A Will Eternal Chapter 557
To be honest, facing the current situation, Kane feels a little embarrassed.
It's not that there are no people under him, but forcing him to fight with dry goods will affect his big plan, and the impact will not be small.
That's why he hopes to 'delay' a little longer, and give him another three to five years, without the Scourge's southern expedition, he will wipe it all out in one fell swoop.
It's a pity to use people now. He knew that the Kingdom of Lordaeron had already suffered from the two uproars caused by the Scourge, and Terenas was also devastated by the disobedience of his only heir. At this time, if he still It only beat the side drums like before, but if you analyze it from a human point of view, you will probably have to pay a big price.
Therefore, the natural disaster southern expedition army from Northrend had to take the initiative to find a way to suppress it.
So, is it time for the army of the Falken Kingdom to appear?
From a long-term perspective, it is true that it is time to take a break. After several years of suppressing bandits, although I have gained experience, I am used to some bad problems, such as arrogance.
Soldiers of tigers and wolves are often rebellious, powerful and well-behaved. Except for the teaching soldiers (armed by faith), I have not seen many of them, and the teaching soldiers are not without problems, and fanaticism is sometimes a weakness.
In short, what the Falken Kingdom’s army needs most now is actually precipitation, leaving impetuousness behind and leaving the essence. This force will really be stable. I dare not say if there are too many. If it is dug up, such a fine tradition will create strong soldiers from generation to generation, and it will not be too bad.
Moreover, the rest is also to deal with the new situation and enemies. The Burning Legion is not comparable to those Bandit Roadhogs. Don't be fooled by its rough, stupid, clumsy appearance, the power that shattered many worlds, even if you were really a fool at the beginning, you have learned it after walking through one world after another.
If Azeroth hadn't been the son of destiny appointed by Blizzard's father, so that while capable people are born in large numbers, while meeting the local natives, Azeroth would have been razed to nothing by the Burning Legion.
And he, an outsider, dare not guarantee that he can also have the blessing of destiny like the leaders of generations of Azeroth, so he has to take it easy when he comes to be the leader.
Specifically, for example, the correction force of history comes into play at critical moments. The Kingdom of Stormgard should have perished a long time ago, and Solas is also dead. How can it be thriving? Since you dare to jump out, well, let’s use the stalk of Eternal Dragon, the right time, place and people are all on the side of the devil. Solas and the Falcon Army led by him unfortunately fell into the trap...
That's right, the Eternal Dragon, this sharp sword has been hanging there, Kane has not forgotten this, since an Eternal Dragon can come to the door, then this matter is not over.
When a big event happened in the world, and he happened to make a big move again, then it was a good opportunity for Eternal Dragon to come to him.
Because if you get him done, you can rely on his enemy. In this way, an explanation is given to the timeline, so as to complete the so-called correction ceremony.
Of course, Kane still has three cards in his hand.
One is called Trolls.
When the Falcon Vanguard helped the dwarves to suppress the bandits, he moved the frostmane trolls from Dun Morogh to the Alterac Mountains.
In addition, there are Amani trolls on the island of the Forbidden Sea.
The Witherbark troll that he had wiped out of Arathi was the predecessor of the Darktree troll clan he sent to persuade the Amani trolls.
That is to say, the so-called Youshu clan is a dead wood troll that has been transformed by him, and the original dead wood has completely disappeared in his hands.
Through the puppetization of key figures, his control is gradually gaining hold on the troll clan.
But it will take time. Optimistically speaking, 10 years later, he will control these troll clans and use them as a basis to create a new era of trolls.
The second card is the Murloc.
The ambition contained in this card is not small, and the murlocs are also a big race, much more than the Naga, the overlord race in the sea. For most of the land races of Azeroth, the amphibious murlocs mostly played the role of a scourge, or a less serious troublemaker.
Kane believes that the murlocs fill an important link in the chain of biological order. The ocean area of Azeroth is so large that it is necessary to plan ahead.
Therefore, he was also very useful to the murloc tribe that inhabited the Southwest Island of the Hillsbrad Hills (later the Isle of Atonement).
