Almighty Game Designer

Chapter 210 Great Popularity

Soon, there were more comments about Don't Starve.

"I found that the content of this game seems to be very rich. Although I was a little confused when I first started, but after I really played it, it was very easy to get addicted."

"I was still wondering at first, how to make a sandbox with such a small capacity? I didn't expect Chen Mo to actually make a very rich sandbox game!"

"Am I the only one who died inexplicably without a fire on the first night..."

"Upstairs +1, the first life, because there was no fire at night, was attacked by unknown creatures, pawn. The second life, lived for ten days, ate all the food, pawn. The third life, lived for eleven days , was attacked by wild boars at night, died. The fourth life, caught the bird, discovered the pig village, fed the pigs with spider meat, got the friendship of the pigs, and started to build a home to plan the future. I ate too many spiders Meat pigmen are mutating wildly, pawn."

"To be honest, this game is a little unfriendly to newbies at the beginning, and it feels like it hangs up inexplicably. There are too many dangers in the wild!"

"Playing this game must always keep one thing in mind, no zuo no die..."

"The game is surprisingly good, and it's easy to get addicted, but I have a question. People eat so much every day, why don't they produce poop? Why do I have to pick up animal poop? It is strongly recommended to produce and sell it yourself!"

"It looks like a small game, but it's actually very time-consuming and very durable! It takes at least ten hours to explore, and there will be all kinds of wonderful and exciting tests in the process of exploration! I think it's the best The point is that it did not follow the real world completely, but made a lot of strange creatures, which made it more difficult to survive!"

"To be honest, I have never starved to death. I don't know why this game is called "The Famine". I think "Wilson's 100 Ways to Die" may be more appropriate."

"I like this style of picture very much, although it is 2D cartoon style, but after I get tired of watching 3D pictures, I will find this style very interesting, more nostalgic and fresh."

"Although it is a small production, it is also a small production full of sincerity!"

"I found that Chen Mo left the mod interface as before. I want to try to make some interesting mods, such as how to make a character mod? Bring Arthas in, and the skill is to eat corpses! 2333"

"And this game also has an online mode. Several good friends play different roles together and support each other to survive. It's a great feeling!"

...

Although the downloads of Don't Starve were not very high at the beginning,

But the score has reached a breakthrough of 9.5 points!

Mainly, the players who buy Don't Starve now are basically die-hard fans of Chen Mo, and they have a natural affinity for this kind of survival and sandbox games, so these people's evaluation of Don't Starve must be very high. of.

During the time it was just put on the shelves, "Famine" was still a relatively niche game. After all, it did not go through such a large-scale publicity, and its own style of painting and gameplay did not belong to the public gameplay, so the sales did not appear explosive growth. .

However, with the reputation of Thunder Game Platform and Chen Mo, the 24-hour sales of "Don't Starve" is also very good, reaching 24,000.

Moreover, this number is still rising, and it is expected that sales in the first month should reach about 2 million.

After all, Don't Starve is a very playable game, and because of its obvious style and outstanding reputation, it has a strong spread.

Although this sales volume was not as good as that of "Lifeline" at the time, after all, the game itself was 20 times more expensive than Lifeline, so it is normal for the sales to be lower.

In the previous life, after "Famine" was launched in China, the sales volume in the first month reached 5 million. Of course, this is due to the strong promotion ability of the TGP platform and the reputation of "Famine" on STEAM.

In the parallel world, "Famine" produced by Chen Mo is a brand new game. It is normal for a slow start in the early stage. When players fully participate, this game will show its true power.

Players reacted differently as sales and ratings came out.

"It's great! I seem to have seen the Chen Mo who made "Plants vs. Zombies" back then. Perfect creativity, rich gameplay, and small games can be made into classics! This is the Chen Mo in my impression! "

"Yeah, Chen Mo, don't waste your talent by making krypton games! It's a waste of money!"

"I used to say why Chen Mo didn't update the version of "Diablo", and now I don't ask, Chen Mo, if you don't update, don't update it, you can make a game like "Don't Starve", I forgive is you!"

"But it's still a pity, Chen Mo, you can't love the new and hate the old, "Diablo" is still waiting for you to save it!"

"Yes, you have to consider the feelings of us Nephalems too!"

"Warcraft players are shivering, but unfortunately there is only one Chen Mo... It would be great if there were seven or eight Chen Mo to develop the game together."

...

Players who like Don't Starve are raving about the game.

Players who are not used to this game are looking forward to Chen Mo to develop other games.

Players of "Diablo" are also looking forward to Chen Mo's development of DLC.

All the players wished that Chen Mo could learn the avatar technique and take care of the feelings of all players.

After all, Chen Mo has developed so many games, and his player base is already very large.

There are casual gamers who like "Plants vs. Zombies" and "Lifeline".

There are western fantasy gamers who like "Warcraft" and "Diablo".

There are Chinese-style gamers who like "Wulin Heroes".

There are krypton gold gamers who like "My Name is MT" and "Onmyoji".

It is difficult to adjust the tastes of these players. The tastes of these players are very different. It is impossible for Chen Mo to make a game that caters for all players' tastes. UU reading www.uukanshu.com

Therefore, these players can only look forward to Chen Mo's next plan.

...

For the game "Don't Starve", people in the industry pay more attention than ordinary players.

After Chen Mo developed "Diablo" to teach all the designers who looked down on third-person RPGs, no one dared to look down on Chen Mo again.

Whenever Chen Mo enters a new game field, he will make some game types that seem bizarre and completely different from the usual.

For example, the "completely free" card mobile game "My Name is MT".

For example, the third-person perspective of the stand-alone game "Diablo".

However, it seems to be successful every time, and every time it subverts the common sense in the industry.

Everyone had to admit that Chen Mo didn't seem to have made any mistakes so far, and to measure his behavior with ordinary people's thinking would often fail.

Chapter 213/1201
17.74%
Almighty Game DesignerCh.213/1201 [17.74%]