Almighty Game Designer

Chapter 109 "Ain World" Completely Hit the Street

The attention of "Warcraft" continues to skyrocket. Chen Mo's works, Azeroth's orthodox plots, subversive RTS games, and domestic game masterpieces are all very hot topics, and they soon swept across major game forums and live streaming sites.

Especially in the RTS game circle, if there is anyone who doesn't know "Warcraft", it will be despised.

Once the topic has become a hot topic, the subsequent fermentation speed will become faster and faster. By the third day, the daily sales of "Warcraft" has soared to more than 43,000, which is twice the sales on the first day!

The three-day cumulative sales volume has reached nearly 100,000, which means that the three-day turnover of “Warcraft” has reached more than 8 million.

At this rate, the sales volume in the first month is very likely to reach about 800,000, and the monthly turnover is very likely to reach nearly 70 million!

This data makes the people who eat melons go crazy, and it makes the whole game circle crazy!

Although the water of PC-side games is very deep, there are many large-scale RPG games with monthly turnover of tens of millions, but "Warcraft" is an RTS game that sells by shares. RTS games in China are very few game companies dare to touch theme!

Chen Mo actually entered the PC-side game market with an RTS game, and stepped on the foreign masterpiece "Legion Conquest", which is so morale for the Chinese!

Moreover, both players and people in the industry have a very high evaluation of "Warcraft". The score of "Warcraft" has always been maintained at above 9.5 points, and the evaluations of all game evaluation agencies are also full of praise.

"Domestic boutique RTS game: Warcraft! 》

A classic that has taken the PC gaming world by storm! 》

"Seeing these CGs, do you dare to believe that this is a domestic game? 》

"From my name to MT to Warcraft, how powerful is the Azeroth universe? 》

"Rated 9.5, this game is very likely to become an RTS game milestone! 》

"RTS game master player: This game completely crushes the legion to conquer! 》

"Expert Review: Incredible Boutique Game! 》

Major game media have commented one after another, and all of them have praised the game. In the past few days, most of the game media have turned into Chen Mo's brainless fans, and they are crazy about "Warcraft".

Applauded and popular, many players self-published into the navy, and promoted the game "Warcraft" everywhere.

For a while, "Warcraft" was in the limelight, and even many players who didn't play RTS games at all knew the name of this game.

...

On the 5th, the public beta of "Seven Heroes".

On the 10th, the "Ion World" closed beta.

But these two games that were supposed to be the hot spots of the month, did not make too much splash at all, especially "Seven Heroes", the public beta data is even inferior to the internal beta!

The "World of Iron" is even worse. The time of the internal test of this game is just at the stage when the popularity of "Warcraft" is rising. Compared with the two, the settings of "The World of Iron" immediately become terrible. .

After watching the orthodox plot and CG of "Warcraft", the tastes of players have become very tricky. Those players who watch "World of Ain" for the Western fantasy theme basically quit within five minutes of playing. .

"What's the shape of this character? Washing, cutting and blowing? Is the shanzhai atmosphere too strong?"

"The CG at the beginning is just kindergarten animation level, what kind of stuff, go and learn the opening CG of "Warcraft"?"

"This is the quality of the games made by Emperor Dynasty Interactive Entertainment? For a company as big as you, you can't compare to a C-level designer who has just been in the industry for more than a year? You seem to be making me laugh."

"To be honest, your plot is a high school student composition, right?"

"Tell me a joke, the plot of an RPG game was smashed by an RTS game in seconds.

"

Even the die-hard players of Di Dynasty Interactive Entertainment have to admit that "Ain World" is really a failure, and they can't even find a reason to wash the ground.

If there is no "Warcraft", it would be fine, but now that "Warcraft" is in the first place, the production of "Ain World" immediately looks rough and unwatchable!

Whether it's CG or plot, it's not at the same level at all. The most annoying thing is "Warcraft" or a real-time strategy class that is relatively less plot-heavy, and "Ain World" is an RPG!

Tang Dagang is also depressed. It's not that I'm not competent enough. It's that Emperor Dynasty Interactive Entertainment didn't give me enough resources at all!

Originally, the internal attitude of the imperial dynasty towards "The World of Ain" was not uniform. For example, Qiu Jiang and Qin Xiao were strongly opposed to "The World of Ain". Although Yan Zhenyuan and President Lin Chaoxu were relatively supportive, they were also cautious, and it was impossible to take it. Too many resources toss Tang Dagang.

In terms of plot, art, etc., Tang Dagang did not get the best resources of Emperor Chaoyu Entertainment, so he was also very unconvinced.

But what? What if he was given the best resources?

Chen Mo didn't care at all.

Neither "Seven Heroes" nor "World of Iron" became the hottest games of the month, and even the hot topics on Weibo were left behind by "Warcraft".

What made Dichao Interactive Entertainment and Zenyi Interactive Entertainment never expected is that the two well-made RPG games did not die in each other's hands, but were instead pulled a wave of A by an RTS game?

What's more embarrassing than dying in a vigorous battle is dying in obscurity. UU reading www.uukanshu.com especially "The World of Ain", at the beginning, some players will sneer and ridicule, and later, no one cares.

This MMORPG game that attempts to copy the Azeroth universe is completely thrown into the street.

...

During this period of time, players who are keen on RTS games are also desperately exploring the potential of "Warcraft". They are very surprised that the game content of this game is far more complicated than they thought!

At the very beginning, everyone was suffocating and developing, and in the later stage, there were a lot of explosions. Players were keen to build super soldiers, and did not pay much attention to the role of heroes.

Later, some great players began to discover the role of heroes, focusing on leveling, killing monsters, and even harassing each other's development with juggernauts and demon hunters.

Later, tactics such as peasant pathfinding, escort brushing, blasting soldiers, and quick opening of mines began to emerge. The veteran RTS players who were originally keen on "Legion Conquest", almost sleeplessly in "Warcraft" Fight hard and develop new tactics.

Chen Mo has set up a complete ranking mechanism for "Warcraft", and has the same video recording system as in the previous life. Players can watch the battle of the gods, learn new tactics at the first time, and even study some classic battles repeatedly. , the development speed of tactics is even faster than Chen Mo's previous life.

In just a week, Xue Kai and several other god-level players have already reached more than 2,400 points, and they are still fighting sleeplessly, preparing to rush even higher.

Even the game type of RTS has begun to spread continuously, and some players who did not play "Legion Conquest" at first were attracted by the plot of "Warcraft".

Chapter 110/1201
9.16%
Almighty Game DesignerCh.110/1201 [9.16%]