what happened. Only the few players who were hit by the light oil realized the seriousness of the problem.
The shells flew directly into the city. Normally, no matter where a shell landed in the city, even if it hit the ammunition depot, it would not cause much damage. However, this time the shells made those few guess our destination. Foster League players feel like they are falling into an abyss. This special shell has been specially improved to increase the ignition success rate. The warhead flew over the city and suddenly exploded. More than thirty small cylinders like thermos cups flew out of the warhead. These things were scattered within a radius of 500 meters. As soon as each small cylinder landed on the ground, it immediately stood up like a tumbler, and then the end facing the sky sprayed sparks around like fireworks. Sparks as big as soybeans flew around in random directions. Almost the ground nearby was not spared, and they were all covered by sparks.
It is impossible to cover with such a density without touching the oil. If a dozen places where the oil is stuck are touched by sparks, a dozen ignition points will appear immediately. Light oil has a strong burning ability. Moreover, since it has only undergone preliminary processing, there are still a lot of impurities. Because of this, the burning time becomes very long when it burns, which brings even more trouble to fire extinguishing. A large number of buildings near the fire site began to ignite. These buildings then transferred the flames to the light oil behind the buildings, and larger flames appeared. Just like this, the fire spread from ten to ten, and it quickly spread into a large-scale fire, and almost half of the city was burned.
We did not conduct a coverage fire attack on this city. The light oil thrown was section by section, so although the fire area was very large, it did not burn the entire city. The purpose of this is to save time. It takes a long time to destroy the enemies in the city by fire alone, and during this time we cannot enter the city to eliminate them, which invisibly delays the time. Therefore, the method adopted now is Spray at fixed points, and then start attacking the city after the city becomes "chaotic" due to fire. Then use the fire to quickly extinguish the city. This is the real combat intention.
Just like the plan, the fire quickly messed up the city's defense system. Since the Foster Alliance adopted the tactic of more support and less support, a large number of players and NPCs gathered in the city, which led to the fire. After that, the overly dense crowd was squeezed again, and players and NPCs who had no place to stay would rush into and mess up their own defenses, and the commanders in the city had to mobilize personnel to put out the fire. But at the same time, defense work cannot be lost. This results in the dispersion of personnel, which is equivalent to weakening the opponent's military strength.
Seeing that the situation was almost over, Ashford immediately ordered another attack. Spider Fortress once again bore the brunt of the attack and ran out, and of course Invincible Fortress followed suit. Behind the battle formation, the Fly Clan's Poisonous Fly Fortress and the Bee Clan's Wasp Fortress began to activate one after another. Amidst a buzzing sound, two fat guys left the ground and rushed toward the city.
Although flying units are very fast, they move backward after all. The first one to arrive at the city wall was the Spider Fortress. Unlike last time, the city was now in chaos, and many artillery positions were on fire. The remaining artillery was not dense enough to form effective cover. Spider Fortress quickly rushed to the bottom of the city wall, inserted its sharp knife-like legs directly into the city wall, and climbed up along the wall. Although Spider Fortress is fast enough, in comparison, Invincible Fortress is simpler. Although he arrived a little later, he was the first to enter the city. The Invincible Fortress comes from the Beetle tribe, with terrifyingly high defense and fast straight-line speed. The Spider Fortress was still slowly climbing up the wall, but he ran headlong into the city. With just a loud bang, pieces of wood flew across the Shabao Gate, and the Invincible Fortress actually broke through the door. The enemy did not expect that the gate would be knocked open by the battering ram so quickly. The Foster Alliance players who were supposed to be responsible for pushing the gate when the battering ram attacked the city gate were at a loss. Before they got the order to push the gate, the gate was suddenly opened. Crash.
It wasn't until the huge body of the Invincible Fortress began to enter the city gate that someone shouted loudly. "Stop it, don't let this thing enter the city."
The players immediately rushed forward as if they were awakening from a dream, but facing this big guy who was over 60 meters tall and with his belly more than five meters above the ground, they began to feel depressed again. How do you fight it when it's so big?