Spirit Realm Walker

End-of-Paper Summary + Achievement Report

The first volume is finally finished. In my original estimate, the first volume was about 900,000 words, but now it is 1.2 million words.

The results of this volume have been ups and downs, but overall they are still upward.

I remember that after I finished writing Aphasia Village, the 24-hour subscription was 110,000. After entering the killing dungeon, the subscription began to rise and fall. The lowest point was more than 80,000, which was considered a low point.

In recent chapters, the number of subscriptions has returned to its peak, especially for the settlement chapter. Although it has not yet reached 24 hours, I estimate that the number of subscriptions can reach 120,000.

Back to the topic, since I have to write a summary, I must talk about the content. I am generally satisfied with the entire volume. I will not talk about the previous content. I think the most worthy of reflection and study is the killing copy.

It took nearly a month to write a copy. It is indeed too long, but it is difficult to stop because you have to finish it. If you finish it hastily, the consequences will be greater.

So during this period, I bit the bullet and wrote it down.

I am very grateful to everyone for pointing out my shortcomings in this chapter, because this allows me to better understand the mistakes, and then compare them with what I have reflected on myself, so it is clear where the writing in this copy is not good. (This is important to the author.)

First of all, without going into details, from a structural point of view, the killing copy is relatively unsuccessful.

After reflecting for a long time today, I believe that there are two reasons for the structural failure: first, it is too complicated; second, the key points are not grasped.

Why is it said to be complicated? The first thing is the dungeon itself. I remember I posted a single chapter a while ago. The plots of many fantasy dungeons are very simple: the protagonist kills randomly, and the dungeon itself is very simple in its depiction and design.

And I don’t want to write that kind of meaningless copy. In my opinion, a copy as important as the killing copy must not be simple. It must be complicated. (It turned out to be one of the burdens)

As we all know, complexity means taking up more words.

Second, there are too many characters.

I tried my best to write out the role of each character and give each character a role. The chapter about fighting the mummy is an epitome of this.

But having too many characters often weakens the protagonist’s role and excitement, and increases the difficulty of writing.

Third, there are too many preset things.

The traitor, the villain's trump card, the protagonist's trump card. These things must be written down and shown one by one. They were originally prepared in advance to increase the completeness of the killing copy. As a result, when writing, it became a burden that increased the difficulty of writing.

We all know that the length of a copy is limited. If it is too complex, it often means that it is difficult to control and it is easy to fail to grasp the key points.

A positive example is Aphasia Village. Aphasia Village does not have so many complicated things. It has two cores: thriller and crisis.

Therefore, you can use a lot of pen and ink to repeatedly strengthen these two core points to make the plot tense and exciting.

A person's energy is also limited. Internet articles are not physical books. You can write thousands of words a week, but online articles are thousands of words a day. The CPU has limits, let alone the human brain.

Summary 1: The scene is too big, the content is too complex, there are too many things to consider, and people’s energy is limited.

Summary 2: Writing should be done subtractively.

Although it was so difficult, I still persevered, and there were just more problems, not massive hemorrhage, which was very gratifying.

This is the charm of trying different themes. It will always be painful, but there will always be gains. Every pit where you fall is a stepping stone for getting up next time.

At least when I write a copy of something like a big scene again, I know how to design it and how to write it (roughly).

I finally finished writing the killing copy. I breathed a sigh of relief, feeling relaxed all over.

Performance report:

The average order for Ling Jing was 133,000. I remember that on the day The Watcher finished, the average order was 140,000, breaking the record for the highest number of orders during the Qidian series. I wonder if Ling Jing has a chance to break this record.

The number of follow-up subscriptions has also reached a peak. However, since Qidian Anti-Theft, the number of follow-up subscriptions has lost its value as a measure of performance, or at least has shrunk greatly. In the past, there was a follow-up order of 50,000, so it is a certainty that the order will be 100,000.

Nowadays, there are many books with back orders of 70,000 to 80,000 yuan, but the average order is only 40,000 to 50,000 yuan.

The value of follow-up orders has been reduced.

As a digression, the 190,000-yuan subscription of Dage.com has been subscribed. Readers who have not subscribed to D.a.k.a. might as well check it out (kowtow like crazy), give it a thumbs up, and get 200,000 as soon as possible.

The average purchase price of 200,000 yuan without anti-theft is still very scary (crazy kowtow).

One more thing, the first volume is finished. I originally wanted to take leave today to work on the outline of the second volume, but I feel it’s not good to stop here, so I’ll postpone the leave.

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Spirit Realm WalkerCh.286/1032 [27.71%]