Chapter 256 Hunting Team (Ⅱ)
Joan didn't fully agree with Thomas and Dick's point of view, but he was somewhat moved by their optimistic and confident attitude.
After introducing the two parties, he made a suggestion.
"Dick, Roger, aren't you looking for mage teammates? Since Thomas also wants to participate in the hunting competition, it is suitable for you to form a team of three."
Thomas had a good impression of the Tyndall brothers. Through Joan's introduction, he was very satisfied with the strength of the brothers and readily accepted the suggestion of forming a team.
The Tyndall brothers were also very happy to team up with the genius mage from Leiden Academy, but the two lacked understanding of Thomas, so they still hoped that Joan would join in.
"The hunting team has four places, and now we are short of a partner."
"Joan, Mr. Chap has agreed to form a team, so what else can you say?"
Dick tried his best to persuade Joan to join the gang.
"With one more mage in the team, we have a better chance of winning medals. Anyway, what Dick and I and Mr. Chap only care about are medals. As long as you are willing to help, all the prize money won in the competition will belong to you!"
Roger tries to seduce.
Joan couldn't laugh or cry.
Before the hunting competition started, these three guys felt that they were sure to win the medals, and randomly wrote "empty checks", which was too optimistic.
Of course, he was just complaining in his heart, and he didn't intend to question it publicly, otherwise it would attract a lot of nonsense such as "dream" and "struggle".
As the youngest of the four, Joan's mentality is the most mature and stable. He may not fully agree with the naive and positive attitude of Thomas and the Tyndall brothers, but he appreciates it from the bottom of his heart, because this is The vitality that youth should have.
Under the expectant gaze of the three friends, Qiao An could only make concessions in the end.
"You can count me in as one, but it will take at least a week to participate in the hunting competition, and you must obtain the consent of Rawls' instructor in advance." Joan said to Thomas.
"You don't have to worry about asking for leave, just leave it to me!"
Thomas patted his chest confidently, and suddenly remembered something.
"Joan, do you know the 0-ring trick 'Secret Seal'? When we get to Wild Boar Island, we need to use this spell frequently to 'stamp' the wild boars we hunt."
"I haven't learned this spell before, but it's still too late to copy it in the library."
With Qiao An's current knowledge accumulation and learning ability, learning a zero-ring trick by himself is no more brain-intensive than reading a popular novel, and it takes half a day to master it initially.
"There's no need to go to the library to copy it. I have the 'Secret Seal' scroll here. Take it."
Thomas opened the storage bag and pulled out a large bundle of scrolls.
"I recently learned a few new first-level spells. You can take a look and copy them if you need them. It can save some money."
Joan just needed to transcribe a new spell, and Thomas offered him a spell scroll to transcribe. He couldn't take advantage of others. He also opened his storage bag, took out all the 1-ring spell scrolls, and exchanged information with Thomas.
In addition to the 0-level trick "Secret Imprint", Joan also found 6 1-level spells from Thomas that he had never touched before, namely "Stone Fist", "Human Enlargement", "Human Shrinking", "Weakness Ray" ", "Strike Strike" and "Precise Casting".
"Stone Boxing" can temporarily make the hands of the caster as hard as rocks, and act as weapons to strike the enemy.
Thomas learned boxing skills since he was a child, and he was the number one boxer at the Austrian Law School. Although it is a bit unprofessional to say that boxing is a master, it is still a skill after all. Especially when the enemy is close to him, he will use two-handed fists, at least he will not wait to be beaten.
Thomas' "Stone Boxing" can just match his boxing expertise, which can greatly increase the lethality of his fists.
Joan doesn't know anything about boxing, and "stone boxing" is of little use to him.
In contrast, the last five spells are much more practical.
The "Human Enlargement Technique" can temporarily double the size of a humanoid creature and eight times its weight.
When the body becomes bigger, the strength attribute will also be increased by 2 points, and correspondingly, the agility attribute will be reduced by 2 points.
Another benefit of the "magnifying technique" is that the subject's equipment and weapons will also grow larger with the body size, and weapons with larger size and weight mean longer attack range and greater damage .
"Shrink" is the opposite of "Grow Enlarge", reducing a humanoid to half its normal size.
After the body shrinks, the strength weakens, but the agility increases and becomes more flexible. It can also penetrate into narrow spaces that were originally inaccessible, and can be used to escape the enemy's pursuit at critical moments.
"Shrinkage" can also be used to weaken powerful enemies.
For example, if you hit a strong orc robber, you can instantly turn him into a thin dwarf.
The fourth scroll recorded the 1st ring necromancer arcane "Weakening Ray".
This spell is, if not the most powerful and useful of all 1st level spells, at least one of them.
The function of "weakening ray" is to weaken the strength attribute of the enemy target. The higher the casting level, the more significant the weakening effect, especially effective against strong beasts.
Take the wild boar, the target of the hunting competition, as an example. It has rough skin and thick flesh, and is ferocious and strong. If you cast an offensive spell on it, you will use up all the spell slots with the pitiful damage of one ring of spell slots. It may not be able to kill a wild boar.
However, as long as it shoots a "weakening ray", the ferocious wild boar immediately wilts, as if it has just exhausted its energy on the sow, and both its desire to attack and its combat effectiveness are greatly weakened, making it much easier to deal with.
The last two scrolls recorded "Fight the Enemy" and "Precise Casting".
Both 1st level divination spells are useful and have similarities.
"Strike the enemy first" can make the subject's next attack, whether it is melee, long-range or magic attack, almost guaranteed to hit. It is very useful against enemies such as thieves who are flexible and good at dodging.
"Precise casting" can make the subject's next magic attack more easily penetrate the target's magic resistance, and is specially used to deal with enemies with magic resistance, such as devils, demons, and dark elves.
So far, Joan has never had a direct conflict with a monster with magic resistance.
However, based on his experience from reading the "Vares Monster Illustrated Book", he knows that there are almost no weak monsters with magic resistance, and they are difficult to fight one by one.
If you want to penetrate the opponent's magic resistance, you must either be lucky, or the mage level is high enough to crush the enemy. If the above two conditions are not met, you can only rely on spells such as "precision casting" to restrain powerful enemies .