Strange Era: An Exclusive Talent Every Month

Chapter 458 "Underground World Player Density Report"

After a short period of interlude, the "rising taboo" soon became popular on the Internet.

After all, the scene of the death of the "flying group" members just now was too horrifying, and some of the newbies were scared and didn't recover. They happened to be the main force of the water forum, so the traffic naturally didn't explode so much at once.

But after such a period of buffering, no player would dare to challenge the "rising taboo" again, but vent their emotions in the forum instead.

So, the discussion heat naturally rose quickly!

Many players outside the underground world are also some masters with a certain vision, and they immediately analyzed the situation on the scene:

[If I guess correctly, this taboo rule should be rising load, right? ]

[Rising load? Why does it sound a bit familiar, as if I have heard it somewhere, and no big guy can explain it in detail? 】

【I remember that during the beta test period, the abyss dungeon with a particularly abnormal difficulty coefficient had a taboo rule called "ascending load". It is said that as long as you ascend each stage, you will feel a huge load. 】

【However, players with a certain professional level can still resist low-level taboo rules. 】

【For example, if you ascend 100 meters, you will just feel dizzy, nauseous, and want to vomit. Taking some stomach-strengthening and digestion-promoting tablets can relieve such symptoms. Even ordinary people can withstand it. 】

【But if you ascend more than 1,000 meters, your internal organs will be in chaos. At this point, it is not something that ordinary people can withstand. Even if you can barely survive and come up alive, it will leave huge sequelae to your physical and mental health. 】

【If you ascend to 2,000 to 5,000 meters, your perception will gradually disappear, and even manifest as a loss of mental power... In this case, during the internal test, some players wearing brain machines had a temporary loss of consciousness. The test found that it also had a negative impact on the body. Therefore, this abyss dungeon was only opened for a short time and then permanently closed. 】

【Only some of the more peripheral areas will be opened for testing, and there is no "ascending load". 】

【But if you reach a distance of more than 10,000 meters, then this depth of the abyss is also called "there is no return". Any player who reaches this depth will never come up again. Even if they come up, they will become monsters in the abyss and completely lose themselves. 】

【After investigation by some players, basically if you are below the sixth level, it is impossible to successfully come from the "there is no return". As for after the sixth level, if you can burst out a power close to the "authority of the gods" or directly break through the dungeon with your own characteristics, you may be able to come up. 】

【But at this stage, the highest level of players is only the fourth level, and the better ones may reach the fifth level half a step. As for the sixth level... forget it. 】

After the forum boss's introduction, the players present also understand what "increased load" is.

Many new players have not experienced the internal beta period, and they waited until the public beta to start the game.

Even... because the Abyss is originally a very difficult dungeon, and it was only opened for a period of time during the internal beta period, so there are very few players who know the inside story.

After all, in order to enter a high-difficulty dungeon, the required characteristic level is also very high. At that time, the qualification for the internal beta was limited, and most players were exploring the gameplay. Few players could enter the "Abyss" dungeon, let alone explore the information inside.

But now that this information has been revealed, many players have learned that such a difficult dungeon appeared during the internal beta period.

Hearing the name "the realm of no return", many players feel scalp tingling.

[At an altitude of 5,000 meters, one will lose all sensory abilities, and even consciousness may disappear. This is enough to kill most of the professions in the current player group. After all, for our current stage, the characteristics of the curse system and the spiritual system are very fatal, and the loss of all sensory abilities, including the disappearance of self-consciousness, corresponding to the 5,000-meter altitude is equivalent to a small death. ]

[However, the danger of the ascent load is far more than that. When reaching an altitude of more than 10,000 meters, they should be like the members of the "Flying Group" before, including the puppet of the old man with split spiritual power, and will directly become monsters. ]

[The source of their ability to move after becoming monsters may be spiritual power! ]

[Didn't it say before that reaching 5,000 meters will lead to the disappearance of senses and self-consciousness? ]

[At this time, the "spiritual" level may have been dedicated to the abyss. ]

[If it reaches 10,000 meters, it will dedicate the entire self to the "abyss". 】

[Is there a possibility... This abyss is very likely to be a huge sacrificial site, and the way to "ascend" is not to escape, but to sacrifice oneself to the copy? 】

Speculations are flying everywhere in the public screen.

However, the discussions that have emerged now are much more advanced than before.

Many big guys with very famous IDs have come out to make analysis. The content of the analysis is also well-founded. They all make judgments based on reliable information in the forum, and combine a lot of intelligence to have an understanding of the underground world. It is a very good reference for players!

It may also be because of the novelty of the "Abyss" that the strategy souls of the bosses have been aroused. After all, as relatively good players, they are very interested in strategy and will not be afraid of it, but are very interested in it. Only with a research spirit can you be at the forefront of this real-life game of life and death and become the only master among ten thousand.

Many of the things these big guys talk about are beyond the imagination of newcomers.

For example, the essence of "rising load" is to sacrifice to the abyss itself...

Also, this area may have been a huge sacrificial place, and "ascending" is exactly one of the actions of sacrificing oneself to the copy...

This made many players suddenly realize how shallow and out of touch their previous thoughts were. They all felt sweaty and suddenly regretted coming to this place.

"I...can I go back?" A player said weakly.

After understanding the nature of this dungeon, some players began to retreat. After all, if the "Abyss" dungeon sounds so scary, then for new players, it might be better to stay in the underground world.

