Mage Joan

Chapter 463 Spell Combination (Ⅱ)

The 2-ring "Blazing Ball" that Joan copied next is a typical spell with strong tactics.

He has seen Conti cast this spell before, creating a huge fireball that rolls and bounces against the ground. It looks a lot like "fireball", but it is far less powerful than fireball. It must hit the enemy under the remote control of the caster. , to cause 2 energy levels of fire damage.

This level of lethality is too low for a level 2 spell.

Although the caster can remotely control the "blazing ball" to chase and hit the enemy repeatedly, each time causing 2 energy levels of damage, but the enemy is not an idiot, and of course they have to run away if they are hit by a fireball. Outside, the "Blazing Ball" reached the limit distance of the remote control, and could not continue to hunt down.

From this point of view, "Blazing Ball" seems to be a tasteless spell, so there is no need to waste energy learning it?

Joan doesn't think so.

Just looking at the "blazing ball" is indeed not very practical, but if you use your brain a little and use it in conjunction with other spells, you will get the wonderful effect of turning decay into magic!

For example, the biggest shortcoming of the "pyrotechnics" that Qiao An copied just now is that it is difficult to find a fire source that is suitable as an explosion medium.

If "Blazing Orb" is used as the fire source of "Pyrotechnics", this problem will be solved easily:

The caster first releases a "blazing ball" among the enemies in the distance, and immediately casts "pyrotechnics" on the "blazing ball" before the enemies disperse, using it as the source of fire to explode and blind The strong light or choking smoke makes the enemy suffer from the "pyrotechnics" while being scorched by the "blazing ball".

Magic fire sources like "Blazing Ball" will not be consumed by "Pyrotechnics".

After completing the combination of the above spells, if there are still enemies who slip through the net and try to escape, the caster can remotely control the "blazing ball" to roll and catch up to hit them, or use another "firework" when the fireball is about to catch up with the enemy...

All in all, wherever the "blazing ball" rolls, there is the fire source of the "pyrotechnics". Since the caster can remotely control the "blazing ball", it is actually equivalent to being able to choose the burst of "pyrotechnics" as he likes. area.

"Pyrotechnics" and "Blazing Orb", two spells that are not very practical alone, have undergone a wonderful transformation when they are combined together to form a very practical tactic, which is the embodiment of the wisdom of spellcasting.

The eighth ring 2 spell that Joan transcribed represented a kind of tactical thinking in itself.

The name of this spell is very straightforward, it is called "pit making".

After casting the spell, a pit with a radius of 100 square feet can be created on any plane. The depth of the pit is proportional to the casting level. At Joan's current level, the pit created is about 20 feet deep.

The trap created by the "pit-making technique" is not an entity, but a semi-open space of another dimension, or a "half plane", so it can exist on any medium surface, including on the water surface or the deck of a ship A large trap can be created instantly on the surface, and the enemy can be locked in.

Obviously, this is a spell specially used to deceive people.

However, the depth of 20 feet is not safe. Those enemies who are particularly tall, have super jumping ability, or are proficient in climbing, it is not difficult to climb out of the pit after a while.

In order to enhance the confinement effect of the "pit-making technique", Joan naturally thought of ways to increase the difficulty of escaping from the pit.

For example, with the "greasy technique" combined with the "pit-making technique", a large amount of viscous oil is splashed in the pit, and the bottom of the pit and the walls become slippery, and people who fall into the pit can't even stand still. climb out?

Just releasing the "Greasy Spell" into the pit was not enough to satisfy Joan. In the following time, he copied a new spell, an enhanced version of the "Greasy Spell" - the 2-ring "Oil Spell"!

The "fuel oil technique" retains all the functions of the "greasy technique", and also has a special function that the "greasy technique" does not have. It will burn violently when it touches a little spark, and the area covered by the grease will turn into a sea of ​​flames. The creature deals 4 levels of fire damage.

If the "fuel technique" is used instead of the "greasy technique" and the pit-making technique is used, it can not only effectively prevent the prisoners from escaping, but also ignite the oil, turning the pit into a "fire pit", so that the prisoner can experience the taste of burning.

It is not difficult to ignite the fuel in the pit, such as shooting a "burning ray" at the pit and it will be done, but is this the best tactical match?

No, obviously not.

The fire spell that is more suitable for "Pit Making" and "Fuel Oil" is actually "Blazing Ball".

Casting a "blazing ball" in a pit full of fuel can firstly play a role in igniting the oil, and secondly, the "blazing ball" itself will hit the prisoner and cause 2 energy levels of burns.

Compared with the 4 levels of damage caused by "Scorching Ray", "Blazing Orb" seems weak at first glance, but "Scorching Ray" can only deal one-time damage, while "Blazing Orb" can continuously touch the prisoner And it caused multiple kills. After a comprehensive calculation, its lethality is far greater than that of the "Scorching Ray"!

If it is on flat ground, the above analysis does not hold.

Enemies will try to stay away from the blazing fireball after being hit by the "Blazing Ball" for the first time.

But in the pit, the space for the prisoners to move is very limited, and the surroundings are full of viscous fuel oil. How can there be room to dodge the "blazing ball"?

The combination of "pit making + fuel + blazing ball" is very practical, but it is not perfect in Joan's eyes.

Now that the pit has become a "fire pit" and there is still a blazing fireball in the pit, when necessary, Joan can also use the "blazing ball" in the pit as a fire source to cast a "pyrotechnic spell", Blind the pit prisoner, or force him to inhale so much choking smoke that he coughs so violently that he is unable to attempt to escape the fire pit.

If that wasn't enough, Joan could also add a "Mage's Strike Palm", a remote-controlled giant palm suspended above the fire pit.

The giant palm formed by the force field will not be burned by the flames. If the prisoner in the pit has not been burned to death, and even tries to climb out of the fire pit, Joan can use the remote control to slam down the giant palm, and slap the prisoner's last hope of escape. Died in a pit of fire.

What is creative spellcasting?

What is tactical casting?

That's it.

There are no useless spells, only incompetent spellcasters.

The tenth spell that Joan transcribed was the 2nd level "Laughter Spell".

He is no stranger to this spell. Not long ago, he witnessed Big Jack cast it. After A Zhi got the trick, he couldn't do anything but laugh endlessly.

This enchantment spell is very practical, with only one small limitation: it is not effective for creatures with too low intelligence.

For example, low-level creatures such as beasts and insects either do not understand what a sense of humor is, or have not evolved the function of "laughing" at all, so the "wild laughter" cannot be performed.

Chapter 463/3135
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Mage JoanCh.463/3135 [14.77%]