As for how to get into this group, let's put it this way, someone from the original history line could eventually become the king of a murloc group with a set of clumsy camouflage clothes. Kane didn't think he would be inferior to that one.
Therefore, these two cards have great potential in the future, but are not suitable for playing for the time being.
Then there's the last one left. The ogre family that was hidden by him because of its high consumption and useless use!
Ogres are active in many areas of the Eastern Continent.
Especially the areas close to the original Dark Portal, such as the Blasted Lands, Deadwind Pass, and the Twilight Forest a little further away.
Twilight Forest even has an exclusive place name, Vogul Ogre Mountain. The ogres of Sin's Hollow in the Deadwind Pass region, named after Karazhan, are also famous.
Then, Kane offered a high reward, and also provided tools and capture guides at a low price, and even had professional intelligence support. After many people settled their accounts, this business was capable, so the suffering of the ogres came.
Not to mention the Twilight Forest and Deadwind Pass, even the Blasted Lands, there are almost no ogres.
The largest human force in the cursed land, Fort Watcher, its officers and soldiers complained to its lord, King Wrynn of Stormwind City, how unstable the supply line was and how difficult life was.
But as soon as he turned around, he organized the capture of ogres in the name of "do it yourself, improve your life". The scale is so large that it is not too different from a war.
They even felt that the capture equipment provided by the Kingdom of Falcon was more convenient and more useful than the weapons and equipment provided by the military department of their own country, so they asked to purchase the weapons themselves, and the relevant costs were either discounted or added to the logistics materials.
Wrynn also learned about this specifically, only to know that the equipment provided by the Falken Kingdom is not only cheap and high-quality, but also delivered to the door. In this day and age of the world, shipping is a huge expense.
Later, the financial advisor of Stormwind City settled an account for Wrynn, so Falcon's logistics team also transported the logistical materials of Fort Overwatch. In the end, Stormwind City didn't even prepare supplies, and directly contracted them to the Kingdom of Falken.
As a result, Arathi's Fadil Port will be even busier. The transport fleet will pass through the Sador Strait and will be in Karaz Port in the Twilight Highlands, Melting Light Port in the Badlands, and Mud Town in the Land of Sorrows. Stop and finally arrive at Fort Watch Harbor.
Karazh, Melting Port, and Mud Town are all industries of the Steamwheedle Group. They uphold neutrality and are a little chaotic, but they present another kind of prosperity.
Since Kane joined the Hot Sand Group, the group has embarked on a road of rapid development, and Kane is now the largest shareholder of the Hot Sand Group.
Although he, the invisible shareholder, basically does not show up, and even the top management of the Hot Sands Group, few people know that he is the big boss, but all aspects of the group reflect his will and influence.
Kane does not intend to make Steamwheedle his dictatorial private enterprise, but sees it as a non-mainstream egg basket. For some things, it would be more convenient to do it through Steamwheedle Group.
Of course, the Hot Sand Group is not without rivals. The venture capital company has always been the biggest competitor of Hot Sand, and once beat Hot Sand to a horrible level.
Also, the famous Bloodsail pirates are also very powerful. They have a close relationship with the Irontide pirates in Kul Tiras. They often use the free town at the southern end of Tiragarde to sell stolen goods. There are many twists and turns in it. I can't finish talking for a while.
For various reasons, Kane did not regard the Steamwheedle Group as a card that can be exploded when necessary, but more as a coat to make his career more diversified, and he did not want to expose this identity easily.
And even so, they should pay a lot of tax when mooring at the port, and the fleet is responsible for the logistics supply of Overwatch Castle, which still makes money. This is a major advantage of industrial assembly line production. The cost is very low at once, and it is completely possible to make small profits and sell quickly.
Through this kind of wide-ranging business, the Kingdom of Falcon not only supported its own industrial population, but also brought benefits to other kingdoms. Compared with the same period of the original historical line, Fort Watch is at least 60% stronger.
Prosperous land, even if it is barren, people still flock to it, and now it is very lively, many people hold high the banner of adventure and go there to make money.
In addition to continuing to chase and capture the non-ogre, there is also the business of the Red Coast. The murlocs living there, as well as a small number of naga, can also be sold for money.