When a player suggested this, the crowd inevitably became agitated.

I have to say... the current player group seems to have the flavor of the aborigines, and they all have the instinct of "seeking advantages and avoiding disadvantages".

Since this "abyss" is so dangerous, wouldn't it be safer to let these pioneers go over to test the water and wait quietly for notification behind?

But at this moment, a player suddenly said: "There seems to be more danger in the underground world than before."

"Go and see for yourselves the number of posts about dangers in the underground world recently. It's obvious that there are more than before."

"There are specialized intelligence organizations that are making such reports. Those who are interested can take a look."

When the player said this, the players present could not help but be slightly stunned, and then followed the method he instructed to find this information.

In addition to the group of guilds that have been inflating prices and trying to profit from selling information, there are actually some guilds that are willing to abide by their responsibilities and work hard to detect useful information. They will choose to make statistical reports on victims to use in statistics of the underground world. Which area, which players were in danger, and what were the number of casualties...

Although these reports are simple, as long as there is enough data and accumulated in one place, they can provide a lot of key information.

Through scanning, we can find that in the past day or two, the number of reported cases of players being murdered in the underground world has been increasing, and the speed is getting faster and faster...

In fact, in this case, only a part of it can be recorded.

More potential players may have encountered unexpected events in unknown corners...

At this time, it is crucial to have an article about the "Underground World Player Density Report".

In fact.

Since the entrance to the underground world was closed, the traffic dropped from its peak to a trough in an instant.

Originally, you could see one or two players even if you took a few steps in the underground world, but now you can hardly encounter a player even if you walk through most of the area.

The reason is naturally that a large number of players followed the footsteps of the 'Knights of the Blazing Sun' and came to the area where the [Desolate Slave Factory] was located.

Naturally, it has been reduced by a large amount.

But since the moment the entrance to the underground world is closed, it is still at its peak density, logically speaking, there will still be many players.

However, the recent decrease in player density is really terrifying. It seems that in just one night, the underground world, which was originally densely populated with people, has now become deserted, like a lively city, suddenly turned into an empty city. Same, there is an inexplicable and weird feeling that penetrates people.

"According to the numerical records of the intelligence, the highest peak volume in the underground world is estimated to be around 150,000 players, but the number of players we are standing here now is around 10,000, which is only one-fifteenth of the peak traffic at best... …”

There was a woman wearing red glasses whose style seemed to blend into the night. She stated in a calm tone:

"No matter what, if 10,000 players come to this dungeon, it is impossible to reduce so much traffic in an instant, and a large part of them have gone to who knows where."

This made the players here immediately feel sweaty.

After all, after hearing the news, at least half of the players will choose to follow the pace of the 'Knights of the Burning Sun', right?

However, a player with outstanding eyesight used an ability close to infrared scanning to scan the number of players present, and found that there were only about 10,000 players... This was almost unbelievable.

Any player who comes to the underground world cannot fail to know the characteristics of the 'Knights of the Burning Sun', which can restrain darkness. After they take the initiative to help players, their survival rate is almost that of most middle and low-level players. The obvious choice.

Under such circumstances, only one-fifteenth of the peak number of people came here?

You should know that this is just the "peak value" and does not represent the total number of players who have entered the underground world. There must be some players who sneaked in, and players who have been in the underground world for a long time and live and work in peace and contentment. They may also be hiding in various places. This value should be increased by at least one third, that is, about 200,000, to be normal.

There are only 10,000 players following the "Knights of the Blazing Sun"?

Are the other players so confident that they can find the exit of the underground world with their own strength?

Obviously, there is something wrong with such a value no matter how you look at it, and it is full of a strong sense of disobedience. Many players who are more sensitive to this aspect can detect that there is a little trick in it.

At this moment, a player in the underground world suddenly declared:

"Be careful!"

"I feel that the number of evil spirits in the underground world is increasing..."

"We [Hunter Guild] came to the underground world, but we are not idle. We have been hunting monsters around."

"But recently, we found that the number of monsters is many times more than before, and they also have the [pollution] characteristics. Several of my subordinates have also been polluted. I have to kill my accomplices, otherwise, they will suffer something more painful than death."

"The number of monsters in the underground world is definitely more. I can use the name of the president of the [Hunter Guild] to I swear, what I said is true, and I have a premonition that a large number of monsters will soon appear nearby. At the same time, the surrounding death aura is becoming more and more intense. Our guild has also stopped hunting activities recently and is looking for a reliable shelter to survive this crisis. "

"Of course, we originally planned to go to your large force to join the "Scorching Sun Knights", but we heard about your situation halfway, so we chose to turn back to see if there are other more reliable ways. "

The president of the [Hunter Guild], although he has not reached the fourth level, is also a player who is half a step away from the fourth level.

Although his reputation is not very big, the guild under his command is of a certain scale.

Being able to swear in the name of the guild president, in the eyes of everyone, it is somewhat credible.

Now... it seems that it is not easy to go back. After all, there are so many players missing from the rear army for no apparent reason. Who knows if there is any hidden danger there. It may not be safer than attacking this large dungeon. What's more, there is no help from the "Scorching Sun Knights"...

Just then, the "Scorching Sun Knights" arrived at an iron gate, attracting the attention of many players.

Chapter 463/816
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Strange Era: An Exclusive Talent Every MonthCh.463/816 [56.74%]