Chapter 59 Return Together! (35)
Continue to synthesize the electromagnetic shield upwards, and three more options appear.
[Congratulations, the synthesis is successful! 】
[Please choose one of the following three synthesis options as the final synthesis result! 】
[1]: True Shield·Orange (Bind) "... put a layer of shield on twenty units with a shield value of (20 times the energy consumed). This shield can be effective against any damage... …』
There are many types of injuries in this world.
In addition to physical damage and spell damage, there are also fixed damage, real damage, chaos damage, siege damage, etc.
Depending on the type of damage, the type of armor is different and the form of damage that can ultimately be done is also different.
As mentioned before, fixed damage and real damage both ignore defense. The difference is that fixed damage will be affected by the damage reduction effect.
Another difference is that fixed damage cannot penetrate the shield, but true damage can.
No matter how much shield you have, the real damage will ignore the shield and directly cause damage to your health.
And with the same effect, there is also chaos damage.
As a special type of damage, chaos damage is just the opposite of fixed damage. It will be affected by defense, but it can directly cause damage to health regardless of the damage reduction effect and shield value.
The effect of this real shield is to allow this shield to block real and chaotic damage.
It is a very practical function.
Without this function, after Chen Mo put a shield on his skeleton monster, if the skeleton monster received real damage and chaos damage, it would cause damage to the body through the shield, and the electromagnetic effect would not be triggered at all.
Chen Mo took a brief look at the content of the next two options and found that they were not good special effects, so he directly chose the first effect.
The ordinary life-saving shield has become a highly practical skill after selecting two special effects.
As Chen Mo continued to synthesize, the shield skill finally reached yellow. This time, three options appeared that gave Chen Mo a headache.
[1]: Ice Shield·Yellow (Bind) "... put a layer of shield on one hundred units with a shield value of (25 times the energy consumed). Any unit with these shields will Units are affected by the chill effect when they deal damage... 』
[Cold]: Reduce the attacker's attack speed and movement speed by 50%.
[2]: Weakened Shield·Yellow (Bind) "...Any unit that causes damage to units with these shields will be affected by the weakening effect..."
[Weakening]: Reduce all damage done by the attacker by 30%.
[3]: Returning Shield·Yellow (Bind) "...Causes a fixed damage equal to the original maximum shield value of the unit that breaks the shield. 』
All three special effects are quite good.
The cold air can slow down the target's attack speed and movement speed, and has a strong limiting ability.
The effect of weakening and reducing damage is very powerful, and combined with the shield can greatly improve the ability to save life.
Tonggui further enhances the lethality of the shield. This is a fixed damage and ignores the defense. If you can choose the special effect of a huge shield in the future, the amount of damage will be huge.
Someone else came to assassinate you, but as soon as your shield was broken, he blew himself up to death.
What a wonderful scene.
Chen Mo couldn't help but fell into a dilemma. Choosing the first two would be effective immediately, while choosing the third was a bet on the future of a huge shield.
After thinking over and over again, Chen Mo finally made a decision.
In terms of life-preservation, he now has many life-preservation methods, which can be regarded as a small wave.
In addition, he already has powerful damage reduction like the lone God of War, so the 30% damage reduction is actually not that important.
The main reason is that this damage reduction is for summoning objects to your subordinates.
But sometimes the summons under my command are actually more useful the faster they are delivered.
After all, whether it is the effect of explosive bombs or the effect of death worship, they all need to die.
There is no need to fight to save them.
As a result, Chen Mo decided to increase his output first, and immediately chose Tonggui Shield.
[Tonggui Shield·Yellow]
[Occupation]: Skeleton Mage
[Level Requirement]: Level 10
[Cooling]: 30 seconds
[Effect]: Consume at least 100 points of energy to put a shield on one hundred units with a shield value (25 times the energy consumed). This shield can take effect against any damage and lasts for 60 seconds.
Any unit that damages a unit with these shields will trigger a chain lightning counterattack. The counterattack damage is equal to your magic attack, and will cause a fixed damage equal to the original maximum shield value of the shield to the unit that finally breaks the shield.
When upgrading from a green skill to a yellow skill, the duration of the skill is directly increased from 30 seconds to 60 seconds, which is twice as long as the cooldown time.
But for Chen Mo, increasing the duration is not as good as reducing the cooling time.
But he also knows that this is an enhancement option that only appears when upgrading skills. Currently, none of his skills have been upgraded, so it is normal to have such a cooldown length.
After Chen Mo got two more copies of the Same Return Shield, he synthesized them again. This time, the epic material prompted was still the Obscure Source Crystal.
At this point, Chen Mo is basically certain that the materials for combining skill books to epic level should be completely fixed.
But I don’t know if the equipment is there.
Chen Mo just got a set of "apprentice jumpsuit", which is a defensive suit. Whether the defensive suit and the weapon are made of the same material remains to be verified.
[Apprentice jumpsuit·Black Iron Level]
[Professional requirements]: Combat profession
[Level requirements]: Level 1
[Equipment attributes]:
Health value: 2000
Energy value: 3000
Physical defense: 100
Magic defense: 100
[Set special effects]: Experience gain rate increased by 10%, all attributes +10
[Equipment introduction]: A whole set of novice equipment has been integrated for you. It is simple and easy to wear, and can also provide good protection capabilities. Novice friends deserve to have a set.
As a suit suitable for newbies, the suit effect of the apprentice jumpsuit is extremely plain.
Increase the experience gain rate and all attributes. Although the increase is not much, it is average and applicable.
Moreover, this equipment is one of the few defensive equipment commonly used by all combat professions.
If it were before, Chen Mo might have thought that the attributes of this suit were already quite good.
But now that he has seen so many good things, the attributes of this set are no longer in his eyes.
Although the health, energy, and defense values added by this set are already very good for level 1 equipment, this is achieved at the expense of several equipment positions.
If all the black iron equipment in these parts are worn separately, the added attributes will definitely be higher!
But as the equipment introduction said, the advantage of this equipment is that it is simple and easy to wear, well integrated, and does not need to be replaced for each part. Moreover, if it is not compared with other sets, but only compared with bulk, the set effect added by this set of equipment is enough to equal the attributes of the bulk.
After seeing this jumpsuit, Chen Mo was a little curious about how this jumpsuit would be improved if it was synthesized.