Against such a background, Falken can't actually spend much real money. He earns a lot of money and spends it ruthlessly. But it is still the most valuable and prosperous country. After the Kingdom of Lordaeron went into trouble, it became the number one in one fell swoop. It is not an exaggeration to say that it is the economic center of the intelligent life in Azeroth.
Although the cities of the High Elf remnants in the Suramar region of the Broken Isles are more magnificent, they are still inferior to the ever-expanding Garin City in terms of prosperity and wealth creation ability.
With the accumulation of these years, Kane also has an army of nearly 5,000 ogres in his hands.
Take the elevator and arrive at the 'ice cellar area' deep in the underground city.
In terms of scenery, this place has nothing to do with the cold storage and ice cellar in the general impression.
To put it simply, if the magical color is removed, it looks more like a pit of terracotta warriors and horses. The facilities look very simple. Standing on the high platform and looking over the railing, the view is very wide.
There is no shortage of ground lamps and ceiling lamps, but the brightness is limited.
After Kane entered, he woke up the device, and the brightness of the magic lamp increased, making the entire underground hall from dark and dark to very bright.
But even so, it was still full of chill and death.
The modified ogres stand quietly in the circle of the magic circle. To the naked eye, they look like wooden sculptures and clay sculptures. From the perspective of energy, they look more like objects in a tank.
This is how they are preserved in the snow, some are like cellar wine, after a long time, the fire will fade and become mellow.
The ogre uses time to repair the wounds of the magic reform, so that the cells can better adapt to the extraordinary power and fuse with it.
These big guys no longer had the characteristics of obesity, but a body of toned muscles, and their skin exuded a metallic luster.
Kane called them copper puppets. Their outer skin is copper-colored, and the magic patterns on their bodies emit a fluorescent blue light, which looks a little strange.
After all, their body proportions cannot be more in line with the aesthetics of human beings, but the muscles are indeed developed, and the strength derived from them is also an important reliance for them.
Kane didn't activate all the ogres, but only activated the ones that were more than 3 years old, about 1,400. This was basically the first batch of ogres that were transformed by magic. At that time, his system was not very good at all aspects. Even with these magically modified products, he was on the pass line, but he still had some confidence in their combat effectiveness.
These products are also more convenient for logistics and supply, and they are all similar in size, armor, weapons, uniform specifications, mass production, and standard equipment.
In the process of arming, it can be seen that Kane's relevant technical system is very mature. Those equipments, the magic runes match the battle patterns on the copper puppets, and the wearing process is like a saint warrior wearing armor, not so coquettish, but they are of the same type, attracting opposite sexes like magnets, clattering on the body up.
There is no need to remove them easily, because their resting methods have been changed to standing piles.
It comes with a magic force field array. As long as it cooperates with related equipment, it is like unlimited charging of a mobile phone. Just poke it within the range, and the rest will start.
Moreover, the copper puppet does not need to eat, drink, or excrete, it only needs to be charged.
Undoubtedly, this has greatly reduced the logistical burden, but it has high requirements for the technology of the auxiliary engineering department. In addition, energy is the top priority. Once something goes wrong, it will be like a tank running out of fuel, and it will soon be exhausted. Rest dishes.
There are still some problems. For example, in Kane's eyes, these copper puppets are a group of soldiers.
Therefore, these big guys couldn't form an army alone.
Kane draws power from each sequence. In order to form an army with complete capabilities, although it is not impossible to know everything, it will take three to five days to settle everything. This is already at the speed of a rocket.
At the same time, he sent people to send letters to Antonidas in Dalaran and Terenas in Lordaeron, not only to inform them that the Scourge Legion's landing operation is coming, but also to remind them to pay attention to the confidentiality of information, and attach A piece of relevant information about the Dreadlord.
He knew that with Antonidas and Terenas' witty calculations, as long as they were not caught off guard, they still had a way of dealing with personnel issues.
Kane also pointed out that this time, he will send elite troops, hoping to hit the landing Scourge head-on.
Just like that, the curtain of the war between the puppet and the undead slowly opened.